Rogue Signal: Tackling tackling
In Rogue Signal last month, we discussed some of the raw basics for fitting your ship for PvP in EVE Online. Today, we'll be discussing the most basic role in fleet combat, the tackler. Knowing your job, and the jobs of those around you, can make a big difference in which side ends up scooping the ...
Rogue Signal: The wonderful world of alts
With EVE Online's time-based skill system of character progression, multiple accounts are pretty commonplace amongst the hardcore and even semi-casual player. CCP even occasionally holds special discounts for the opening of new accounts, called the Power of Two program. EVE is unique in the way ...
Rogue Signal: The Basics of PVP Fitting
PvP, though pervasive in EVE Online, can be a frightening prospect at first, be it as a fresh-faced cadet, or a deep-space miner taking up arms for the first time. The continued discussion of The Empyrean Age no doubt has even more new and old pilots seeking advice for that first PvP encounter. ...
Rogue Signal: Where can CONCORD hear you scream?
When crusty old EVE Online vets give advice, sometimes the simplest questions are the ones that go unanswered, not because we don't know how to respond, but because they're not often asked, and cover things so blindingly obvious to us that we have forgotten that there was ever a point that we ...
Rogue Signal: EVE's Empyrean Age and factional warfare
For the first time in a long time, EVE Online managed to send chills up my spine. It wasn't a fleet battle, or the disbanding of the Mercenary Coalition, my former alliance that made me stare in slack-jawed wonder at the screen. The thing that made me look at EVE with new eyes after 30 months of ...
Rogue Signal: EVE Online's gear progression
For players coming from other MMOs, EVE Online can sometimes be a bit unsettling. The lack of classes and levels gives some players the feeling that there is not a measurable means of determining one's on progress in the game. What EVE players use to determine each other's relative skill at a ...
Rogue Signal: The unwritten communication rules of EVE PvP
Perhaps more than any other MMO, EVE Online's gameplay relies very heavily on communication between players. I have recently returned to World of Warcraft and gotten a character into Outlands. 62 levels after coming back, it still grates on me a bit that very few people utilize voice chat for ...
Rogue Signal: The unwritten rules of EVE PvP, part 1
EVE Online is a PvP driven game. It is not merely PvP oriented, nor does it only contain strong PvP overtones. The game, its politics, and its economy, are all controlled by the ever-present PvP that takes place. No matter your path in EVE, you are participating in PvP, be it through market ...



