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Wade

Member since: May 11th, 2009

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Massively224 Comments

UPDATED: Win a new Guild Wars costume pack from Massively!

Nov 19th 2010 10:21AM (Massively)
I'm looking forward to seeing a happy Gwen. Should be interesting to see what the new content is like and what changes it might bring to the explorable areas.

UPDATED: Win a new Guild Wars costume pack from Massively!

Nov 19th 2010 10:19AM (Massively)
I'm looking forward to seeing a happy Gwen. Should be interesting to see what the new content is like and what changes it might bring to the explorable areas.

An animated video diary from the team behind Super Hero Squad Online

Nov 16th 2010 10:06AM (Massively)
I liked the 'hot potato' animation! -_-

Wings Over Atreia: Destination guide -- Taloc's Hollow

Nov 8th 2010 3:40PM (Massively)
Thank you for the guide, this has been bookmarked! Looking forward to exploring this once I get the chance and have enough time to do more than just a few daily quests per day.

Rumor: Blade & Soul testing postponed until 2012

Nov 6th 2010 11:17AM (Massively)
Aion - first announced and previewed in May 2006

Blade & Soul (then called Project M) - first revealed around July 31st, 2008

Bluehole Studio (TERA devs) founded March 2007 by former NCSoft employees that had been working on Lineage III, including the director of Lineage III. On April 27, 2007 Seoul Metropolitan Police reported 7 employees of Bluehole Studio are suspected of trying to sell Lineage III code to a Japanese game company.

In 2009 Bluehole Studio were found guilty in both criminal and civil trials of stealing NCSoft intellectual property and code, and applying said stolen items to their game TERA. The head of Bluehole was jailed and they had to pay 2 Billion Won (about $1.7 million US at the time). Supposedly, Bluehole has since removed all Lineage III code and IP from TERA. So if that is true, I guess you'd say TERA has only been in development since 2009, although clearly it is based on Lineage III ideas to start with. Both Aion and Lineage III were heavily influenced by the previous Lineage games, of course. B&S seems to be more a martial arts type game, with a Final Fantasy look, at least to my eyes.

So that would put Aion before the others by a good bit, with Lineage III / TERA, followed by Blade & Soul. Or put TERA after all the others if they did start from scratch in 2009. *cough yeah right cough*

Rumor: Blade & Soul testing postponed until 2012

Nov 5th 2010 6:29PM (Massively)
Sorry Georgio, Aion is doing just fine, quarterly report show sales up from previous quarter and Aion accounts for 44% of NCSoft's sales. The Korean devs continue to improve things (although some of the PvP still needs a rethink).

You are clearly just trolling NCSoft products; so clearly you don't even know what you are talking about. NCSoft is very profitable and has more than enough monies to finance several more new games, cover any possible legal payouts to lame former devs, etc. Troll elsewhere, please, or at least stick to valid complaints, like NCWest's fail moves.

I have zero interest in B&S, but was expecting it in 2012 at the earliest.

New Lineage II project in the works

Nov 5th 2010 11:22AM (Massively)
I don't know about other Korean companies, but NCSoft just released their Q3 financial report, with some mildly interesting worldwide sales figures (percentage in parentheses) :

Aion (44%) was up slightly and is doing well at almost half of all sales.

Lineage I (28%) sales were down a lot from Q2, but still a good solid second place.

Lineage II (20%) sales shrank a bit and are still way down from Q1.

COH/V (4%) jumped back up after a terrible Q2. Looks like Going Rogue did well and the players that tried CO came back?

GW (2%) continued to decline, falling below Other Games just slightly.

Overall, it seems NCSoft's sales in China are about equal to North America. That tends to back up figures that having a huge number of players in China doesn't translate into high sales numbers because it is based on rather low royalties rates that any non-Chinese games have to deal with to license/operate their game there.

Europe continued to shrink (gosh, wonder if NCWest's virtual abandonment of Europe has anything to do with that?), but Japan and Taiwan were both slightly up.

Another website (known for often getting translations wrong) is reporting that news out of the G-star 2010 trade show is that Blade & Soul has been pushed back to 2012, as has GW2. Think I'll take both of those with a very large grain of salt for now. My understanding is that GW2 is set for 2011, while B&S has always been aiming at a 2012 release.

The Daily Grind: Three years of coffee talk

Nov 2nd 2010 4:20PM (Massively)
Cool, thanks for info! Heh, I never actually thought to see if it was credited as I usually listen from the home page. Great music!

The Daily Grind: Three years of coffee talk

Nov 2nd 2010 10:13AM (Massively)
Is the music that starts the Massively podcast an actual song and if so what is the name, who did it?

Anti-Aliased: End of line pt. 2

Oct 27th 2010 12:18PM (Massively)
Best of luck!

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