cpeart
Member since: Mar 25th, 2008
cpeart's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Massively | 10 Comments |
Featured Stories
Not So Massively: Cash MOBA tournaments, Diablo III's birthday, and Star Citizen's new website
Posted on May 20th 2013 9:00PM
Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?
Posted on May 20th 2013 4:00PM


City of Heroes player created content surpasses dev's in 24 hours
Apr 18th 2009 8:33PM (Massively)City of Heroes player created content surpasses dev's in 24 hours
Apr 18th 2009 8:29PM (Massively)Anti-Aliased: You don't need PvP to be successful, honest
Apr 16th 2009 10:24PM (Massively)For games designed to PVP the forum whiners hate them because they suck on a level playing field, so they want to run around being overpowered in some game with tacked on PVP and feel like testosterone man (teenage boy using mommy's credit card) and ruin it for everyone else.
In PVP optional games, you get forum whiners whining because most of the thoughtful mature population wish PVP would just disappear and quit wrecking the PVE game balance for PVP reasons. SO there aren't enough players doing PVP and the developers spend more and more time trying to make PVP more popular and dump all over their core demographic making most of the population madder and madder. Lord of the Rings Online! I am looking at you. Though there are many examples..
Making/Money: Unlocking More Money
Aug 17th 2008 9:31PM (Massively)Ask Massively: You make the call
Jul 12th 2008 6:14PM (Massively)Also I think Cryptic did a fine job with City Of Heroes release too!
I was in those beta's and the beta for WoW and for AOC and Tabula Rasa, and yes I bought the Release of all those. AOC and Tabula Rasa were very flawed and I no longer play either of them. I think WoW had more problems on release (which was fairly smooth) compared to Lotro and CoH (surprisingly smooth)..
Other companies besides Blizzard can execute excellent releases! These loser companies really are below average.
MMO MMOnkey: Comparing active attack and auto attack
Jul 10th 2008 5:32PM (Massively)better to have everyone sharing the same system. hey, finger wigglers should have to make mystical passes with their arms and hands too!
why not just have a response system similar to DAoC's or LoTRO's? If a mob attacks you with a certain type of attack, you have a timed response window-of-opportunity to fire off an opposing attack/ability/chain that is only available in those circumstances?
After playing both a melee and a mage type up a ways in AOC the mage will always have a decided advantage in both speed and not failing combos over a melee. Hence my decision to quit paying for this game. (That and females melee does even less damage than males, lol).
The Daily Grind: Would you play an NPC?
Mar 31st 2008 3:18PM (Massively)Many people took the Ultima Online server emulation code and developed their own games based on it that UO clients could log into and play. It seems a lot of people like to develop quests play as NPCs for others.
Linden Lab's laundry list of legalese: Terms of Service versus Fair Use
Mar 31st 2008 8:40AM (Massively)as much as possible i, for one, will no longer be sending money to linden lab. fortunately my business model allows me to reduce expenditures to them a great deal :)
The Daily Grind: Would you play an NPC?
Mar 31st 2008 8:29AM (Massively)Tabula Rasa: A fan's P.O.V.
Mar 25th 2008 11:12AM (Massively)