Wootson
Member since: Jul 7th, 2009
Wootson's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Massively | 31 Comments |
Featured Stories
Some Assembly Required: TUG interview reveals the true nature of Soylent Green
Posted on May 24th 2013 12:00PM



Cities XL trailer offers glimpse of empires to build
Aug 19th 2009 4:22AM (Massively)Guild Wars 2 news coming this week?
Aug 18th 2009 3:57AM (Massively)The only thing I hope for is that they don't offer too much MT stuff. Or maybe they even offer both MT and a monthly fee, who knows? We'll see about how it'll work out, soon enough.
The Daily Grind: Instance vs. open
Aug 17th 2009 10:36AM (Massively)You can of course have both in one game. But I like it when the world is totally open, and anyone can pop-up at any given time. I like to have a kind of immersive experience. One that gives me the fantasy of being part of an open world, rather than some part of the world where no one can come and I'm all alone with my buddies.
Stygian Abyss launching for Ultima Online Sept. 8th
Aug 14th 2009 3:46AM (Massively)Cities XL Limited Edition box contents revealed
Aug 13th 2009 5:14AM (Massively)As a closed beta player I'm looking forward to the next big patch. Let's see what that brings and if I can still change my view on the game. The basics are there, but it's time for sauce and a cherry on top.
ArenaNet's co-founder comments on Jeff Strain's departure from NCsoft
Aug 12th 2009 5:10PM (Massively)Yes, there are brains and muscles, but the muscles have brains too, if you know what I'm saying :)
What I hate the most in video game business is when people try and walk away with THEIR name on some total package. Like Richard Gariot's Tabula Rasa for example. This makes it look as if he build all the stuff himself. Even some very cool classics like Metal gear Solid have this stamped on the front. Personally I think that's very egoistic of the person in charge.
Can you imagine (just sticking some names on there, don't take this seriously please):
Shigeru Miyamoto's Super Mario?
Nobuo Uematsu's Final Fantasy?
Dan Hauser's Grand Theft Auto?
Again, it makes it look like one person made a game, but in reality a whole team of 100 to 200 people is behind it. And again, in a good team you will wanting to hear what everybody has to say about certain game mechanics and stuff. If you listen to one or two persons you get failures like Vanguard. And you don't want 30 million down the drain, won't you? :)
ArenaNet's co-founder comments on Jeff Strain's departure from NCsoft
Aug 12th 2009 3:50PM (Massively)The next APB behind the scenes video podcast is online
Aug 12th 2009 12:14PM (Massively)It's like when someone tells you the ending of a Hitchcock movie...
The Daily Grind: Which MMO has the best PUGs?
Aug 11th 2009 10:25AM (Massively)Global Agenda video interview gives a closer look at the game
Aug 10th 2009 7:06PM (Massively)You focus a little to much on what I typed instead of the message behind it.
Of course an online RPG does not justify a monthly fee. Nor does any other game with simple online functionalities stamped onto them. A simple chatbox and guest room do not justify a monthly fee. A game with 12 vs. 12 combat, basic RPG elements, and a grid multi-player system do NOT justify a monthly fee. And (without calling names) in the next few months there ARE going to come such games on the market that will rip you off.
The gaming market would be better off when people could host their own servers and maybe pay the developers some tiny fee, like $1 tax payment or something.