PVE in MMOs are reward-based games. Once you've gotten the reward, your inclination to do that specific content (versus others that you may still need to do), drops dramatically. Few games have "replayability" that isn't reward-based or competitive, MMOs or not.
This is my first time posting here, but this article is so amazing that I had to post. You guys covered this extremely well and it is just such a revolutionary feature that I think a lot of MMO players will rethink about what MMOs could be.
I'm also really surprised that 1% of the content is going to be labeled as Dev's Choice! They're going to really need to hire a lot of people to be able to go through all of the player content.
Runes of Magic reaches 1 million registered users
May 14th 2009 4:02PM (Massively)A Quota of Quests
Apr 29th 2009 4:08PM (Massively)GDC09: Mission Architect in-depth
Apr 7th 2009 4:54PM (Massively)I'm also really surprised that 1% of the content is going to be labeled as Dev's Choice! They're going to really need to hire a lot of people to be able to go through all of the player content.