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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Kings and Legends Global melds the TCG with the MMO]]></title><link>http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/</guid><comments>http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading Card Games</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/"><img alt="Kings and Legends Global melds the CCG with the MMO" data-src-height="310" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/card.jpg" /></a></div>
Watch out: It's an unholy fusion of addictive trading card games with addictive massively multiplayer online roleplaying games! The clinics will be overrun and crime will run rampant as police will be too captivated by the bleeps and bloops of their computer boxes to do anything about it.<br />
<br />
That's the dire future that <a href="http://www.gamefuse.com/"><em>Kings and Legends Global</em></a> could usher in. Or it could just be an interesting title that mixes CCGs with MMOs to create a novel experience. The cards themselves can be customized, crafted, and traded by players and then used to battle in PvP and PvE environments. <em>Knights and Legends</em> will have four classes, seven races, an auction house, guild halls, a crafting system, and plenty of deck building to keep folks interested.<br />
<br />
<a href="http://massively.joystiq.com/tag/Gamefuse/">GameFuse</a> is tempting potential fans into registering by promising a free starter pack to those who sign up. <a href="http://www.gamefuse.com/">You can do so on the website</a> and then check out the game trailer after the break.<br />
<br />
[Source: GameFuse press release]<p><a href="http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/" rel="bookmark">Continue reading <em>Kings and Legends Global melds the TCG with the MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/">Kings and Legends Global melds the TCG with the MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20580083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/kings-and-legends-global-melds-the-tcg-with-the-mmo/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>ccg</category><category>collectable-card-game</category><category>gamefuse</category><category>knights-and-legends</category><category>knights-and-legends-global</category><category>tcg</category><category>trading-card-game</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy]]></title><link>http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/</guid><comments>http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/"><img alt="A tale of Forgotten Realms DDO's Update 18 and the Shadowfell Conspiracy" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/d1.jpg" /></a></div>
<a href="http://www.ddo.com"><em>Dungeons and Dragons Online's</em></a> second expansion will not be like the first. In fact, <a href="http://massively.joystiq.com/tag/Shadowfell-Conspiracy/"><em>Shadowfell Conspiracy</em></a> might even be seen as a pseudo-sequel to <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/"><em>DDO</em></a>, a game-within-a-game that's offering players a fresh start in a favorite land. When the expansion hits on August 19th, players will be able to ignore all of <em>DDO's</em> Eberron content to start a new character at level 15 in the Forgotten Realms. Between the Forgotten Realms content that <a href="http://massively.joystiq.com/tag/turbine/">Turbine's</a> added to the game in the past year and the new missions coming with <em>Shadowfell Conspiracy</em>, players could conceivably level solely in this setting.<br />
<br />
It's obvious that Turbine's a little Forgotten-Realms-mad right now, although that's not a bad thing. The setting is a favorite among D&amp;D fans, and while Eberron has its supporters, the studio obviously sees the Forgotten Realms as the future of this long-running MMO. While the expansion is still a couple of months away, today's <a href="http://massively.joystiq.com/tag/update-18">Update 18: Disciples of Shadow</a> update will serve as a prologue so that players can get started on their journey through this fresh land.<br />
<br />
We sat down with <em>DDO's </em>team to talk <a href="http://www.ddo.com/en/update-18-release-notes">about Update 18</a>, the new races coming with <em>Shadowfell Conspiracy</em>, and the pre-purchase program that promises to give you head start. Read on, or else the wrath of the owl bear will be upon thee!<p><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/" rel="bookmark">Continue reading <em>A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/">A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574281/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/a-tale-of-forgotten-realms-ddos-update-18-and-the-shadowfell-c/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>bladeforged</category><category>class</category><category>classes</category><category>collectors-edition</category><category>ddo</category><category>disciples-of-shadow</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>forgotten-realms</category><category>free-to-play</category><category>paladin</category><category>pre-order</category><category>pre-purchase</category><category>race</category><category>races</category><category>release-date</category><category>shadar-kai</category><category>shadow-of-a-doubt</category><category>shadowfell-conspiracy</category><category>turbine</category><category>turbine-entertainment</category><category>update-18</category><category>warforged</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 