Rolanthas
Member since: Apr 27th, 2008
Rolanthas's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 3 Comments |
| Joystiq Playstation | 1 Comment |
| WoW | 1 Comment |
| Massively | 7 Comments |




OnLive and Rockstar release touch-controlled version of LA Noire
Mar 20th 2012 6:46AM (Joystiq)Nah the guy is Ken Cosgrove from Mad Men.
Ninja Gaiden 3 dev diary reasserts seriousness of ninja game development
Jan 23rd 2012 2:30PM (Joystiq)Seems a much more thought out package narration-wise
The Game Archaeologist jacks into The Matrix Online: Your memories
May 24th 2011 6:58PM (Massively)Compliance is mandatory.
RIP MxO
Jeff Hickman hops over to Star Wars: The Old Republic
Apr 28th 2011 11:53AM (Massively)The Queue: More like zero class, am I right?
Mar 20th 2011 1:14PM (WoW)oh, and blinds as helms. gief.
Two blades are better than one: MapleStory announces dual blade class
Jul 24th 2010 9:12AM (Massively)Mythic taking over DAoC Europe
Jan 8th 2010 7:52AM (Massively)Massively interviews WAR's producer on the future of the game
Nov 11th 2009 4:43PM (Massively)Report: Modern Warfare 2 triggering UK games price hike, EA not budging
Jul 16th 2009 4:39PM (Joystiq)This means it will be around 140 dollars on my country, since we are receiving PS3 games from UK with an added price tag.
Which means this will be yet another CoD I will be buying months later in used condition.
Currency differences / tax rates my ass. No other product shows such rate of price inflation out of nowhere.
And don't come to me with thy "piracy" tears, I will beat you shitless with 300+ original games all bought %200 of their original price for US.
Warhammer Online's target audience (part 3)
Jul 2nd 2009 8:20AM (Massively)Class "balances" got tweaked based solely on the feedback of a certain group of "squishy character" players that just happened to have the numbers to attract mythic's attention. And afterwards, the counter arguments, the feedback from the nerfed (and by nerfed I don't mean like "wow nerf's" , I mean literally murdering a class, making it unable to kill anyone on 1v1, unable to contribute anything to their RvR parties, and thus got abandoned except for a handful of dedicated players of that class ) classes got utterly ignored, even going as far as to suggest that these nerfed players are just being "arrogant" in their complaints. MDPS class players constantly provided Mythic with damage tables and their combat logs to show the unbalanced consequences. After months of getting ignored or just been plain debunked, these players naturally gave up.
For the side note, I don't believe the upcoming class "balancing" will do anything to address these issues, as the patch notes were nowhere near satisfactory on these elements.
And yes, as MK mentioned, you can get stuck in anything in everywhere in this game. Now this is just bad design. I can't believe this hasn't draw attention of the beta players, so I'm assuming this is another big ignore-fit on the Mythic's side.
The game engine itself is fricking boiling with bugs, often resulting in crashes, character rerolls on server-side. Yet, instead of getting any attention concerning these fundamental issues, Mythic opted to work on adding new content, which is just outright ignorant when half of your playerbase can't have a crash-free RvR seance in the first place.
Alas, I won't be quitting the game anytime soon. I'll wait how they approach these issues, rerolling characters as they nerf my existing main toons. Giving them some credit for shining on some key gameplay aspects that matter to me. But above all, because my girlfriend would fricking obliterate me if I prevent her from playing her black orc.