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Larry Everett

- Columnist -

When not sitting at his computer -- crap, whom is he kidding? He is always sitting at his computer. Larry has made a career out of running websites and playing MMORPGs, so posing in front of a monitor is a way of life. If he is not busy updating his web designs, he is digitally painting or typing out that novel he will never finish.

Follow his Star Wars: The Old Republic column The Hyperspace Beacon, Elder Scrolls Online column Tamriel Infinium, or catch him via Twitter @Shaddoe.

¡uɐɔ ǝɥ ¿uʍop ǝpısdn pɐǝɹ noʎ uɐɔ

Larry Everett's Latest Posts

Massively Liveblogs: SWTOR's Galactic Strongholds

The upcoming expansion for Star Wars: The Old Republic has the potential to completely change player perception of the game. Galactic Strongholds gives players the ability to own and decorate a home on four different planets: Nar Shaddaa, Tatooine, Coruscant, and Dromund Kaas. Last week, the...

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Hyperspace Beacon: 250 reasons you don't want to miss SWTOR Galactic Strongholds

​ When I first hopped into MMOs way back when Ultima Online hit the scene, I believed that the best thing about the game wasn't the gamey side. I wasn't interested in the monsters that I could kill nor the mechanics of taking down a daemon or a lich lord. I was most interested in living in the...

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SWTOR stream reveals the secrets of galactic housing

Star Wars: The Old Republic has been touting its next expansion, Galactic Strongholds, for months, but the studio hadn't revealed how decorating will work. During the latest livestream, all that changed. Decorators, prepare yourself; it's better than you might think. We've compiled a list of the...

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Hyperspace Beacon: Fixing SWTOR's community representation problem

You might be aware that I was once a community representative for Star Wars Galaxies. The player governing body was called the Senate. I don't remember who started it, but I do remember the formal revamp during the time Kelly "Valara" Knox served as Community Manager. It was during that period that...

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Tamriel Infinium: The big thing that Elder Scrolls Online got right

I've spent a lot of time over the last few weeks explaining and complaining about the issues I have with Elder Scrolls Online. Some of my readers got the impression that I neither like nor play the game. The reality is that I do like the game, but I'm horribly frustrated with it. Many of the ideas...

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Hyperspace Beacon: Beating the system in the new SWTOR event

​I'm not a huge fan of gambling in general. "The house always wins" isn't a motto, it's the truth. But if you have fun while you're doing it, then it's fine that the house wins. However, I don't have fun playing most gambling games, especially the overly simplistic ones like slot machines. Some...

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Tamriel Infinium: Examining Elder Scrolls Online's first major update

I've often wondered if my frustration with game creators should be taken out on the game itself. This goes for any game, not just Elder Scrolls Online. Perhaps I love the game, but I believe the creators have had missteps that drag down production, or maybe they set customer expectations to a...

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Tamriel Infinium: An open letter to the creators of Elder Scrolls Online

Dear ZeniMax, I understand that you are a new studio, but you stem from a studio with a long history of making good games. I understand that no game has ever been 100% bug free. I also understand that you are extraordinarily excited about bringing your game to the public. And I wanted to see...

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Hyperspace Beacon: SWTOR's plan to survive 2014

Star Wars: The Old Republic launched successfully but ran into issues shortly thereafter because of its unpolished endgame. Despite this, even the loudest haters agreed that the personal story held the game together. Although thousands of people played through the same questlines, players latched...

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Tamriel Infinium: Beta testing Elder Scrolls Online for consoles

With so many fixes, changes, and new bugs, it's hard to keep up with everything that's going on in The Elder Scrolls Online in a biweekly column. So instead of trying to discuss every minute detail of ESO's progress towards perfection, I'd like to look at the bigger picture. Why are these things...

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