Marianne McCann
Member since: Oct 30th, 2007
Marianne McCann's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Second Life Insider | 1 Comment |
| Massively | 54 Comments |
Featured Stories
Some Assembly Required: TUG interview reveals the true nature of Soylent Green
Posted on May 24th 2013 12:00PM



A sneak peek at the unreleased Second Life setup tool
Jul 13th 2009 10:13AM (Massively)I note that none of those screens focus on the "build your world" aspect. It's more of a "consume" message, no?
Linden Lab addresses Second Life group chat problems
Jul 1st 2009 9:42PM (Massively)Second Life 2.0: A sneak peek at the new user-interface [updated]
Jun 12th 2009 11:25AM (Massively)Skinning should be largely irrelevant. Use the OS interface's style, or at least make this an option. I would rather be looking at a MacOS style look and feel for myself, than a proprietary look, no matter how dark/sketchy/etc.
The interface is still overly complex for the new user and not very attractive -- but they've taken away the "tools" menu. I've suspected that for a long time coming: The belief being that it is the very ability to build -- one of the core things that has kept many here -- is the thing that "overcomplicates" Second Life for new users.
Second Life users offput by content-ratings test area
May 29th 2009 11:58AM (Massively)Second Life's Bay City to celebrate first birthday
May 15th 2009 8:13PM (Massively)And yes, the LL staff involved with Bay City at this point have been amazingly supportive., helping us to a flea market event, working on the hubs, and providing a lot of support for the events this weekend.
Linden Lab talks Adult issues at Second Life press conference
May 4th 2009 6:11PM (Massively)What do Second Life's new content ratings actually mean?
Apr 27th 2009 12:16PM (Massively)Now everyone gets to share the joy.
Reuters late to announce Second Life bureau closure
Mar 3rd 2009 2:48AM (Massively)Second Life alternative Litesim shuts down
Dec 23rd 2008 1:54AM (Massively)Linden Lab responds to void simulator furor
Oct 30th 2008 10:17AM (Massively)"Over the next few days we will be continuing to review the feedback and keep the dialogue flowing with as many of you as we can. If you have something to say, the forum is the best place to say it. It is clear that some Openspaces are being used as they were intended originally, so we recognise that there are different levels of usage that we need to account for."
I say seems, cuz well, you know how th' blog posts are always worded.
As to th' use of LDPW an Openspace, well, that seems like one hand not knowin what the other was doin', which is so, so often the trouble with LL, no?
At any rate, this whole situation has caused more damage than I suspect LL realizes. It goes much further than a price increase, but into how it was presented, how the teams communicate, how much research is done before major announcements, how feedback of those annoucements is handled, and yes, how quickly LL can damage the trust of its users.