This is a necessary side effect of 3rd person view camera angles. There is perhaps some tweaking to be done, but over-sized doors and hallways are a given in games like this. Though I agree that it's one thing to see in Ironforge in WoW or Italy in Assassins Creed, its pretty noticeable in ship interiors where we have become accustomed to the corridor dimensions over the years.
Ah the Theurgist... coolest DOTs ever. And the Friar.... loved the Friar. I miss DAoC so much. It was my first MMO so my first love. I bailed around the time of the ToA mess. I have tried to pick it up again but its hard once you get the used the polished mechanics of newer games.
I think these posts are a great idea, but do you think it might be possible to include /some/ kind of relationship between the daily posts? The +/- change from the last post, or something?
Rock like an Egyptian: The Mummy Online announced!
Jun 3rd 2010 4:27PM (Massively)The Daily Grind: What's your favorite MMO soundtrack?
Jun 3rd 2010 9:50AM (Massively)http://www.youtube.com/watch?v=r3ZwyeKFeko
iPhone 4G display put under a microscope, 960 x 640 a lock?
May 29th 2010 2:22PM (Engadget)Bitbop hands-on: is this the Hulu of mobile?
Mar 26th 2010 1:21AM (Engadget)You know the Hulu mobile client is expected to be subscription based as well, right?
One Shots: Petite, yet powerful
Feb 26th 2010 3:27PM (Massively)Player vs. Everything: Coolest classes ever
Apr 18th 2008 10:55PM (Massively)Age of Conan hits exclusively open beta on May 1st
Apr 18th 2008 12:48AM (Massively)Counting the coppers
Mar 7th 2008 5:48AM (Massively)New Lara Croft to make us drool, vows Eidos
Dec 19th 2006 12:18AM (Joystiq)New Lara Croft to make us drool, vows Eidos
Dec 19th 2006 12:17AM (Joystiq)