devo
Member since: Aug 28th, 2008
devo's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Massively | 22 Comments |
Featured Stories
Some Assembly Required: TUG interview reveals the true nature of Soylent Green
Posted on May 24th 2013 12:00PM



Age of Conan monthly update details patch schedule, talks Khitai difficulty
May 27th 2011 8:44PM (Massively)Funcom prepping new Age of Conan adventure pack inspired by film reboot
May 24th 2011 11:00AM (Massively)The Anvil of Crom Extra: Silirrion on Age of Conan's past, present, and future
May 20th 2011 5:32PM (Massively)Funcom teases new Age of Conan group dungeons
May 4th 2011 8:53AM (Massively)Funcom teases new Age of Conan group dungeons
May 3rd 2011 7:43PM (Massively)Funcom teases new Age of Conan group dungeons
May 3rd 2011 6:13PM (Massively)I would encourage everyone interested to give it a shot. Lots of negativity around, mostly from launch (over 2 years ago) but a great game.
PAX East 2011: One Massive roundup
Mar 18th 2011 1:29PM (Massively)Patch 1.8 live for Fallen Earth
Mar 18th 2011 9:11AM (Massively)GDC 2011: Funcom talks The Secret World's PvE, PvP, and ARG
Mar 10th 2011 9:48AM (Massively)I am sure lots of people are thinking / hoping that funcom spends a bit more time polishing TSW before release instead of rushing it out like AoC. (although AoC is quite a good game now). Despite what you think about Rift, they set a new bar for MMO releases and I think no matter how small or large your game, you need to have a stable relatively bug free game at release.
I also enjoy how they haven't hyped up the game as much as starwars tor, keep it low key, release cool stories and get people interested. i don't think we need a class by class run down of every skill tree before a game release.
The Daily Grind: Will you play Rise of the Godslayer?
Apr 26th 2010 8:55AM (Massively)