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sHELL

Member since: Nov 13th, 2007

sHELL's Latest Comments

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TERA reflects on lessons learned from first CBT weekend

Feb 17th 2012 7:27PM (Massively)
Glorious NA TERA beta.

In the meantime the European part of the TERA world is a burning wreckage of rage, incompetence and disbelieve.

Thinking about canceling my preorder.

TERA Europe closed beta weekend starts today

Feb 17th 2012 6:42AM (Massively)
The CBT1 beta is a joke.

The only open up the servers form 15:00 till midnight. (about 9 hours per day) So I can't even take part in the beta because I work evening shifts!

There is currently quite some uproar on the forums about this.

The Soapbox: TERA's rocky road to release

Feb 15th 2012 4:11AM (Massively)
@Buhallin
Back in the dark ages I played WoW, back then I wished there was an option to turnoff scantly dressed dark elf's that where dancing on every mailbox begging for gold.
In every game there will be idiots abusing/polluting the system in some form or manner.

Interview confirms World of Darkness dev team, predicts DUST 514 sales

Feb 4th 2012 12:45AM (Massively)
As far I know nobody at CCP ever claimed to sell DUST514, think the where pretty clear in previous statements the game it self is going to be free.

But even if the pull off to get 1 or 2 million active accounts, it's gonna turn the console & MMO market upside down. I'm really gonna sit back and take a serious look when DUST514 hits the market, these are going to be VERY interesting times.

Captain's Log: Cryptic's Lead Designer responds to questions

Jan 22nd 2012 11:45AM (Massively)
I tried a bit of STO over the weekend now that it is f2p.

Space flight/combat is kinda okay. But the immersion is so.... so... shallow, and going to the bridge was the biggest disappointment I have ever had in a MMO. This game is structural crippled with with a lack of vision on what the star trek universe is. (and i'm not even a trekkie!)

The biggest joke in the game is the voiced commentary by "spock". The just dumped it in there somewhere with location triggers and did not even bother to connect it to game elements.

Great idea, bad execution.

Tell us your most epic MMO stunt and win a copy of the Guinness World Records 2012 Gamer's Edition!

Jan 19th 2012 11:25AM (Massively)
*reads the small print in the FAQ*

"Only entries from EVE Online will be taken seriously"

Leaderboard: Free-form space combat vs. on-the-rails shooter

Jan 10th 2012 3:40AM (Massively)
[offtopic] It's hilarious to see people talk about "realistic" space warfare when NONE of the games mention are realistic in ANYWAY.

[ontopic] Where talking rail or free from, free form would be that you have the choice to move where you want to go. And rail is a fixed destination. Both can be appealing, but the rail stuff I have seen so far in SWTOR makes me think it's nothing more then a game gimmick. Something for when your bored or do while waiting.

The Daily Grind: Should inventory space be infinitely expandable?

Apr 12th 2011 7:19PM (Massively)
@Tiresias

???

so... if it is a database issue, then explain to me that in eve online there is ZERO limit to your storage capability?

I think it has more to do with the fact that an NPC controlled market is not prepared for unlimited bag space.
By limiting the bag space you raise the value of items among players. This works quite well for small scale regulated markets.

EVE Evolved: Mining 101 -- Advanced mining

Jan 24th 2011 6:36AM (Massively)
I'm missing one mining option in empire, burrow mining. There small combat sites that spawn everywhere in empire. The ones containing veldspar usually end with "burrow"

You can easily find them with the on-board scanner, or have a scout drop a probe to find them all in 1 go. And I have seen systems that spawn like 3 or 4 of them at the same time.

It works really well if you need huge amounts of tritanium. Takes about 3 hulks and a orca to clear one out in under 3 hours. Just keep in mind that once you kill the rats inside and you warp out, the site will despawn.

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