As a priest main, I can tell you it's a huge dps increase. In any fight where you can take advantage of that, save your archangel (and if you have an on-use 1m30 cooldown trinket, that too) and pop them with shadowfiend. Then 3x MS, MB, 5x MS, MB. Your dps goes through the roof. You can start the fight with it after pre-potting and do it again 3-4 times per fight.
You'll benefit most if you do it going into a phase or onto a target where you don't already have dots which you'll be removing. Examples include:
- Hagara after a lightning or ice phase, where she takes extra damage and your dots are sure to have expired. - Yor'sahj after running off and killing an ooze (or even on the ooze itself, but it requires some movement and isn't optimal). Only worthwhile in non-black phases where your awesome aoe isn't required. - Spine, tendons. - Madness, every time a corruption spawns you should be ready with your cooldowns, and probably towards the end of each tentacle you might be able to get it into cataclysm for 100% more damage too. After killing adds on the last platform and you switch to the head and someone pops heroism!
With heroism you can often get more mind spikes off, and you end up with something like 3x MS, MB, 7-8x MS, MB.
We've been able to run battlegrounds and use raid finder with RealID friends since 4.3 - what they're really adding is the ability to turn a group containing RealID members into a raid, allowing more than 5 members in the group. It is also possible to do old raids with cross realm friends, by entering a raid in a raid group (with a same realm player), converting the group back into a party, inviting the cross-realm RealID friend and then using the guild summon perk.
Nice to see the clarification on that though, and also nice that we'll be able to use it properly for old raids!
A nice post for us healers and nice to get a snapshot of stats at various levels of gear. I look forward to some real experience of mana regen in a little over a month!
I don't think my guild would accept anyone from Ensidia - totally different attitude to the game. Other than that, the fertile women question is reasonable isn't it?
Spiritual Guidance: Is the tier 13 shadow priest bonus really worth it?
Feb 15th 2012 8:48PM (WoW)You'll benefit most if you do it going into a phase or onto a target where you don't already have dots which you'll be removing. Examples include:
- Hagara after a lightning or ice phase, where she takes extra damage and your dots are sure to have expired.
- Yor'sahj after running off and killing an ooze (or even on the ooze itself, but it requires some movement and isn't optimal). Only worthwhile in non-black phases where your awesome aoe isn't required.
- Spine, tendons.
- Madness, every time a corruption spawns you should be ready with your cooldowns, and probably towards the end of each tentacle you might be able to get it into cataclysm for 100% more damage too. After killing adds on the last platform and you switch to the head and someone pops heroism!
With heroism you can often get more mind spikes off, and you end up with something like 3x MS, MB, 7-8x MS, MB.
Do it!
Cross-realm raids coming in patch 4.3.2
Jan 6th 2012 9:55PM (WoW)Nice to see the clarification on that though, and also nice that we'll be able to use it properly for old raids!
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