The fact that you gave some unknown MMO runner up for second best MMO of the year means you have no idea what you're talking about and in fact you probably haven't even played the games that you cover.
I can't believe you guys did not mention AoC once in all of your awards. I have come to realize that you are in fact biased, not only in your coverage but your opinion as well. I am going to boycott this blog, I thought you guys had a good thing going but I can see there isn't anything else useful for me to read.
One other way to put it is WoW focuses on battle at the tactical level whereby players must micro manage their characters action to maximum effect.
Warhammer is more about grand tactics where the movement of your entire team is the focus. Consequently the combat is much simpler allowing the player to focus more on what is going on around them in the battle.
As far as battle goes you didn't mention AoC. The thing distinguishes AoC is the fact that all melee attacks, heals and many spells are aoe and positional. This, along with the collision system gives an importance to things like your position relative to your teammates and the importance of formations in battle.
Massively, I have noticed that you have taken an overly negative view of AoC and it shows in all of your recent articles. Fact of the matter is that this has had problems but the devs are working to improve it.
I enjoyed you blog but your blatant bias is turning me off of your site. Please at least admit your bias.
Bartle asks if we'll ever see a Dorothy, Alice, and Wendy MMO
Apr 24th 2009 8:16AM (Massively)http://forums.ageofconan.com/showthread.php?p=2347036#post2347036
Massively's picks for the best of 2008
Dec 26th 2008 3:32PM (Massively)This blog is a sham.
Massively's picks for the best of 2008
Dec 26th 2008 3:29PM (Massively)Goodbye Massively.
Player Consequences: WAR games, part 2
Oct 21st 2008 8:57PM (Massively)One other way to put it is WoW focuses on battle at the tactical level whereby players must micro manage their characters action to maximum effect.
Warhammer is more about grand tactics where the movement of your entire team is the focus. Consequently the combat is much simpler allowing the player to focus more on what is going on around them in the battle.
As far as battle goes you didn't mention AoC. The thing distinguishes AoC is the fact that all melee attacks, heals and many spells are aoe and positional. This, along with the collision system gives an importance to things like your position relative to your teammates and the importance of formations in battle.
A look at Cultural Armor in Age of Conan
Oct 12th 2008 10:36AM (Massively)It is fairly commonplace for MMO's to deviate from their IP in order to accomodate game mechanics. AoC has done this in other parts of the game.
But this article above takes the efforts of the developers to improve their game and puts it down for deviations from the IP.
I am all for opinions of AoC, even though they may be negative, as long as it is a fair evaluation.
A look at Cultural Armor in Age of Conan
Oct 11th 2008 5:51PM (Massively)I enjoyed you blog but your blatant bias is turning me off of your site. Please at least admit your bias.