May 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Jukebox Heroes: Character select music]]></title><link>http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/</guid><comments>http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/the-chronicles-of-spellborn/" rel="tag">The Chronicles of Spellborn</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a>, <a href="http://massively.joystiq.com/category/jukebox-heroes/" rel="tag">Jukebox Heroes</a>, <a href="http://massively.joystiq.com/category/music/" rel="tag">Music</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/"><img alt="Jukebox Heroes Character select music" data-src-height="313" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/characterselect.jpg" /></a></div>
Character select and creation music has always fascinated me. OK, maybe not fascinated; it's interested me. I've always viewed such themes as the overture of the game, the interlude between the title theme and the game proper to come.<br />
<br />
These themes don't tend to be rip-roaring in their presentation because that's not their purpose. They have to be pleasant enough without being annoying when looped endlessly. After all, sometimes players spend a <em>loooong </em>time making their characters or sitting there at the select screen, and the last thing you want is for their ears to become fatigued by the experience.<br />
<br />
So here are six MMO character select and character creation themes that I've enjoyed over the years. And if you saw the title graphic up there and immediately started hearing <a href="http://www.youtube.com/watch?v=oD0d-XC_Cho">this song</a> in your head, then you and I probably grew up in the same era.<p><a href="http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/" rel="bookmark">Continue reading <em>Jukebox Heroes: Character select music</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/">Jukebox Heroes: Character select music</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/21/jukebox-heroes-character-select-music/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>carbine</category><category>carbine-studios</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>composer</category><category>composers</category><category>cov</category><category>cox</category><category>eq-2</category><category>eq-ii</category><category>eq2</category><category>eqii</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>free-to-play</category><category>freedom</category><category>game-music</category><category>jasper-kyd</category><category>jesper-kyd</category><category>jukebox</category><category>jukebox-heroes</category><category>justin-olivetti</category><category>mmo-jukebox</category><category>mmo-music</category><category>music</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>sandbox</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>soundtrack</category><category>soundtracks</category><category>square</category><category>square-enix</category><category>superhero</category><category>superheroes</category><category>telon</category><category>the-chronicles-of-spellborn</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 21 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online redesigns radial menu for Odyssey]]></title><link>http://massively.joystiq.com/2013/05/21/eve-online-redesigns-radial-menu-for-odyssey/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/21/eve-online-redesigns-radial-menu-for-odyssey/</guid><comments>http://massively.joystiq.com/2013/05/21/eve-online-redesigns-radial-menu-for-odyssey/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/subscription/" rel="tag">Subscription</a></p><div><a href="http://massively.joystiq.com/2013/05/21/eve-online-redesigns-radial-menu-for-odyssey/"><img alt="EVE Online redesigns radial menu for Odyssey" data-src-height="221" data-src-width="225" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/radial.jpg" style="padding-right: 10px; float: left;" /></a>In looking to trim down some of the menu bloat for <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> <em><a href="http://massively.joystiq.com/tag/odyssey">Odyssey</a></em> expansion, <a href="http://massively.joystiq.com/tag/CCP-Games/">CCP Games</a> is resurrecting and redesigning the radial menu to be a "silver bullet" for this issue.</div>
<br />
The updated radial menu will be connected to the underutilized left mouse button and is confined to eight segments that will change depending on what the user is clicking. <a href="http://community.eveonline.com/news/dev-blogs/new-radial-menu">The studio wrote up a blog post</a> on the subject, promising that the redesign is intuitive and will result in faster access to relevant commands.<br />
<br />
