Nick
Member since: Mar 9th, 2006
Nick's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 9 Comments |
| Engadget | 36 Comments |
| Engadget HD | 22 Comments |
| Joystiq Playstation | 110 Comments |
| Joystiq Xbox | 91 Comments |
| Massively | 6 Comments |
| Daily Finance | 1 Comment |




First footage of Netflix on PS3
Nov 6th 2009 2:56PM (Joystiq)That being said, remember that this wasn't so hot on 360 when it first started either, and they have had a year head start to get it right. I imagine when they finally get it built into a firmware update, and it is available via the XMB without a disk, the kinks will be worked out. But for someone like me, it doesn't matter. I've got it on both systems, and will just use the one that is the most convenient.
Mark Cuban on net neutrality: Wacky, wrong, or both?
Sep 26th 2009 2:54PM (Daily Finance)Poll: Will you buy a PS3 Slim to use as a Blu-ray player?
Aug 29th 2009 3:40PM (Engadget HD)Final Fantasy XIV's first jobs and race names revealed
Aug 5th 2009 6:08PM (Massively)Change your weapon and your skills change. i.e. If I equip a sword I would be able to use points toward an increase in accuracy or strength, where as if I were to equip a staff for a mage job I could use points to increase my mana points cap.
Crafting would be the same way. I equip a hatchet and I can put points toward an increase in logging skills.
The only downfall I see here is that FFXI had a decent amount of options in the weapon types any job could use, whereas it appears that FFXIV jobs will be limited to fewer weapon choices since the weapon essentially determines the job.
I am eager to see how ranged jobs work. I would love for them to get rid of ammo in the way it was used in FFXI. It became entirely too pricey. Possibly the equipping of a bow simply allows ranged attack without the need for using up ammo.
Halo Wars stats wiped, may not come back
Jul 29th 2009 8:42PM (Joystiq)How not to pitch Halo 3: ODST
Jul 28th 2009 7:21PM (Joystiq)ODST simply does not interest me in one bit. But I could see a very compelling story line in Reach. The teaser indicates that it takes place after the initial attack. There is an opportunity there for us to see tons of Spartans still alive and fighting, which sounds awesome! It would be akin to Knights of the Old Republic when you still had tons of Jedi running around.
I'd certainly like to see the hayday of the Spartans. But ODST, no thanks.
Gears of War 2 'All Fronts' and 'Dark Corners' DLC available now
Jul 28th 2009 10:49AM (Joystiq)Dark Corners = Only new maps + deleted campaign scenario for 1200pts
All Fronts = ALL previous map packs + new maps + deleted campaign scenario for 1600pts
The previous map packs had 3-5 maps for 800pts. Dark Corners has 7 maps and a new campaign scenario for only 400 more points. Do I want to pay 1200pts? No. But they are giving us more content than previous map packs. So it only stands to reason the price is higher.
PSP version of Myst hitting PlayStation Network July 16
Jul 12th 2009 1:54AM (Joystiq)And additionally with the hard drive size of the iPhone growing, space concerns may become less of an issue.
I think with Riven though there is an issue of video boxes within video boxes or something to that nature. Which isn't possible on the iPhone architecture. You would think the PSP wouldn't have this issue though.
iPhone OS 3.1 beta now available for developer community
Jul 1st 2009 5:16AM (Engadget)Epic dishes on Gears of War 2 TU4, Dark Corners Achievements
Jun 23rd 2009 1:03PM (Joystiq Xbox)Why not switch it up... "Get 25 kills with the scorcher on X new map", "Get 25 headshots on X new map?", "Use an enemy as a meat shield on X new map"?
All their new achievements are so lame...