With early access to Marvel Heroes
coming on May 28th and the actual launch a few days later on June 4th, the Gazillion
team is on super-high alert. CEO David Brevik
talked with us about the final additions that the team is putting in place, saying that most of the features are complete at this point.
Brevik most wanted to talk about Marvel Heroes'
endgame. Interestingly enough, the main PvE story will take your character only about halfway to the level 60 cap. After that, Gazillion expects players to fully rely on a robust endgame to finish the journey.
The endgame is made up of three primary PvE activities (in addition to PvP): daily missions, group challenges, and survival challenges. Daily missions, which can be soloed or done in a group, are unlocked in a chain. The five-man group challenges only have a single entry at this point, although there are several variations on that challenge. Then the survival challenges can take groups of 10 to 15 players and pit them against waves of increasingly difficult foes. Difficulty for these wave battles can be lowered by grabbing shards and defeating enemies, and depending on how well your team performs, the boss could be a pushover or insanely tough. Gazillion is placing a premium on randomness and variety to keep things fresh, so don't expect all similar-looking mobs to actually be the same!
Read on for all of the last-minute changes that players will encounter when they take on their superhero personae next month!