Here you go Mike, a track I made that features the Maiden of Virtue, among other bosses. If you guys like it feel free to share, and no need to hate on me if you don't like it :)
They claim it won't fit the normal dynamic of tank/heal/dps, but until they release more details I'll remain skeptical. I look forward to the game nonetheless.
Lets not forget that Warhammer Online's techincal performance was piss poor. I can't tell you the number of client crashes I had the first months after launch. Many people had technical problems, and that failing cost them more in subscriptions than they'll ever know. I think WAR's problems were that they had man issues to deal with, from client performance to realm balance to unrewarding game play and several things in between. I recently unsubscribed from WAR for the 3rd and last time, Land of the Dead does little to save that game in my eyes.
Soon, there will be other MMO's with good PVP (or RVR) out there and WAR will not just be headed to nicheville, but will be firmly planted there. Good write up Snaffy.
Thorim, remixed, in the mountains
Aug 2nd 2009 1:50PM (WoW)http://www.walloftext.info/2009/08/world-of-warcraft-raiders-delight.html
Peace.
The Digital Continuum: SWTOR is in a year far, far away part 2
Jul 27th 2009 11:42AM (Massively)http://pc.ign.com/articles/100/1007266p1.html
They claim it won't fit the normal dynamic of tank/heal/dps, but until they release more details I'll remain skeptical. I look forward to the game nonetheless.
Warhammer Online's target audience (part 3)
Jul 1st 2009 7:45PM (Massively)Soon, there will be other MMO's with good PVP (or RVR) out there and WAR will not just be headed to nicheville, but will be firmly planted there. Good write up Snaffy.
First legitimate city capture in Warhammer Online
Apr 6th 2009 12:32PM (Massively)http://www.walloftext.info/2009/04/warhammer-online-14-hours-of-pve-to.html