Initially, the radial menu upgrade will be for ship flight only, although CCP is willing to expand its domain if players find it useful. This feature is currently available on the test server.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/21/eve-online-redesigns-radial-menu-for-odyssey/">EVE Online redesigns radial menu for Odyssey</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 May 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/21/eve-online-redesigns-radial-menu-for-odyssey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20578355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/21/eve-online-redesigns-radial-menu-for-odyssey/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://community.eveonline.com/news/dev-blogs/new-radial-menu" target="_blank">Radial menu redesign</a><!--//--></li></ul></p>]]></description><category>ccp</category><category>ccp-games</category><category>dev-blog</category><category>dev-diary</category><category>eve</category><category>eve-online</category><category>internet-spaceships</category><category>menu</category><category>menus</category><category>odyssey</category><category>radial-menu</category><category>sandbox</category><category>sci-fi</category><category>spreadsheets-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 21 May 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 249: Captain Grumpypants]]></title><link>http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/</guid><comments>http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/"><img alt="Massively Speaking Episode 249 " data-src-height="330" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/dust-1368980568.jpg" /></a></div>
When a subscription MMO goes free-to-play, there's always a circus atmosphere surrounding it. The studios use it as an excuse to enjoy a "second launch," players pour out opinions on all sides, and new folks wander into the danger zone out of sheer curiosity.<br />
<br />
It's not just about F2P on this week's <a href="http://massively.joystiq.com/category/Massively-Speaking/">Massively Speaking</a>; we have game launches, layoffs, previews, and tons of reader mail to cover. Will we have the words to do it? Or will we just end the podcast humming informatively? Jef's on it today, so there definitely will be a song and dance number at some point!<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<br />
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Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/" rel="bookmark">Continue reading <em>Massively Speaking Episode 249: Captain Grumpypants</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/">Massively Speaking Episode 249: Captain Grumpypants</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 May 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20575157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/21/massively-speaking-episode-249-captain-grumpypants/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>brant</category><category>brianna-royce</category><category>captain-grumpypants</category><category>featured</category><category>humor</category><category>jef-reahard</category><category>justin-olivetti</category><category>massively-speaking</category><category>opinion</category><category>podcast</category><category>podcasting</category><category>podcasts</category><enclosure url="http://massively.joystiq.com/podcasts/05-21-13-massively-E249.mp3" length="68257067" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 21 May 2013 15:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 249</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:11:15</itunes:duration><itunes:keywords>podcast</itunes:keywords></item><item><title><![CDATA[Guild Wars 2 prepares for Southsun showdown]]></title><link>http://massively.joystiq.com/2013/05/20/guild-wars-2-prepares-for-southsun-showdown/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/20/guild-wars-2-prepares-for-southsun-showdown/</guid><comments>http://massively.joystiq.com/2013/05/20/guild-wars-2-prepares-for-southsun-showdown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/20/guild-wars-2-prepares-for-southsun-showdown/"><img alt="Guild Wars 2 prepares for Southsun showdown" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/canach.jpg" /></a></div>
The big baddie of <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2's</em></a> recent living story <a href="https://www.guildwars2.com/en/the-game/releases/may-28-2013/">has been called out</a>. He's Canach, a renegade who thinks that that the answer to every urban planning problem is "more monsters." The Sylvari is behind a plot to use the creatures of Southsun to free settlers from the grasp of the Consortium.<br />
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A showdown with Canach is set to happen when the next chapter of the game's living story rolls out on May 28. The update, titled Last Stand at Southsun, will contain a solo dungeon where players will go mano-a-planto with Canach. <a href="http://massively.joystiq.com/tag/arenanet">ArenaNet</a> says that those who defeat Canach will then open up new group content to tackle.<br />
