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Necromas

Member since: Feb 24th, 2009

Necromas's Latest Comments

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Massively57 Comments

Valve's Steam forum security compromised

Nov 7th 2011 5:25PM (Massively)
It always annoyed me that my steam forums password and my steam client password were different because I'd always forget the forum one.

Now, I'm kind of glad I did that.

The Daily Grind: How important is your look?

Sep 24th 2011 8:30PM (Massively)
For a long time in Guild Wars, until they changed the armor mechanics, I wore suboptimal armor on my necromancer because the armor that gave you more energy was basically nothing but a set of brown briefs and tattoo-like scars that cover your whole body.

Dive into Hellgate with a closed beta key from Massively!

May 21st 2011 1:32PM (Massively)
The keys from here are already gone, but I was able to get in using the 50/50 thing by just going to the hellgate website and clicking apply now.

One Shots: Not afraid to use it

Apr 4th 2011 4:01PM (Massively)
There's a quest where you actually get to fire it.

The Daily Grind: What class would you cut from your game of choice?

Mar 31st 2011 10:55AM (Massively)
Guild Wars Dervishes.

Kind of makes me disappointed they got so much attention with the recent update.

RIFT integrates video capture and uploading to YouTube

Mar 31st 2011 9:46AM (Massively)
I'm hoping the steam screenshot thing one day evolves into something like Bungie's amazing Halo file sharing service/website.

And as far as the games themselves, how come strategy games are the only PC games that have a decent in-game replay system?

Trion signs deal with Belver to localize RIFT for Russia

Mar 24th 2011 11:52PM (Massively)
Dear Russian gamer comrades,

I look forward to killing you soon.

(if our shards ever get to do battle in warfronts)

RIFT adds Coin Lock to improve security... probably

Mar 19th 2011 1:33AM (Massively)
They just did another patch to update the coin lock system so hopefully it's kink free now.

Enter at Your Own Rift: Zero-sum game

Mar 17th 2011 2:50AM (Massively)
On warriors...

Beastmaster: Duh, you get a pet, it wont tank because it wont be able to get aggro but it will do a bit of damage. Level cap on the pet is 30.

Champion: Not only do you get bull rush, but you also get punishing blow, which is the strongest low level finisher for direct damage.

Paladin: I disagree on aggressive block being useful at low levels, it increases your block rating, not your block chance, most low level warriors that aren't tanks have such a low block rating it wont even increase your chance to block by 1%. Other than that they have an attack that does a weak attack power debuff and a finisher that is a weaker version of punishing blow.

Paragon: Pointless to do at 0 points, you only get a dual wield attack and a dual wielder will be a paragon as one of their main souls.

Raver: What OP said, you get a ranged ability that can be convenient to pull with.

Riftblade: Just wanna note that storm blade gets really weak after about level 20, once my warrior hit the 20's it went down to about a 1% difference in DPS.

Warlord: What OP said.

Void Knight: Very useful for pvp, even against warriors the most common builds (riftblades) use non-physical damage.

On mages...

Archon: What OP said, a DoT and a nuke that are weak but give nice 5 minute buffs.

Chloro: Radiant spores is kind of nice for large battles, but then odds are someone else is gonna be using it anyways.

Dom: Neural prod is kind of nice too even though the damage is low because none of the other mage souls have a no-cooldown instant cast DD spell.

Pyro: You get an instant cast DD nuke that does more decent damage but has a cooldown.

Storm: Nothing useful at all, both abilities rely on synergy with later abilities in the soul.

Warlock: Life leech is bad, the healing's not free, you're spending time and mana to cast it, and it's infinitesimal. The Archon 0 point DoT is better.

Elem: Tank pet, capped at 30

Necro: Damage pet, also capped at 30



Vindicator/Archmage: The pvp souls, they all just give a stun break at 0 points which is nice against ganking, and maybe if you know ahead of time you might have to worry about a stun/snare from a mob.

ArenaNet confirms Guild Wars 2 closed alpha and beta for 2011

Feb 12th 2011 6:06PM (Massively)
This is the one MMO where I'd be willing to 'pay my way in' to the beta by preordering a special edition or something. It would be pretty sweet if they did something like that.

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