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Star Trek Online drops a Delta Rising trailer, new ship tier [Updated]

Sci-Fi, Trailers, Video, Expansions, Lore, Previews, News Items, Star Trek Online, Free-to-Play, Subscription

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THANKS, JANEWAY.
The Delta Quadrant in Star Trek Online isn't a pleasant place. It's filled with many threats, some familiar to players already (the Borg and the Voth spring to mind) and others heretofore unseen. Delta Rising is going to bring players into contact with this violent region of space, and the newest trailer for the expansion shows that players will find no shortage of enemies -- including many races that had faced off against the USS Voyager years earlier.

Players who watch the trailer can catch several familiar locations and enemies from Star Trek Voyager, including some minor enemies such as the Vaadwaur. Click on past the break to view the trailer in all its glory. It doesn't have a whole lot of story provided just yet, but it serves as a clear indication that the quadrant hasn't gotten any friendlier since the last time Starfleet visited.

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Tree of Savior Q&A 13 on tradeable items, scouting, and more

Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, News Items

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Tree of Savior's latest English dev blog features some interesting gameplay nuggets, chief among them the binding/trading mechanics and the game's map system.

Lead developer Hakkyu Kim says that all in-game items are freely tradeable, which differentiates ToS from many of its bind-on-equip or bind-on-pickup contemporaries. There is a catch, though, and it is that an item's Potential stat will decrease by one whenever it's traded.

The map system generally shows the location of your party members but not other players. However, Scouts can "select a spot on the map to find out which players or enemies are there and share this info with party members." There's more to this week's dev blog, so click through the links below to give it a full read.

Hyperspace Beacon: SWTOR conquests are good but not there yet

Sci-Fi, Events (In-Game), Expansions, Guilds, Patches, PvP, PvE, Opinion, Free-to-Play, Hands-On, Star Wars: The Old Republic, Hyperspace Beacon, Crafting, MMORPG

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Hyperspace Beacon: SWTOR conquests are good but not there yet
I'm writing this late on Sunday night, and I have some disappointing news: My Star Wars: The Old Republic guild did not make the top 10 on the planet we were attempting to conquer. It's partly my fault; I happened to choose the planet that would be the most hotly contested. Who knew that other guilds would flock to Makeb when conquests went live?

It wasn't all bad. In fact, I'd say that SWTOR kind of pulled our guild together a bit. We participated in content we hadn't done in a long time. It was a rallying cry for us: "Hey, look, this stuff is fun, and you can still have fun doing it." On top of that, it's reintroduced the idea that open-world PvP is possible. But with all the good that it's done -- player housing, guild housing, and open-world PvP -- there are somethings that have fallen short of what it could be.

I think the best way to explain is to tell you about my week.

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EVE Online's Hyperion update adds PvE missions, tweaks wormholes

Sci-Fi, EVE Online, Game Mechanics, MMO Industry, Patches, News Items, PvE, Sandbox

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CCP pushed EVE Online's latest update to the game's live server this morning. Hyperion features "the biggest wormhole changes since they were first discovered" as well as new PvE missions. CCP Guard also notes the patch's "ton of quality-of-life features" during the latest In-Development video dev diary, which you can view by clicking past the cut.

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TUG update talks predators, apothecary, alchemy, and terrain tweaks

Fantasy, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crafting

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TUG is prepping some "major content and engine updates," according to a blurb on its Kickstarter page. New goodies include performance enhancements, predators, alchemy, apothecary functionality, and a new terrain system.

The KS update also features TUG's latest In The Works video diaries which cover the aforementioned potion-making, predator, and terrain tweaks. View all four clips just past the cut.

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SOE Live 2014: H1Z1 is a full-fledged survival experience

Game Mechanics, New Titles, Free-to-Play, Events (Massively's Coverage), Post-Apocalyptic, Sandbox, H1Z1

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With an event like Zombie Prom, it was hard not to notice a certain undead theme at this year's SOE Live. That's all courtesy of the studio's upcoming apocalyptic survival game H1Z1. And thanks to plenty of panels, interviews, and the keynote, we learned even more about the game: The new sandbox is so much more than a zombie shooter; it's a full fledged survival experience. There were even opportunities for fans to nab some hands-on playtime.

