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Kevin!

Member since: Dec 13th, 2007

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MMO subscriptions report -- who is beating whom?

Dec 13th 2007 1:46PM (Massively)
No way those Second Life figures are accurate. They seem to include every single person who ever tried Second Life, pretty much ever. Including me, for my 30 minute exploration. It's notoriously hard to get reliable SL statistics, but median concurrency is only around 35,000. That hardly equates out to 6.5+ million ACTIVE users.

The Guild Wars and EVE Online figures are similarly specious.

These figures are ridiculous. They put way more effort into graphs then into creating a rigorous criteria for actual measurement.

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