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Jeremy Thornhill

Member since: Jun 5th, 2007

Jeremy Thornhill's Latest Comments

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Engadget5 Comments
Engadget HD1 Comment
WoW2 Comments
Engadget Mobile11 Comments
Massively17 Comments

Samsung Galaxy S GPS-gate: two problems, not one (and what to do about it)

Aug 17th 2010 5:45AM (Engadget)
Dear Engadget,

Thanks for learning what AGPS is, and what "Use Wireless Networks" does.

That said, a site that reviews mobile devices might want to be aware of these capabilities - and perhaps even test them - before posting a review about a device.

But, you know, better late than never.

Thanks,
Jeremy

Epic 4G review

Aug 16th 2010 2:58PM (Engadget)
Dear Engadget:

"Use wireless networks" has nothing to do with AGPS; it just uses google's wifi location service to give you an approximate location.

Please actually review the GPS unit in the phone (with, say, the free "GPS Test" app) before coming to a conclusion about its functionality.

Thanks,
Jeremy

Warhammer Online tweaking their weapon prices

Mar 3rd 2010 11:36AM (Massively)
Hmm, unless this is some sort of pun that's flying over my head, did you perhaps mean sticky *wicket*? I'm not normally so pedantic, but I hate to see a good cricket metaphor go to waste.

Bounty Bay Online celebrates three years of operation

Feb 22nd 2010 6:18PM (Massively)
Seriously, based on that artwork, this seems to be some kind of nautical themed porno MMO.

Google Voice app GV Mobile ported to jailbroken iPhones, web app version in the works

Jul 29th 2009 12:30AM (Engadget Mobile)
I gave it a try. The app is well done and I didn't encounter any problems in my testing. It's a shame that Apple rejected it, because it's quite well done - I suppose AT&T showed us who wears the pants in *that* relationship.

I have to say, though, that I don't suppose I'm the target audience for Google Voice. The main benefit seems to be that it can send calls to whatever phone you happen to be at, but I already have (and only use) my mobile phone for everything.

One Shots: Nearing time to take wing

Jul 23rd 2009 4:21PM (Massively)
I'll say this - Aion sure takes a nice screenshot. I don't think I have it in me to play another WoW clone, but this looks like one attractive game.

Anti-Aliased: The reason why you hate Second Life and a few ways to fix that pt. 2

Jul 10th 2009 12:07PM (Massively)
So, there are two main issues that I'd like to point out.

Number one, the game should make it easy for content creators to do things the right way. It really shouldn't be so hard for a user to create content that works well. If you want to create a system that thrives off of user generated content, you simply have to provide tools that make it easy for users to create that content.

Number two, even though it may be possible to create good content with the existing tools, it's almost impossible for an average user to actually *find* it. The article talks about the "search" feature being useful in this regard, and I simply could not disagree more - SL's search is essentially worthless.

Anti-Aliased: The reason why you hate Second Life and a few ways to fix that pt. 2

Jul 9th 2009 10:56PM (Massively)
I've read your post, and I have to disagree a bit. The impenetrable UI, horrid performance, and generally low level of quality found in most user generated content are my biggest gripes about the game.

A good system would provide both easily accessible content generation tools (to enable more people to generate quality content) and effective rating and search functions (to sift through the inevitable sea of garbage content). SL does neither.

This combines to create an experience that's going to be completely confounding to a casual player. I've tried the game on multiple occasions, thinking that a graphical MUSH by all rights *should* be a worthwhile thing, but I can never find enough willpower to plow through the game's technical failings to get to the meat of the thing. In your article you seem to imply that it's all worth it, if you just tough it out - and maybe it is. But the fact is, if the new user experience is so terrible, many (if not most) new users will simply never get beyond it.

Furries, sex sims... whatever floats your boat, that doesn't bother me. The entire point of such a free-form environment is that it enables you to engage in fantasies or activities that you are unable or unwilling to do in the real world, and it should be no surprise that kink sex is pretty high up on the list. What bothers me about SL is that it's almost unusable, except for people determined enough to fight through the brokenness. And I am not one of those people.

Nokia claimed to be working on Android phone for unveiling later this year (updated)

Jul 6th 2009 8:34PM (Engadget Mobile)
Aw man, for a second there I thought Nokia was actually trying to stay relevant!

HTC Hero hits FCC with US 3G

Jul 2nd 2009 4:11PM (Engadget Mobile)
Sweet, sweet, and sweet.

My guess is that this sucker is going to Rogers (AT&T's roadmap shows the ultralame Lancaster instead), but it's still good to know that it's going to at least exist with the right frequencies.

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