We had the chance to mix and mingle with Producer Steve George, Senior Game Designer Jimmy Whisenhunt, Art Director Bill Yeatts, Technical Director Tom Schenck, and Game Designer Adam Clegg to discuss where H1Z1 came from, where it is going, and how far it has gotten. Delve into the new air drops, the heat and temperature systems, and so much more. We've also embedded the full keynote panel for you.

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The Daily Grind: Are kids poor MMO consumers?

Business Models, Culture, MMO Industry, Opinion, Massively Meta, Kids, Family, Miscellaneous

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LMFO
Earlier this year after announcing sunsets for the apparently popular Free Realms and three other titles, SOE's John Smedley declared that his studio was done with MMOs aimed at children. "No more kid's games," he said on Reddit. "Kids don't spend well and it's very difficult to run a kids game. Turns out kids do mean stuff to each other a lot."

The last comment is no doubt true and manifests primarily in unfettered chat, as former Massively writer Karen Bryan explored a few years ago. But is it likewise true that "kids don't spend well"? Kid-friendly games like Wizard101 and Super Hero Squad Online seem to be doing just fine. Funcom sure thought the market was ripe for another go at a LEGO MMO. And I suspect that tweens are heavily responsible for some of the crazy IAP spending going on in the mobile space. If I were a kid now instead of in the '90s, I would have blown my allowance on Guild Wars 2 microtrans instead of comic books and trading cards.

What do you think? Are kids truly as terrible an MMO audience as SOE believes?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

Albion Online opens its next alpha test on September 15th

Betas, Fantasy, News Items, Mobile, Sandbox

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Want to take part in a test version of an unfinished game, pony up the cash.
Excited to get your mitts on Albion Online? If you've got alpha access, you'll get your chance on September 15th. Developer Sandbox Interactive is opening up the game to testers so they can explore the game, hunt for bugs, and find out what's changed in the most recent build if they've tested before. The current test window is for 14 days (until September 29th) but it may be extended depending on performance, feedback, and player numbers.

If you're not already a tester, you can buy one of the game's founder packs to get in and start testing when September rolls around; the $50 pack is the lowest priced option to allow for participation in this particular alpha test. Or you can nab a key during a giveaway elsewhere, that will work too.

[Source: Sandbox Interactive press release]

Not So Massively: Hellgate's resurrection, Path of Exile's expansion, and Destiny's launch trailer

Betas, Fantasy, Sci-Fi, Trailers, Video, Expansions, Game Mechanics, Patches, Previews, PvP, News Items, Hellgate: London, Free-to-Play, Mobile, Trading Card Games, Consoles, Crime, MMOFPS, Miscellaneous, Not So Massively, World of Warplanes, MOBA, Crowdfunding, Destiny, Elite: Dangerous, Path of Exile, Buy-to-Play, Hearthstone

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Hellgate
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

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RuneScape celebrates player creativity with Golden Gnome Awards

Fantasy, Culture, Events (Real-World), RuneScape, Free-to-Play

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runescape
Nominations have opened for RuneScape's Golden Gnome Awards, the fourth such award ceremony devoted to celebrating player creativity and talent.

"We want to continue to recognise all forms of talent, moving beyond just the video making awards given in the past," the team posted. "Whether you're an artist, video maker, cosplayer, or a role model for the community, there's a Golden Gnome out there waiting for you."

This year the categories have expanded to award excellence in video and live streaming, art, cosplay, and being a community champion. The latter is an "unsung hero" whom players feel should be recognized for his or her contributions. The Golden Gnome Awards will be given out at the next RuneFest.

Allods Online provides a new Priden trailer

Fantasy, Trailers, Video, Patches, News Items, Free-to-Play, Races, Allods Online

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Kitty!
The next major update for Allods Online is on its way, and version 6.0 is bringing with it a brand-new race. The Priden were first seen a while back on the game's Russian servers, and they're going to be going worldwide in the near future, starting off as a neutral race before choosing a faction after reaching level 20.

