I request server numbers for the last 2 months, they wouldnt give them to citing they are, and i quote "secret", lol. That email is too funny.
I think the big thing is to hide the actuall sub numbers from the investors, but i also sent a letter to the next callout asking about this and will continue to do so, i love pressure, plus i have the free time to do it. When a comapny such as bioware tells me they have 1.7 mill and have stableized that magical number and i see the server i am on and check others, and do some quick math, things do not add up, definately not to 1.7 mill, actually nothing close to a mill either.
We will see, i know these devs are worried and hoping that 1.2 will bring them to the magic number they so often throw around, but i doubt it, and i will have to let my cancelled subdays simply die a slow death. Now to focus on other things....
Re-read your post, not a hit on you Sean D, but your blog piece mixed with the quote is just so absurdly funny. A person has to ask, what were these devs thinking.....
What game promotes guilds so heavily before launch and then at launch doesnt have the tools for these guilds to support them? And advertising a guild bank in a patch, months after release.........puhlease.
I have been promoting the term Gamer for over decade to cover what we are, labels are for children, descriptors are for arguments, when needed.
The big companies will spend the cash to spin the info wheel and promote words like casual or hardcore and the memming s will eat it up, the only recourse is for gamers to deny these companies money and access to the gamers they seek to ensnare.
Having a website all of a sudden do an article like this to supposedly state that certain words arent valid anymore after using them as recently as last week is ...well, we know the term.
Had this website been promoting gamers and not the other terms all these years the article might seem valid, as it stands it is just a follow on someone elses ideas.
Honestly, i cannot think of a single MMO game that deserves any accolades during the last 10 years. Zero innovation by definition, lazy devs putting MMO's on autopilot, money models taking precedent over content and gamers, rote action dungeons, raids, sad stuff.
MMO's nowadays are more cattle cars, push as many people through for as long as possible to get the most money, where is the innovation or "new" in that decades long recipe.
Not a one. Guess it is up to GW2 to try and do something, going to be tough.
I havent read anywhere Brendan getting real life threats. Now i will need to reread the other EVE posts.
If indeed he has it is no big step to get police involved and follow the very easy cyber trail back to the house it originated from, the defense "it wasnt me" at the computer doesnt work by the way kids., it is also no big step to implicate CCP, and i can assure you, they do not want this kind of heat if indeed it did happen.
The EVE community gets more pathetic each day with rumors like this, whether they are true or false. The EVE community needs to police themselves real fast or they will find with the new cyberbully laws and terroristic threat laws things will get real, very quickly.
As to comments on the article. Rivera stated again the need toget microtransaction players invested, or addicted to their avatars by level cap, this included buying ships and making a monetary committment to the game so they feel the need to stay, sadly there is little reason to do this because of the mechanics of the game now in place.
For instance, all the new missions, all the new doff missions etc, require a person purchase officers from the microtransaction store or you will not receive the reward you assume you will, most missions will fail to green quality if attempted with non store quality doffs, white level doffs, which is what is available to players not opting to purchase from the microtransaction store. This mechanic also covers many other areas such as combat, exploration, etc. Microtransaction people are at a huge disadvantage verse paying subs by endgame, which is what cryptic is banking on 100%.
This is what Rivera actually means by a microtransaction player being invested in his or her character.
STO has far more problems than an iff microtransaction base flittering about, they have alot of really bad content, the end result being a massive waste of dev hours and outsourcing when this effort could be focused on making STO what it should have been at launch, which is.....actual Star Trek.
The latest release as an example is a dilithium mining minigame that is so much fail, i have played it. It boggles the mind how many resources were wasted into making this horrible addition and not addressing more important mainstream player concerns.
Bring your pals to The Old Republic with a newly extended Friends Trial
Apr 4th 2012 3:02AM (Massively)I request server numbers for the last 2 months, they wouldnt give them to citing they are, and i quote "secret", lol. That email is too funny.
