Conan is one of the best re-dos on a bad game I have ever seen. Its like a whole new lunch with a new game company. If you have not tried it you are missing out.
The only complaint is still that PvP is pointless. There is no carrot except for kill ratios ( weeeee ). You build a town but you dont risk it in a siege. instead you risk a characterless instanced tower. If you die, you don't risk any xp, gold or items. The chance of losing items on death is gone now with itemization and thats fine- not everyone can be Darkfall but Im holding out hope they will go with xp or gold. Otherwise, the game is truly turning into WoW with just and item based jerk off fest.
Blizzard should let the Chinese Military know where these S.O.Bs are and then setup some sort of torture chamber where people on the internet can decide how much pain they are in, until they finally die. That would be true justice on those cockroaches.
We could do the world a favor, find out their IP, find their internet cafe and send a cruise missile in. Problem solved.
Don't give me that b.s about the poor gamers are the fault. So I guess Columbian and Mexican drug lords are just good people at heart fullfilling a need?
Gold farmers are not that far from drug cartels either. Most of those "poor" gold farmers as was put it are slaves. They are working of a debt that probably wasn't even theirs. The cruise missile, again, would solve their problems too.
The Daily Grind: What are your top 5 MMO must-haves?
Jul 30th 2009 12:30PM (Massively)2. Full dry loot for everyone. if you die, you DIE. I hate this fairytale B.S.
3. real PvP sieges or mass battles that have real world consequences like losing your town and months of work
4. 3rd Person and Smooth. Sorry if Failcom can do this, no one else has an excuse
5. Skill based character progression
The Digital Continuum: Reentering the Age of Conan
Jul 13th 2009 12:15PM (Massively)The only complaint is still that PvP is pointless. There is no carrot except for kill ratios ( weeeee ). You build a town but you dont risk it in a siege. instead you risk a characterless instanced tower. If you die, you don't risk any xp, gold or items. The chance of losing items on death is gone now with itemization and thats fine- not everyone can be Darkfall but Im holding out hope they will go with xp or gold. Otherwise, the game is truly turning into WoW with just and item based jerk off fest.
New legislation in China outlaws gold farming
Jun 29th 2009 9:48PM (Massively)More reactions to BioWAAAGH!
Jun 25th 2009 9:43PM (Massively)"We're not merging. We just now report to the same boss"
thats called a merger. k, thx.bye.
Funcom's Q1 2009 report shows solid revenue
May 17th 2009 10:45AM (Massively)Darkfall patch surprises with changes to the core game design
Apr 13th 2009 4:00AM (Massively)Darkfall patch surprises with changes to the core game design
Apr 13th 2009 3:58AM (Massively)'Gold Trading Exposed': Getting the player and industry perspective
Apr 10th 2009 10:02PM (Massively)Fallen Earth dev diary focuses on introducing new players to PvP
Apr 8th 2009 2:27AM (Massively)Better know a gold farmer
Mar 27th 2009 11:23AM (Massively)Don't give me that b.s about the poor gamers are the fault. So I guess Columbian and Mexican drug lords are just good people at heart fullfilling a need?
Gold farmers are not that far from drug cartels either. Most of those "poor" gold farmers as was put it are slaves. They are working of a debt that probably wasn't even theirs. The cruise missile, again, would solve their problems too.