Want to see the race in action? You can get a sense for what they're about in the trailer hidden just past the break. In short, they're a race of warriors, first and foremost; the members live by a rather simple credo of "dare or die" and seek to have their deeds recorded in memory. If you want to play something a little bit different, check out the trailer and see if the Priden are your cup of tea.

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Destiny: No trading with others allowed

Betas, Sci-Fi, Economy, MMOFPS, Destiny, Buy-to-Play

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destiny
One major staple of online gaming won't be present in Destiny when it launches: trading. The developers have made it clear that all of your gear must be attained with blood, sweat, and tears instead of swapped for another player's loot or bought for virtual bucks.

"We want you to earn 'em. You should be able to tell a badass story for every sweet jewel in your arsenal," Bungie wrote on its blog last week. "Once you earn them, the various Guardians under your account will be able to trade them, but weapons belong to the players who acquire them through action and bravery."

The team reported that it did one final internal playtest of the game this past weekend: "Though Destiny may be basking in the gold light of release, we're already looking ahead to the next milestone, and the next one after that."

Carbine Studios planning to address WildStar server issues

Sci-Fi, Culture, News Items, WildStar, Subscription, Buy-to-Play

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On the bright side, this means that low raid attendance isn't really the big problem.
Does your server in WildStar feel just a bit empty lately? Of course it does; there are always population issues in a game after the initial subscription rush, and players trying to gear up for the game's larger raids have been feeling the pinch. There's good news, however, as the developers are apparently looking into solutions. Design Producer Stephen Frost replied to fans on Twitter earlier today stating that the team is working on some new technology to help alleviate the issue of population. Whether this means a more open server structure, guesting on other servers, or something else altogether remains to be seen, but it's at least comfort for players stuck in something of a ghost town.

The Stream Team: It's so hard to choose just one in Marvel Heroes

Super-hero, Video, Classes, Free-to-Play, Massively Meta, Marvel Heroes, Hands-On, Livestream, The Stream Team

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The indecision is getting worse with this one! Marvel Heroes has so many cool superheroes -- from Guardians of the Galaxy to X-Men to the Fantastic Four, and more -- and Massively's MJ is having a harder and harder time picking which to play! But soon that indecision may come to an end, as her all-time favorite is on her way: Rogue. Until then, MJ still has time to play around with the rest of the lineup. Join us live at 3:00 p.m. for more XP-explosive adventures during Operation Omega as either Storm, or Rocket Raccoon, or Silver Surfer, or Psylocke, or...

Game: Marvel Heroes
Host: MJ Guthrie
Date: Monday, August 25th, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

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Guild Wars 2 improving megaserver guilds in September

Fantasy, Game Mechanics, Guilds, Patches, News Items, Guild Wars 2, Buy-to-Play

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You'll have to come up with a whole new set of excuses for not joining guilds now.
Another feature pack is rolling out for Guild Wars 2 in September, and it's bringing improvements to guild functions along with it. It's starting with the rollout of global guilds, allowing the resources earned by a given guild on all worlds to feed into the same central group, rather than creating small-scale copies of the guild on every individual world. That includes guild vaults, guild merits, and guild influence, all of which will be pooled with the feature pack update.

Guild missions and finding allies on different maps will also receive improvements, making it easier to take care of objectives with your friends across the globe. The official post also discusses the language divisions found on European servers, with the team electing not to split players based upon language at this time to bolster population. Read the full update for more details on how the changes will affect guilds and players when the patch goes live in September.

Black Desert getting naval transportation, combat

Fantasy, Game Mechanics, Interviews, MMO Industry, New Titles, News Items, Sandbox, Black Desert

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Yes, I'm aware this isn't a picture of a BD boat, you try and find one
Fan site BlackDesert.com spoke to representatives from Pearl Abyss and Daum Communications at Gamescom. The resulting interview is worth a read, and it mentions that Black Desert will in fact be getting some sort of naval system.

