We hope you enjoyed this week of Massively, and now it's time for WRUP because no one read the end credits before. Instead of telling you who did what, we've opted to just let you know what we'll be playing over the weekend. You can let us know what you'll be up to in the comments and tune in again next week for the exciting episode that we just explained to you, thereby obviating any need for you to sit down and watch it.
We hope you enjoyed this week of Massively, and now it's time for WRUP because no one read the end credits before. Instead of telling you who did what, we've opted to just let you know what we'll be playing over the weekend. You can let us know what you'll be up to in the comments and tune in again next week for the exciting episode that we just explained to you, thereby obviating any need for you to sit down and watch it.
Exactly how long is it going to be until you get up?
We're not asking about when you get up to grab more chips or run to the bathroom or whatever. Today's question is just about how long you can sit in front of the screen without needing to get up and do something else for a little while. How long can you play a game in one sitting? Does it depend on the game, with group-based games like Final Fantasy XI meriting a longer session compared to solo-friendly titles like World of Warcraft? Or can you tolerate only a certain amount of time before you need a break no matter what?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Pathfinder Online never closes a door without opening a PvP window
Fantasy, Previews, PvP, News Items, Sandbox, Pathfinder Online
If that were always the case, though, attacking a settlement would be pointless. So during a brief window every day, the guard respawn rate decreases, numbers thin, and suddenly the town looks much more vulnerable to attack. A well-developed settlement will still have guards, but a coordinated force will be able to eliminate them... unless players step in to defend the settlement. This also solves the problem of having massive attacks come when no one is awake to know what's happening. Read the full details in the latest development blog on the official site.
Still here? You're really dedicated to that beta list, huh? Well, we appreciate that. And you can find it just past the break as always, and you can feel free to let us know if we missed anything down in the comments just as always. But seriously, you don't even need to close your browser for City of Steam. That's accessibility right there.
Project Tank tanked by World of Tanks
Betas, Historical, MMO Industry, News Items, Free-to-Play, Browser, Legal, World of Tanks
Gamebox has responded to these claims on the official site for the game, claiming that Wargaming.net has engaged in "underhanded" actions to try to shut down the project. This marks the end of the closed beta for Project Tank, which is promising open beta in approximately a month. You can take a look at the side-by-side comparison from before and draw your own conclusions about whether Project Tank is being unfairly accused or entirely fairly accused.
Star Wars: The Old Republic unveils dye module preview video
Sci-Fi, Trailers, Video, Previews, News Items, Free-to-Play, Star Wars: The Old Republic
No launch torch for Marvel Heroes, but plenty of Steam
Betas, Super-hero, Launches, News Items, Free-to-Play, Marvel Heroes
Despite this loss, the game has obviously generated enough heat to make its way on to Steam for its final open beta weekend. Players who already have the game installed don't need to worry, but Steam users can install the game directly from the Steam client. Launch packs purchased prior to the Steam integration should work seamlessly, and you can also purchase launch packs directly from Steam if the final beta weekend inspires you to do so.
Allods Online pops the cork on its second anniversary
Fantasy, Events (In-Game), Free-to-Play, Giveaways, Allods Online, Anniversaries
Active players have another shot at taming a free grey wolf or earning a "Noble Hero" costume set during the anniversary. There's also a few special NPCs who will be accepting anniversary coins in exchange for an array of special goodies. If you're of a mind to spend some money, all of the item shops wares are available for 20% off through the 13th.
GPotato is also giving veteran players 250 premium crystals and an anniversary gift package for those who have been in the game prior to today. The anniversary event goes from now until June 10th.
Tamriel Infinium: Stepping into the world of The Elder Scrolls Online
Fantasy, Culture, New Titles, Opinion, The Elder Scrolls Online, Tamriel Infinium
There are three major factors that have kept me intrigued with the entire world of the Elder Scrolls. Tamriel is full of deep and rich lore. Granted, most of ESO's lore is future-tense, but a good chunk can be applied to the current timeline -- much as in Star Wars: The Old Republic, my other editorial focus. Secondly, Elder Scrolls Online intends to keep the mechanics and the flavor of the franchise within an MMO setting. This includes a PvP system that pits three factions against each other. Although I usually have a take-it-or-leave-it approach to open-world PvP, I have always been fascinated by how three-faction systems work. Lastly, the community is passionate. I enjoy connecting with people who are looking to connect with each other and share their hopes for a game that hasn't even been released yet.
Those will be the three main focuses of this column. Let me tell you how it will work.
A new dev blog on the official site outlines what the team is looking to do with the living story: "May represents a transition: The Flame and Frost arc is now complete, and our plan calls for content to build on what came before while also kicking things off in a new direction. With that in mind, Team Spring Break first focused on the essentials: characters, story, and gameplay."
In this first chapter of the new living story, players will team up with Inspector Ellen Kiel of the Lionguard as she and her allies address a tense situation between the settlers and the Consortium. It's only the start of the story, however; events won't be heating up until the summer proper.
LotRO Update 11 dev diaries feature epic story, mounted combat 2.0
Fantasy, Lord of the Rings Online, Patches, Free-to-Play, Dev Diaries
Today we have two dev diaries to report about for players getting ready for next week's Update 11. The first talks about the next addition to the epic story, Volume III, Book 10. The diary discusses the 15-chapter storyline as well as the optional "interlude" Ranger episodes that may be played in sequence or out of order. There's even a funny behind-the-scenes moment when the devs show how badly they messed up an NPC model.
