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Not So Massively: Cash MOBA tournaments, Diablo III's birthday, and Star Citizen's new website
Posted on May 20th 2013 9:00PM
Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?
Posted on May 20th 2013 4:00PM


Diablo III shelves PvP to make launch
Mar 13th 2012 9:54AM (Massively)Guild Wars 2 pre-purchase details announced
Mar 13th 2012 9:40AM (Massively)Then everyone feels better about getting behind it, because they know the developer will make a quality investment, and therefore more likely to invest their personal time in something they see as valuable over the long term.
Guild Wars 2 pre-purchase details announced
Mar 13th 2012 9:31AM (Massively)Guild Wars 2 pre-purchase details announced
Mar 13th 2012 9:25AM (Massively)So... it looks like we'll be seeing:
-GW2 Beta
-MoP Beta
-TOR Patch 1.2
All about the same time.... who wins? Who loses?
GDC 2012: SOE's PlanetSide 2 gunning for the big time
Mar 7th 2012 10:57AM (Massively)Blizzard laying off 600 staff globally [Updated]
Feb 29th 2012 1:26PM (WoW)Blizzard laying off 600 staff globally [Updated]
Feb 29th 2012 1:23PM (WoW)Selfishly, I just hope this can be done without affecting quantity or volume. I would feel better if he came out and said "we've also reassigned many folks to our highest priority project - Titan". Nary a mention of it makes me wonder...
Should be interesting to see the community response over the next few days... the ones drawing conclusions, etc.
Blizzard announces layoffs of 600 employees worldwide
Feb 29th 2012 1:22PM (Massively)Selfishly, I just hope this can be done without affecting quantity or volume. I would feel better if he came out and said "we've also reassigned many folks to our highest priority project - Titan". Nary a mention of it makes me wonder...
Should be interesting to see the community response over the next few days... the ones drawing conclusions, etc.
The Daily Grind: How would you define a sandbox MMO?
Feb 29th 2012 11:58AM (Massively)The Daily Grind: How would you define a sandbox MMO?
Feb 29th 2012 11:52AM (Massively)At any rate, for me a sandbox is simply a world that allows free-style character progression in one or many areas such as Combat, Economics or Diplomacy.
I do think though that there should be "theme park" elements to all of those, including some world story that propels it along.
My main problem with recent theme park MMOs is that developers are hyper-focused on the "game" part of things and have neglected the "world". I don't always have to be the hero, sometimes I just want to be a cog in the machine... and I think that's what worlds are great for.