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Other changes on deck include a zone-stomping monster and plenty of changes to world-vs.-world content. Southsun living story events, achievements, and rewards will be available until June 11th.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/20/guild-wars-2-prepares-for-southsun-showdown/">Guild Wars 2 prepares for Southsun showdown</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/20/guild-wars-2-prepares-for-southsun-showdown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20576713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/20/guild-wars-2-prepares-for-southsun-showdown/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="https://www.guildwars2.com/en/the-game/releases/may-28-2013/" target="_blank">Last Stand at Southsun</a><!--//--></li></ul></p>]]></description><category>anet</category><category>arenanet</category><category>buy-to-play</category><category>canach</category><category>event</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>in-game-event</category><category>last-stand-at-southsun</category><category>living-story</category><category>ncsoft</category><category>southsun</category><category>southsun-cove</category><category>world-vs-world</category><category>wvw</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 20 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Elder Scrolls Online elaborates on crafting and exploration]]></title><link>http://massively.joystiq.com/2013/05/20/elder-scrolls-online-elaborates-on-crafting-and-exploration/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/20/elder-scrolls-online-elaborates-on-crafting-and-exploration/</guid><comments>http://massively.joystiq.com/2013/05/20/elder-scrolls-online-elaborates-on-crafting-and-exploration/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/20/elder-scrolls-online-elaborates-on-crafting-and-exploration/"><img alt="Elder Scrolls Online answers crafting and exploration queries" data-src-height="301" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/crafting.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/zenimax/">ZeniMax</a> scooped up all of the questions that fans had after seeing <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/"><em>The Elder Scrolls Online's</em></a> <a href="http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/">crafting and exploration video</a>, and answered several of the most pressing of them <a href="http://elderscrollsonline.com/en/news/post/2013/05/20/ask-us-anything-gathering-and-exploration">in a new post</a>.<br />
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<em>TESO </em>will feature five crafting professions: weaponsmith, armorsmith, enchanter, alchemist, and provisioner. Of these, players are able to train in two fields so that a robust economy will develop between crafters. While there aren't any recipes in the game, players have multiple avenues to combine ingredients and make the same item. The studio indicated that those who have played previous <em>Elder Scrolls</em> games might have an advantage in knowing familiar plants and crafting ingredients and how they interact.<br />
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Other topics in the AMA include fishing lures, how big your library can get (there's no limit, basically), the use of Mundus Stones, and the difficulty of lockpicking. "Your lockpicking will automatically improve as you level, gradually making chests that were once very difficult to open a much easier prospect. Though your lockpicking skill will increase as you level, the chests you encounter in higher level areas will also be more difficult," ZeniMax explained.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/20/elder-scrolls-online-elaborates-on-crafting-and-exploration/">Elder Scrolls Online elaborates on crafting and exploration</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/20/elder-scrolls-online-elaborates-on-crafting-and-exploration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20576681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/20/elder-scrolls-online-elaborates-on-crafting-and-exploration/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://elderscrollsonline.com/en/news/post/2013/05/20/ask-us-anything-gathering-and-exploration" target="_blank">Ask Us Anything</a><!--//--></li></ul></p>]]></description><category>ama</category><category>ask-me-anything</category><category>ask-us-anything</category><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>community-q-and-a</category><category>crafting</category><category>daggerfall</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>eso</category><category>exploration</category><category>factions</category><category>fishing</category><category>lockpicking</category><category>morrowind</category><category>oblivion</category><category>pvp</category><category>q-and-a</category><category>rvr</category><category>sandbox</category><category>skyrim</category><category>tamriel</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 20 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Rhode Island selling 38 Studios' game assets]]></title><link>http://massively.joystiq.com/2013/05/20/rhode-island-selling-38-studios-game-assets/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/20/rhode-island-selling-38-studios-game-assets/</guid><comments>http://massively.joystiq.com/2013/05/20/rhode-island-selling-38-studios-game-assets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/20/rhode-island-selling-38-studios-game-assets/"><img alt="Rhode Island selling 38 Studios' IP" data-src-height="289" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/amalur.jpg" /></a></div>