I think the big thing is to hide the actuall sub numbers from the investors, but i also sent a letter to the next callout asking about this and will continue to do so, i love pressure, plus i have the free time to do it. When a comapny such as bioware tells me they have 1.7 mill and have stableized that magical number and i see the server i am on and check others, and do some quick math, things do not add up, definately not to 1.7 mill, actually nothing close to a mill either.
We will see, i know these devs are worried and hoping that 1.2 will bring them to the magic number they so often throw around, but i doubt it, and i will have to let my cancelled subdays simply die a slow death. Now to focus on other things....
Hyperspace Beacon: Breaking the bank
Apr 4th 2012 2:53AM (Massively)Aha!!! You said "Moist" a freudian slip.....
Hyperspace Beacon: Breaking the bank
Apr 4th 2012 2:51AM (Massively)Thanks, i know (grin). You do understand rhetorical questions, or should i have put that in parantheses? Not a dig on you, it was rhetorical.
As for the unverified above you, its your dime "dude", keep your "we" outta my calm, i could care less if you miss me or not hero. Kids.
Hyperspace Beacon: Breaking the bank
Apr 3rd 2012 9:21PM (Massively)Re-read your post, not a hit on you Sean D, but your blog piece mixed with the quote is just so absurdly funny. A person has to ask, what were these devs thinking.....
Hyperspace Beacon: Breaking the bank
Apr 3rd 2012 9:18PM (Massively)So much utter fail in SWTOR, its pathetic.
The Soapbox: Casual is as casual does
Apr 3rd 2012 9:15PM (Massively)The big companies will spend the cash to spin the info wheel and promote words like casual or hardcore and the memming s will eat it up, the only recourse is for gamers to deny these companies money and access to the gamers they seek to ensnare.
Having a website all of a sudden do an article like this to supposedly state that certain words arent valid anymore after using them as recently as last week is ...well, we know the term.
Had this website been promoting gamers and not the other terms all these years the article might seem valid, as it stands it is just a follow on someone elses ideas.
The Daily Grind: Which MMO doesn't get the respect it deserves?
Apr 3rd 2012 9:38AM (Massively)MMO's nowadays are more cattle cars, push as many people through for as long as possible to get the most money, where is the innovation or "new" in that decades long recipe.
Not a one. Guess it is up to GW2 to try and do something, going to be tough.
EVE Online fixes boomerang exploit
Apr 2nd 2012 7:44PM (Massively)I havent read anywhere Brendan getting real life threats. Now i will need to reread the other EVE posts.
If indeed he has it is no big step to get police involved and follow the very easy cyber trail back to the house it originated from, the defense "it wasnt me" at the computer doesnt work by the way kids., it is also no big step to implicate CCP, and i can assure you, they do not want this kind of heat if indeed it did happen.
The EVE community gets more pathetic each day with rumors like this, whether they are true or false. The EVE community needs to police themselves real fast or they will find with the new cyberbully laws and terroristic threat laws things will get real, very quickly.
Captain's Log: Interview with Cryptic's Al Rivera, part two
Apr 2nd 2012 5:08PM (Massively)For instance, all the new missions, all the new doff missions etc, require a person purchase officers from the microtransaction store or you will not receive the reward you assume you will, most missions will fail to green quality if attempted with non store quality doffs, white level doffs, which is what is available to players not opting to purchase from the microtransaction store. This mechanic also covers many other areas such as combat, exploration, etc. Microtransaction people are at a huge disadvantage verse paying subs by endgame, which is what cryptic is banking on 100%.
This is what Rivera actually means by a microtransaction player being invested in his or her character.
STO has far more problems than an iff microtransaction base flittering about, they have alot of really bad content, the end result being a massive waste of dev hours and outsourcing when this effort could be focused on making STO what it should have been at launch, which is.....actual Star Trek.
The latest release as an example is a dilithium mining minigame that is so much fail, i have played it. It boggles the mind how many resources were wasted into making this horrible addition and not addressing more important mainstream player concerns.
Captain's Log: Interview with Cryptic's Al Rivera, part two
Apr 2nd 2012 4:56PM (Massively)