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Slacker

Member since: Nov 6th, 2008

Slacker's Latest Comments

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Massively45 Comments

Darkfall patch surprises with changes to the core game design

Apr 14th 2009 6:42PM (Massively)
And the game begins to fulfill all my predictions. It is filled with the scum of the earth and is quickly moving to a early end.

In a few months there will be nothing left but ganking kiddies, and when they realize they are the only ones left they will also quit as they go in search of new victims.

Hope the investors in this game like losing money.

GDC09: Catching up with Global Agenda

Mar 30th 2009 2:06PM (Massively)
The devs have said that the game maxes out at 10v10

Most FPS servers do 16v16 and a few 32v32. I just can't see paying a monthly fee for a 10v10 game.

Now if they can get up to the years old game Planetsides 100v100v100 then we can talk monthly fee. Until then this is just another FPS that costs a lot more then the competition.

GDC09: Best of show (to me)

Mar 30th 2009 1:59PM (Massively)
Most Anticipated New Game for 2009: Global Agenda. This was a tough one because there were SO MANY, but Global Agenda is just so polished and it will be successful at what it's meant to do: let people have fun. I mean, isn't that why we play games, anyway?

Really? A game that doesn't even seem to be a MMO and that's your Most Anticipated New Game?

Shrug.

The Daily Grind: Will streaming technology revolutionize MMO gameplay?

Mar 27th 2009 1:01PM (Massively)
Aoji, it is a new approach.

Right now to play a high res game your computer needs a very powerful GPU that can do huge numbers of calculations and needs a lot of memory to hold all of the programing to render the 3d environment.

However to play a high res video requires very little from your GPU and has much lower programming requirements as it is not rendering the image just putting dots of color on the screen.

Thus you can play a high res video of someone else playing Crysis on your low end computer, but if you were to try to play Crysis on your computer you would slow to a halt.

The problem is that streaming that much video would take a huge amount of bandwidth, the only way to combat the bandwidth usage would be to compress the video stream... but then you would have to decompress it on your side and again would need a powerful computer.

Long story short, this idea will work fine, but with the following problems.

1. High bandwidth use. One person playing 1 game will use up all of a DSL connection on low res.
2. High latency, it will take about 1/5th of a second for any button you press to have any effect on your screen. That would drive me nuts.

This idea really only works if you have HUGE amounts of bandwidth. As in 10Mbits or more. And if you are VERY close to the servers. 30ms would be noticeable but still playable but that would have to be in the same city with you and you both would need a perfect internet connection.

The Daily Grind: Will streaming technology revolutionize MMO gameplay?

Mar 27th 2009 11:35AM (Massively)
Given low enough res and high enough bandwidth caps this might work. Of course people probably wont want to pay for low res games that if more then 1 person in the house plays they start having major bandwidth problems.

Also something like a MMO might work because most things can take 100ms-200ms of lag and still be playable. But a FPS? Not a chance. 1/5th of a second is a LONG time in a firefight.

I don't know about everyone else, but this smells like Phantom 2.0 to me.

How to stop worrying and enjoy games like Darkfall

Mar 19th 2009 7:13PM (Massively)
Back when I used to play Lineage 2 if you tried to kill the gold farmers (I know you said spammer), you would suddenly find yourself surrounded by several of his co-workers as they killed you over and over until you left.

Every time I tried to farm a item or cash, the area would be being farmed... and if you attacked them... Well you get the point.

So in Lineage 2 I got all the joys of being ganked, and couldn't farm items or money. For some odd reason I stopped paying for my account.

Wonder how long it will take the gold farmers to set up in this game?

How to stop worrying and enjoy games like Darkfall

Mar 19th 2009 7:08PM (Massively)
What you are missing is that I believe the devs have well and truly killed this game.

You could be right, this could be one of the 20 or so MMOs sitting around with a few thousand paying customers. And if so I would still call that dead. You might not, but dang near everyone else in the world would.

Shrug, like I really care what you think anyway. Opening with a insult shows you are so unsure of your position that you have been reduced to name calling.

I have stated my opinion in a civil fashion, one that seems to have upset you. But I was civil.
I would like to request you do the same next time.

How to stop worrying and enjoy games like Darkfall

Mar 19th 2009 6:39PM (Massively)
This game sounds like loads of fun as long as you join a powerful guild and go around ganking lone people and smaller groups.

Oh and if you see another group even close to your size, just run away. Don't worry 9 times out of 10 they will be running away too.

Shrug. I give the game a year tops.

Cheyenne Mountain Entertainment sued over unpaid bills

Mar 17th 2009 3:58PM (Massively)
I had high hopes for this game, if for nothing else its IP. But all the news seems to be pointing towards them going under, or worse yet releasing way before it is ready just to get some cash flow.

Ok Star Trek Online, you better be good we are running out of PvE SciFi MMOs!

World of Warcraft and Second Life are next, says Worlds.com CEO

Mar 12th 2009 10:07AM (Massively)
And it is things like this that make me wonder if our current patent system can be saved or if we just need to throw the whole thing out and start over.

It has just become a way for legal firms to get paid for other peoples work.

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