Do you have a few million on you and a desire to preserve some gaming history? Then pick up the phone and call Rhode Island, as the state <a href="http://news.providencejournal.com/breaking-news/2013/05/ri-prepares-to-sell-38-studios-video-games-to-help-recover-130-million-debt.html">is getting ready to sell</a> <a href="http://massively.joystiq.com/tag/38-studios">38 Studios'</a> assets, including its games.<br />
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The state is looking to recoup some of it $130 million debt that it fell into once 38 Studios went belly-up. One of Rhode Island's lawyers says there "is interest" in the studio's assets, including concept art, design documents, and computer software. The sale of 38 Studios' IP includes the Amalur franchise, which encompassed the <a href="http://massively.joystiq.com/tag/project-copernicus">Project Copernicus</a> MMO.<br />
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The state is also set <a href="http://www.gamespot.com/news/rhode-island-will-sell-38-studios-ip-6408577">to begin a lawsuit this week</a> against former 38 Studios execs, including founder <a href="http://massively.joystiq.com/tag/curt-schilling">Curt Schilling</a>. The suit claims that the executives did not inform the state when they knew that the studio would have a hard time keeping afloat financially. Schilling has asked the judge to dismiss the suit.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/20/rhode-island-selling-38-studios-game-assets/">Rhode Island selling 38 Studios' game assets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 May 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/20/rhode-island-selling-38-studios-game-assets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20576499/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/20/rhode-island-selling-38-studios-game-assets/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://news.providencejournal.com/breaking-news/2013/05/ri-prepares-to-sell-38-studios-video-games-to-help-recover-130-million-debt.html" target="_blank">Providence Journal</a><!--//-->, <a href="http://www.gamespot.com/news/rhode-island-will-sell-38-studios-ip-6408577" target="_blank">Gamespot</a><!--//--></li></ul></p>]]></description><category>38-studios</category><category>amalur</category><category>amalur-mmo-industry</category><category>assets</category><category>concept-art</category><category>curt-schilling</category><category>game-assets</category><category>ip</category><category>ip-assets</category><category>kingdoms-of-amalur-reckoning</category><category>lawsuit</category><category>project-copernicus</category><category>rhode-island</category><category>riedc</category><category>sale</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 20 May 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: The many lives of Gwen Thackeray]]></title><link>http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/</guid><comments>http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/"><img alt="One Shots Looming death" data-src-height="303" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/one1.jpg" style="width: 530px; height: 303px;" /></a></div>
Hey Gwen, how's it hanging? Find that flute yet? Yeah, don't worry, I'm sure it'll turn up around here somewhere. Don't get too near the river there, girl; those skale have a nasty bite! Say, what's that sulfurous smell in the air? And those distant screams that are drawing nearer at an incredible rate? And a sudden looming premonition that the property values around here are about to take a nosedive?<br />
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Reader Sharvis sent in this <a href="http://www.guildwars.com/"><em>Guild Wars</em></a> picture with a modicum of pity: "Here is Gwen moments before the Searing. Poor girl."<br />
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Don't feel too sorry for her, Sharvis! She gets an entire expansion, after all!<p><a href="http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/" rel="bookmark">Continue reading <em>One Shots: The many lives of Gwen Thackeray</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/">One Shots: The many lives of Gwen Thackeray</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 May 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20559261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/19/one-shots-the-many-lives-of-gwen-thackeray/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>activision</category><category>anet</category><category>arenanet</category><category>blizzard</category><category>blizzard-entertainment</category><category>bring-back-one-shots</category><category>buy-to-play</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>fantasy</category><category>galleries</category><category>gallery</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw2</category><category>internet-spaceships</category><category>ncsoft</category><category>one-shots</category><category>pics-or-it-didnt-happen</category><category>reader-screenshots</category><category>reader-submissions</category><category>sandbox</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>spreadsheets-online</category><category>user-submissions</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 19 May 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Why do you play an anthropomorphic race?]]