Then there's a diary on what Turbine is calling "Mounted Combat 2.0." Sweeping changes are coming to mounted combat with Update 11, including retooling the movement tree into a class-specific one, the addition of more class-specific skills, and a ton of polish and iteration.
Massively will take a deeper look at Update 11 tomorrow, so stay tuned!
Syfy President of Original Content Mark Stern had these words of encouragement at the news: "Bringing the rich world of Defiance to life has been an incredible team effort. We couldn't ask for better partners than Kevin Murphy, his amazing cast and crew, and Trion Worlds. We can't wait to see where they take us in the second season."
The press release says that the demographics for the show have remained impressive for the network, that over a million registered players have enjoyed the multi-platform MMO, and that the Trion-Syfy collaboration will continue into the second season.
"The whole team has been working at full throttle to ensure the game will be ready for a summer release," Yoshida said. "It won't be long before you can mark your calendars and begin the final countdown!"
Before the launch happens, however, phase 3 of beta testing needs to happen. This will start at the beginning of June, according to Yoshida. Phase 3 is notable in that it will be the first time that the PlayStation 3 version of FFXIV will be included in the beta testing.
To be fair, there's no way to absolutely fix this problem. Someone will always have the idea that stabbing the villain to death will alleviate the problem, and that assumption is pretty much right. But there are ways to minimize the issue without making everyone seem like a colossal twit or creating the soap opera problem (wherein everyone is a malicious jerk every so often and no one seems to make long-term changes). This week I want to examine how both antagonistic and malicious villains can be played to avoid those pitfalls.
MMObility: Exploring a tiny universe in Pocket Galaxy
Betas, Sci-Fi, Screenshots, Video, EVE Online, Game Mechanics, New Titles, Previews, PvP, PvE, Opinion, Free-to-Play, Casual, MMObility
For example, a Pocket Galaxy player who wants to craft more ammo for one of her guns needs to create the items by waiting a certain amount of real time that can be shortened by using cash. Many players might see this as some sort of money-grab. I see it as a casual game with the option to speed up build times, but then again... I'm patient.
City of Steam opens beta doors at 10 p.m. tonight
Betas, Fantasy, New Titles, News Items, Free-to-Play, Browser, City of Steam, Steampunk
Returning testers will notice many new features have been added since the closed beta runs, like events, a plethora of new cosmetic items, and more streamlined skill, talent, and crafting systems. And jetpacks -- who can forget the jetpacks! Players will also find over 80 dungeons, over 100 quests, new PvP maps, open Wilderness levels, customizable gear, and more... and that's only to start! The devs have an aggressive release schedule plan of adding new features and content on an almost bi-weekly basis throughout the beta.
For more details on what you can expect, check out Massively's hands-on experience as well as the official open beta features list.
[Source: Mechanist Games press release]
The latest official video covers all the basics of movement, from dashing to sprinting to pining for the presumably nonexistent quadruple jump. But we had a chance to sit down with lead combat systems designer Chris Lynch and lead class designer Hugh Shelton to talk about more of the specifics, starting with the obvious question: What beast must we slay to unlock the all-powerful quadruple jump?
Wait, that wasn't it. It was about chaining movement tricks together in an endless cycle of airborne dashes.
Age of Wushu hosts a Royal Celebration
Fantasy, Events (In-Game), New Titles, Free-to-Play, Sandbox, Age of Wushu
Want to earn a special gift pack? Log in for one hour a day and you'll get one for each day. Players who manage to spend at least two hours online every day for the entire week will earn a much larger reward that includes a 30-day mount and a number of buffs and bonuses. Gain even more rewards for leveling school inner skills and for being a VIP. The event is open to all players regardless of school or skills. For a full listing of the events and their accompanying rewards, check out the official event schedule.
[Source: Snail Games press release]
Second Wind: Age of Conan
Fantasy, Screenshots, Video, Age of Conan, Game Mechanics, PvP, PvE, Opinion, Free-to-Play, Hands-On, Humor, Livestream, Second Wind
Is it a hardcore PvP-centric MMO? Many would say so. Is it a grand, single-player adventure? In some ways. Is it an immersive romp through the long-lived lore of Conan the Barbarian? I guess so. It's a bit of all of these but does none of them perfectly. I decided to jump back into the game because the last time I played it was when it switched over to its odd freemium model that is all-too-common in Western MMOs these days.
The Daily Grind: Should World of Warcraft go free-to-play?
World of Warcraft, Fantasy, Business Models, MMO Industry, Opinion, Free-to-Play, The Daily Grind
Well, we don't have to look much further than Star Wars: The Old Republic's recent rejuvenation to figure out that free-to-play is one of the better ways to entice gamers to return (and open their wallets). Surely, Blizzard has to be wondering whether F2P might be a huge boost to the game as it's approaching its ninth birthday later this year. What do you think -- will World of Warcraft eventually go free-to-play, and more importantly, should it?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Release Dates
| Core Games List | Games in Testing | |
| STO: Legacy of Romulus Launch | May 21, 2013 |
| Marvel Heroes Launch | June 4, 2013 |
| EVE Odyssey Launch | June 4, 2013 |
| RIFT F2P | June 12, 2013 |
| Aion: Dark Betrayal Launch | June 2013 |
| FFXIV: ARR Launch | Summer 2013 |
| SMITE Launch | Summer 2013 |
| Elder Scrolls Online Launch | Fall 2013 |
| Transformers Universe Launch | 2013 |
| WildStar Launch | 2013 |
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Massively Speaking Episode 243: Super Adventure MJ
Latest episode: Tuesday, April 2nd, 2013

