So to comment on this myself... as Adrian says I'll probably comment on it more officially but might as well say it now.
Point (1): I work for NCsoft Europe. Not NCNC. I am not on the development team for COH/V.
Point (2): I have practically ZERO influence on what they choose to develop (or not).
Point (3): The comment that I made was totally off-hand and wasn't meant to be focused on. (No offence to Adrian, but I don't think it was that big a deal.)
Point (4): The comment was made in response to queries about more specific villain content, and I asked for the show of hands to confirm what we already know - that more people play heroes most of the time than play villains. That's a fact based on data.
Melissa responded by saying NCNC wanted to create more content that both sides could enjoy. However, she never said (and I was never, ever implying) that villains would get 'less' content than heroes.
As Melissa said in the Q&A and the contents of Issue 12 bear out (Villain Epic ATs, anyone?) there is no conscious effort on anyone's part that I'm aware of to 'stop' writing for villains. It just isn't going to happen.
Basing any 'dooom' predictions on one, offhand comment of mine is quite honestly a waste of your time - although hey, I know the boards, I know it happens; people like to scream 'doooom'.
I'm sure NCNC will be creating villain specific content for a long time to come, and I'm sure it'll be great.
BTW I find no fault in Massively for this, although to be fair I'd have preferred to talk to Adrian in person at the event. Next time. :D
U.S. Military using Wiimote-controlled Packbot to disable bombs
Mar 30th 2008 11:22AM (Joystiq)Massively Event Coverage: The NCsoft Europe Heroic Weekend
Mar 30th 2008 11:15AM (Massively)Point (1): I work for NCsoft Europe. Not NCNC. I am not on the development team for COH/V.
Point (2): I have practically ZERO influence on what they choose to develop (or not).
Point (3): The comment that I made was totally off-hand and wasn't meant to be focused on. (No offence to Adrian, but I don't think it was that big a deal.)
Point (4): The comment was made in response to queries about more specific villain content, and I asked for the show of hands to confirm what we already know - that more people play heroes most of the time than play villains. That's a fact based on data.
Melissa responded by saying NCNC wanted to create more content that both sides could enjoy. However, she never said (and I was never, ever implying) that villains would get 'less' content than heroes.
As Melissa said in the Q&A and the contents of Issue 12 bear out (Villain Epic ATs, anyone?) there is no conscious effort on anyone's part that I'm aware of to 'stop' writing for villains. It just isn't going to happen.
Basing any 'dooom' predictions on one, offhand comment of mine is quite honestly a waste of your time - although hey, I know the boards, I know it happens; people like to scream 'doooom'.
I'm sure NCNC will be creating villain specific content for a long time to come, and I'm sure it'll be great.
BTW I find no fault in Massively for this, although to be fair I'd have preferred to talk to Adrian in person at the event. Next time. :D