></title><link>http://massively.joystiq.com/2013/05/19/the-daily-grind-why-do-you-play-an-anthropomorphic-race/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/19/the-daily-grind-why-do-you-play-an-anthropomorphic-race/</guid><comments>http://massively.joystiq.com/2013/05/19/the-daily-grind-why-do-you-play-an-anthropomorphic-race/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/19/the-daily-grind-why-do-you-play-an-anthropomorphic-race/"><img alt="The Daily Grind Why do you play an anthropomorphic race" data-src-height="301" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/froglok.jpg" /></a></div>
<a href="http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/">A Daily Grind discussion last week</a> on MMO races that we detest got me thinking about anthropomorphic races -- you know, the animals-on-hind-legs dudes and dudettes. The <a href="http://massively.joystiq.com/tag/froglok/">frog-people</a>. The <a href="http://massively.joystiq.com/tag/tauren/">cow-people</a>. The <a href="http://massively.joystiq.com/tag/cathar/">cat-people</a>. The <a href="http://massively.joystiq.com/tag/worgen/">wolf-people</a>. The <a href="http://vanguard.wikia.com/wiki/Kurashasa">leopard-people</a>. The <a href="http://massively.joystiq.com/tag/ratonga/">rat-people</a>. The <a href="http://massively.joystiq.com/tag/sarnak">lizard-people</a>. The <a href="http://massively.joystiq.com/2011/10/27/eligium-launches-website-and-reveals-panda-monks-really/">panda-people</a>. Really, the sky's the limit when you can turn any animal into a humanoid playable race. I'm only disappointed that we haven't seen platypus-people or manatee-people yet in MMOs.<br />
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Without bringing the "imaginary racism" this time, I'm genuinely curious what propels people to play an anthropomorphic race. The easy jab would be to say that it's just catering to the furries out there, but I think that's not universally true. What's the appeal of playing a dog-person? It can't just be racials such as "mark your territory" and "excess slobber."<br />
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So I want to hear from the folks who play one of these races and hear what your reason is for picking an animal-humanoid character. Don't be defensive. I'm not attacking you; I'm merely curious. Is it the road less traveled? Is it an affection you have for a particular animal? Is it a rebellion against the boring fantasy races out there?<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/19/the-daily-grind-why-do-you-play-an-anthropomorphic-race/">The Daily Grind: Why do you play an anthropomorphic race?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/19/the-daily-grind-why-do-you-play-an-anthropomorphic-race/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566131/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/19/the-daily-grind-why-do-you-play-an-anthropomorphic-race/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>caitlin</category><category>cathar</category><category>daily-grind</category><category>froglok</category><category>kurasasha</category><category>opinion</category><category>pandaran</category><category>race</category><category>races</category><category>ratonga</category><category>sarnak</category><category>tauren</category><category>tdg</category><category>the-daily-grind</category><category>worgen</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 19 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Guild Wars 2 gives voice to the Consortium]]></title><link>http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium/</guid><comments>http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium"><img alt="Guild Wars 2 puts a voice to the Consortium" data-src-height="287" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wish.jpg" /></a></div>
"The Consortium is neither good nor evil. The Consortium is capitalist," <a href="http://massively.joystiq.com/tag/arenanet">ArenaNet</a> Narrative Designer <a href="http://massively.joystiq.com/tag/Scott-McGough/">Scott McGough</a> begins as he introduces this faction to gamers in a new video. If you've been playing <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2's</em></a> new living world content in Southsun Cove, then you've undoubtedly bumped into one or two of the representatives from this firm.<br />
<br />
McGough explains that the Consortium is angling to be a competitor to the Black Lion Trading Company, and that means selling people all sorts of feel-good products that they want and need. They also appeared to be the savior of the refugees from the previous living story, offering the dispossessed a place to live and work. Unfortunately for the settlers, the Consortium is not prepared to let them go any time soon, and Southsun Cove is a much more dangerous place to live than the Consortium realized.<br />
<br />
