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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Hands-on with the pre-launch Defiance demo]]></title><link>http://massively.joystiq.com/2013/03/08/hands-on-with-the-pre-launch-defiance-demo/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/08/hands-on-with-the-pre-launch-defiance-demo/</guid><comments>http://massively.joystiq.com/2013/03/08/hands-on-with-the-pre-launch-defiance-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Hands-On (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a></p><div style="text-align: center;">
	<img alt="Handson with the prelaunch Defiance demo" data-src-height="314" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/defwepsmg105-1362702203.jpg" /></div>
<em><a href="http://massively.joystiq.com/tag/Defiance/">Defiance</a></em>: It's a game, it's an MMO, it's an FPS, it's a TV show! Before attending this past week's <em>Defiance</em> pre-launch event in San Francisco, I was aware of only one place on earth where all of those elements have seemingly been mashed-up before in quite this order: South Korea. And even there, the TV portion was more in a standard game show format. It's a risky combination in the West.<br />
<br />
Thus it was with trepidation and a hefty dose of skepticism that I attended the TV show pilot's screening, which itself was followed by some intense cooperative PvP gaming on the mainstream platform of my choice. The folks at <a href="http://massively.joystiq.com/tag/Trion-Worlds/">Trion Worlds</a> set up an impressive demo area, with PS3 and XBox systems trailing behind the PC platforms.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/defiance-demo-gallery/">Defiance Demo Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/defiance-demo-gallery/#5696686"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/assault01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/defiance-demo-gallery/#5696687"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/assault03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/defiance-demo-gallery/#5696688"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/defactionscreensmuirprocessing202_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/defiance-demo-gallery/#5696689"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/defactionscreenssplitrockmine201_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/defiance-demo-gallery/#5696690"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/defactionscreenssplitrockmine203_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2013/03/08/hands-on-with-the-pre-launch-defiance-demo/" rel="bookmark">Continue reading <em>Hands-on with the pre-launch Defiance demo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/08/hands-on-with-the-pre-launch-defiance-demo/">Hands-on with the pre-launch Defiance demo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Mar 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/08/hands-on-with-the-pre-launch-defiance-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20492367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/08/hands-on-with-the-pre-launch-defiance-demo/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>ark</category><category>ark-hunter</category><category>arkfall</category><category>chris-arretche</category><category>defiance</category><category>elizabeth-tobey</category><category>featured</category><category>fps</category><category>hands-on</category><category>interview</category><category>interviews</category><category>mmofps</category><category>preview</category><category>previews</category><category>pvp</category><category>sci-fi</category><category>syfy</category><category>transmedia-synergy</category><category>trion</category><category>trion-worlds</category><category>tv</category><category>xbox</category><dc:creator><![CDATA[Martin Waterhouse]]></dc:creator><pubDate>Fri, 08 Mar 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on with DUST 514 on the cusp of open beta]]></title><link>http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/</guid><comments>http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Hands-On (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/"><img alt="DUST 514" data-src-height="349" data-src-width="695" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/sfdust514.jpg" style="height: 266px; width: 530px;" /></a></div>
Less than a week before <em><a href="http://massively.joystiq.com/tag/DUST-514/">DUST 514's</a></em> January 22nd open beta launch, <a href="http://massively.joystiq.com/tag/CCP/">CCP</a> invited Massively and other publications to attend an orbital bombardment event in San Francisco. We've been regularly reporting on the progress of the orbital bombardment system, but this time we witnessed the process in action. We also got a preview of the larger implications and long-term expectations of metagame elements that will exist between <em>DUST</em> and its sibling sandbox, <em><a href="http://massively.joystiq.com/category/EVE-Online/">EVE Online</a></em>.<p><a href="http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/" rel="bookmark">Continue reading <em>Hands-on with DUST 514 on the cusp of open beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/">Hands-on with DUST 514 on the cusp of open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jan 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20433681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/22/hands-on-with-dust-514-on-the-cusp-of-open-beta/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>beta</category><category>beta-test</category><category>beta-testing</category><category>brandon-laurino</category><category>CCP</category><category>ccp-games</category><category>console</category><category>council-of-stellar-management</category><category>csm</category><category>Dust</category><category>dust-514</category><category>economy</category><category>Eve</category><category>eve-online</category><category>event</category><category>event-coverage</category><category>featured</category><category>fps</category><category>hands-on</category><category>isk</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>preview</category><category>previews</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>shooter</category><category>testing</category><dc:creator><![CDATA[Martin Waterhouse]]></dc:creator><pubDate>Tue, 22 Jan 2013 09:00:00 EST</pubDate></item></channel></rss>