"Yes naval transportation and combat will be present in Black Desert Online," said Daum's Park Yoo Jin. "Players will be able to control boats and ships and depending on the kind of naval unit, there will be the possibility to board it with more than one person."

Pearl Abyss had previously announced that it was adding naval combat at this year's E3, but thus far the systems have not been made available during Black Desert's Korea beta tests.

The Nexus Telegraph: Habits that WildStar should keep

Sci-Fi, Game Mechanics, Opinion, WildStar, The Nexus Telegraph, Subscription, Buy-to-Play

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It's time for another round of Good Idea, Bad Idea.
Last time around in this column, I talked about the stuff that WildStar desperately needs to get out of its system, and quickly. I'm pleased with it. With the scaling-back of the update pace and some changes that I expect to be coming, I'm hopeful on that front. (Incidentally, if someone has a link to an actual promise of monthly updates from Carbine Studios, pass that along, since I don't think anyone ever actually promised it so much as just wound up doing it.)

So why am I still playing the game? Because it's got a lot to recommend it despite those failings. These are not bad habits that the game needs to kick but things that the development team should arguably double down on. They're arguably the best parts about the game and certain what makes it stand out the most. So in direct counterpoint to last week's article, here are the things that WildStar should keep doing.

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Lord of the Rings Online fans clean up old models

Fantasy, Lord of the Rings Online, Culture, News Items, Free-to-Play, Subscription

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We don't look that old, do we?  Like... medium-old.  Distinguished.
Lord of the Rings Online has been running for quite a while, and while it's not an ugly game its graphics are getting a bit long in the tooth. That's no one's fault, really, just the march of time making itself known. One fan has taken up the challenge of seeing what can be done with a bit of adjustment and retexturing, and the results are available on Reddit for fans to admire.

The "new" models all have the same technical specifications as the models currently in the game, but have simply been adjusted and had their textures improved. Currently five of the models have been done -- male and female elves, male and female hobbits, and female humans. You can browse through to see how the updated geometry looks, although there's no way to put these models in the game at the moment.

[Thanks to Emilia for the tip!]

Here are some tips for The Crew's closed beta

Betas, Real-Life, Video, Game Mechanics, MMO Industry, New Titles, News Items, Buy-to-Play

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The Crew's second closed beta starts today for PC players, and Ubisoft has published a list of helpful tips designed to ease you into its open-world racing MMO. You'll find everything from keyboard and controller layouts to detailed instructions for equipping your cars and building a crew of friends on the title's website.

You might also want to check out Ubisoft's closed beta walkthrough video. It was originally published in July, but it still applies to the current test. You can view it after the break.

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SOE Live 2014: More on Landmark's islands and combat

Fantasy, Sci-Fi, Game Mechanics, PvP, Free-to-Play, Events (Massively's Coverage), Player-Generated Content, Landmark

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I think there's a consensus that you can never get too much information about Landmark, and the devs at SOE Live certainly delivered more juicy details about the game's islands and its upcoming combat system. For instance, did you know that Franchise Director Dave Georgeson revealed this little fun fact for RP: All the player characters in Landmark are actually from somewhere else and were just placed on these islands. How or why, Georgeson didn't say! We've got a slew of other tidbits for you here, everything from island rulesets to the use of grappling hooks in PvP to more info on the game master system. And that's just the beginning!

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Game Columns

Tamriel Infinium Elder Scrolls Column
The Nexus Telegraph WildStar Column
Norrathian Notebook EverQuest Next Column
Flameseeker Chronicles Guild Wars 2 Column
Hyperspace Beacon SWTOR Column
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Release Dates

Core Games | In Testing | Crowdfund Hopefuls
Destiny September 9, 2014
The Crew November 11, 2014
LEGO Minifigures Online Fall 2014
ArcheAge 2014
WoW Warlords of Draenor November 13, 2014

Meet the Team

Brianna Royce Editor-in-Chief
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Justin Olivetti Contributing Editor
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