I like ArcherAvatar's comments, and agree with him about Minecraft. However, I think the problem is almost unsolvable, as a good sandbox shouldn't restrict the player at all. They need the freedom to be "bad guys" if they want to be, I just think it's a shame that so many people don't choose to be good "bad guys" ie... attack other players when doing so give them an advantage or appropriate reward, loot, xp, whatever, but rather choose to be dicks and spend their time attacking noobs with no hope of defeating them, and the only reward is they get to be dicks on the internet.
@kasapina I think the zip code question relates to the average ping question, they want to have as much information regarding network speed and latency to the various regions they're hoping to cover as possible.
I gotta agree with Mavicz. Every time I hear someone complain about the controls in that game I have to role my eyes. Of all the legitimate complaints one could lob at that game, the controls were certainly not one of them.
The Daily Grind: Have you met your online friends offline?
Aug 12th 2011 8:57AM (Massively)Global Chat: Of developer decisions and player perception
Jul 10th 2011 10:46AM (Massively)Win a copy of Earthrise from Massively and Masthead Studios!
May 5th 2011 3:00PM (Massively)APB: Reloaded closed beta application keys received a get-out-of-jail-free card
Feb 25th 2011 5:54PM (Massively)APB: Reloaded closed beta application keys received a get-out-of-jail-free card
Feb 25th 2011 5:52PM (Massively)APB Reloaded beta signups detailed
Jan 10th 2011 3:21PM (Massively)APB: Reloaded blog chronicles the resurrection of an MMO
Nov 30th 2010 5:04PM (Massively)GamersFirst publisher purchases APB
Nov 11th 2010 11:31AM (Massively)GamersFirst publisher purchases APB
Nov 11th 2010 8:59AM (Massively)Codemasters denies picking up APB
Nov 7th 2010 6:15PM (Massively)