Korz
Member since: Jun 4th, 2009
Korz's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Massively | 48 Comments |
Featured Stories
MapleStory rewards new and existing players for this week's World Transfer event
Posted on Jun 18th 2013 1:00PM



WAR40K devs laid off, game will no longer be an MMO
Mar 29th 2012 3:12PM (Massively)Vanguard going free-to-play this summer, beefs up dev team
Mar 22nd 2012 4:39AM (Massively)In EQ2 you can't even wear decent gear, which in most dungeons just gets you face raped. I tried playing my 3 accounts f2p, but it was worthless and there isn't a large enough population to really justify the 15 a month.
Oh well. If they are doing good that is all that matters, just not my cup of tea but good luck to SoE lots of decent folks over there.
Get your free TERA beta keys here!
Mar 15th 2012 6:06PM (Massively)The Daily Grind: What MMO have you recently deleted from your hard drive?
Mar 2nd 2012 4:31PM (Massively)Derek Smart on Line of Defense (and its competition)
Mar 2nd 2012 4:28PM (Massively)The Soapbox: There's no such thing as a miracle MMO
Feb 28th 2012 3:57PM (Massively)1) EvE scale of land control and safe zones, but mixed with DAoC style property control and SWG style property management/city building.
2) 3 Factions, there was something awesome about getting "a** jammed" in an 8man, or going out in gank squads and getting jumped by a third party. Adds another level of excitement.
3) swtor companion crafting system. Instead of combat pets, just pets you get to do all the slave work a normal hero wouldn't be wasting his time with. For those people who want in depth crafting for trade goods can invest in factories and upgrades for a system more akin to swg. This would be a choice when you build the item, if you wanted to customize it and alter advanced properties and stats.
Crafting companions who harvest would be limited to non rares while you harvesting open world would net randoms and rares used for the higher quality schematics/patterns.
PvP crafting system with mats that drop for pvp based objectives. Rarity depends on difficulty of mission/quest involved in.
Advanced crafting would be a lot like the factory and industry in eve. There was something awesome about the fact that there were people who were truckers, builders, manufacturers and they all worked in tandem.
4) SWG Class system, but no one "tree" can be filled for defenses in that class to try and prevent "god templates" like the old (If I remember it right that is) fencer pistoleer bh builds.
5) SWG Spaceship control, mixed with the eve outfitting style system.
Future Item:
Atmospheric flight was up in SWG before it was shut down, don't see why they can't work this into the game at a future date also, once hardware allows large scale battles on the ground while a larger scale battle is happening in the air above you and space above them.
5) C9 combat style. I don't think that Vindictus feels right maybe too clunky, NGE Targeting and Tera style "action" combat don't go far enough. But I was able to check out C9 thanks to a Korean buddy who I know online and the combat is fast paced, feels solid and easy to control and fun.
6) Eve market. Haven't come across one yet with the ability built in to forecast trends, and set market pvp up. If you are a day trader, eve can be fun just playing the market alone when you get into it.
The setting doesn't really matter. Although I wouldn't mind something a bit more futuristic to start, you can always tie in other story lines and expansions that go back and forth between the sci-fi and fantasy genre's via "time gates". This would allow the needed story line expansions and change in game play that would allow people to still play the same game, but maybe alter their experience to be different of the guy sitting right next to them.
Granted like the article says, wouldn't make everyone happy but I would be!!!!
Webzen giving away fully geared high-level characters
Feb 15th 2012 11:56AM (Massively)Star Wars Galaxies Class system
Eve politics and pvp world control
DAoC 's Validity of crafted armor and attachment system but with TOR's crafting and companion system
EQ2 Raids
WoW 's "ease of use" player enhancements like dungeon finders etc.
Mix of EQ2/WoW guild systems
SWG Player Housing / Player Cities.
The Daily Grind: What dead game would you play in a second if it revived?
Feb 12th 2012 6:57PM (Massively)I used to think the same way, then I played NGE before it went dead and it was funnnnn. If they woulda left the classes alone and added alllll that content it would have been a hit.
The Daily Grind: Do you skip dialogue?
Jan 30th 2012 4:44PM (Massively)After a while it just gets annoying for a lot of people. Those who it doesn't great! But I can't help but imagine how much more they could have done with space, and other parts of the wow clone that this is, if they hadn't spent all their time on cutscene chats.
Wings Over Atreia: F2P and vet rewards and bears, oh my!
Jan 30th 2012 4:42PM (Massively)I don't like ddo game play but the way you can earn unlocks by doing tasks and the costs of things are cheap enough that the whole system just screams PLAY ME!!! these other ones, like EQ2 system and this proposed one by Aion team just scream "don't even try it!"