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Patrick Mackey

- Columnist -

Although he enjoys unwinding in PvE and roleplaying, Patrick's first gaming love is competition and the nuance of gaming mechanics that comes with playing games at the most intense levels. A regional tournament champion, Patrick takes his gaming seriously, whether it is MMO PvP or an intense match of Street Fighter 4.

He is an ardent pursuer of the intrinsic satisfaction of deep game knowledge; he balks when other gamers insist that "games are for fun."

Patrick Mackey's Latest Posts

The Summoner's Guidebook: Support in League of Legends doesn't mean healing

Out of all the roles in League of Legends, support is the most misunderstood. People expect supports to be similar to healing classes in other games, the kinds of characters who knit sweaters and cook dinner while the real warriors go out and fight on the front lines. When people first learn ...

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The Art of Wushu: The war for server time [Updated]

Scheduled events are a huge part of Age of Wushu. While each player has the option of enjoying the game at his own pace, scheduled events mark the major ways people can have an impact on the world at large. Because these events have to occur at a specific time, their placement will always be ...

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The Summoner's Guidebook: It takes skill to right-click stuff in League of Legends

I've mentioned in passing that my favorite role on Summoner's Rift is ADC, otherwise known as "AD Carry" or "ranged DPS." This might be a bit of a surprise for some of you. Typically in League of Legends, the jungler is the playmaker, and if not, the support is. The playmaker roles seem like more ...

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The Age of Wushu team on what's coming after launch

A week ago, we asked Snail Games some questions pertaining to Age of Wushu and its launch in the west. Just in time for launch, the studio got back to us with some answers. Sometimes, good things come to those who wait. We pulled no punches with our questions, asking Snail about the recent ...

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The Summoner's Guidebook: Reworking three League of Legends champions

The Karma rework was probably one of the most-anticipated events to happen in recent League of Legends history. Karma was a character that was well-liked by the whole community but was almost universally seen as bad. With a surprising change to her model and lore as well as her ability set, Karma ...

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The Art of Wushu: Launching into Age of Wushu

Age of Wushu just launched publicly today, and as you read this, thousands of players are getting into the game for the very first time. For a lot of you first-time readers, you might be wondering what the heck is this game, why should you play it, and what are some of the community resources for ...

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The Summoner's Guidebook: Dealing with emotional stress in League of Legends

League of Legends is a frustrating game. As much as I portray myself as an unfeeling robot in the Summoner's Guidebook, I am not a paragon of precise execution and flawless decision-making. I've mentioned that I experience rage at my fellow players just as much as the next person. In fact, I ...

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The Summoner's Guidebook: The best ways to ruin a gank in League of Legends

In League of Legends' Classic mode, jungling is my second-most preferred role. I prefer ADC first, since it is very taxing on attention and raw skill matters more than strategy. However, as a jungler, I can impact the game more meaningfully. While being ADC allows me to usually win the game in ...

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The Art of Wushu: The right stats for each style

There are a few questions I answer on a very regular basis in Age of Wushu. "How do you make money?" is a pretty common question, but I think we've answered that. "Can you annotate my book?" happens rather frequently, too. However, the most common question I answer is "what stats should I get?" ...

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The Summoner's Guidebook: League of Legends' hardest choices

Sometimes League of Legends gives us hard choices. As a jungler, I'm frequently tasked with the difficult decision of whether to gank or counter-jungle and where I should do so. After a lost teamfight, you also have to make a lot of decisions about how to turn the game around. Should you buy ...

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