Check out the backstory video for the Consortium after the jump!<p><a href="http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium/" rel="bookmark">Continue reading <em>Guild Wars 2 gives voice to the Consortium</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium/">Guild Wars 2 gives voice to the Consortium</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574939/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/18/guild-wars-2-gives-voice-to-the-consortium/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a target="_blank" href="https://www.guildwars2.com/en/news/video-meet-the-consortium/">Meet the Consortium</a><!--//--></li></ul></p>]]></description><category>anet</category><category>arenanet</category><category>buy-to-play</category><category>consortium</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>living-story</category><category>lore</category><category>ncsoft</category><category>scott-mcgough</category><category>southsun-cove</category><category>the-consortium</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 18 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Six reasons LotRO's Lore-masters rock]]></title><link>http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/</guid><comments>http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock"><img alt="The Road to Mordor Six reasons why Loremasters rock" data-src-height="348" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/lm1.jpg" /></a></div>
In my <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> career, I've played two classes far more than any others: the Captain and the Lore-master. Both scratch that "pet class" itch that I have in MMOs, both are quite group-friendly, and both seem to be somewhat unorthodox picks (at least compared to the plague of Hunters and Champions infecting the game).<br />
<br />
I'll leave a discussion about Captains for another time, but today I felt like talking about the strangeness that is the Lore-master. It's such a unique class in feel and execution, and it's captivated me such that I'm actually leveling up my second Lore-master because I was dissatisfied with the way I handled my first one.<br />
<br />
Maybe you've never tried one. Maybe you picked one up and just couldn't get a feel for what it was supposed to do. I'll admit that the LM is an acquired taste, partially because its skillset is all over the map and it doesn't settle into an expected template. However, it may just be the coolest class in the game. Here are six reasons why.<p><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/" rel="bookmark">Continue reading <em>The Road to Mordor: Six reasons LotRO's Lore-masters rock</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/">The Road to Mordor: Six reasons LotRO's Lore-masters rock</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20547728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/18/the-road-to-mordor-six-reasons-lotros-lore-masters-rock/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>class</category><category>class-review</category><category>classes</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>lm</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lore-master</category><category>lore-masters</category><category>lotro</category><category>opinion</category><category>pet</category><category>pet-class</category><category>road-to-mordor</category><category>the-road-to-mordor</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 18 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Star Trek Online fulfills its promise to Klingon players]]></title><link>http://massively.joystiq.com/2013/05/17/star-trek-online-fulfills-its-promise-to-klingon-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/star-trek-online-fulfills-its-promise-to-klingon-players/</guid><comments>http://massively.joystiq.com/2013/05/17/star-trek-online-fulfills-its-promise-to-klingon-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/star-trek-online-fulfills-its-promise-to-klingon-players/"><img alt="Star Trek Online fulfills its promise to Klingon players" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/klingon.jpg" /></a></div>
Klingon Defense Force players who have been crying out for years for a significant update to their unfinished faction will have their prayers answered when <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online's</em></a> <a href="http://massively.joystiq.com/tag/legacy-of-romulus"><em>Legacy of Romulus</em></a> expansion releases next week. <a href="http://massively.joystiq.com/tag/cryptic">Cryptic</a> <a href="http://sto.perfectworld.com/blog/?p=892951">posted a blog</a> telling these gamers that they have not been forgotten but will be vindicated with a complete experience from level 1 to 50.<br />
<br />
"It was always promised that if <em>Star Trek Online</em> was ever going to add a third faction, we would make sure that Klingons would get expanded content first (or at the same time). With <em>Legacy of Romulus</em> adding Romulans as a playable faction, it was a matter of honor that the Klingons get their own content from level 1 to 50," Cryptic wrote.<br />
<br />
The devs give slight spoilers to the new, reworked, and revised content that Klingons will be experiencing, such as how players will get their first starship and what iconic locations they'll be visiting (hint: a certain prison planet from Star Trek VI will come into play). The studio is also adding a pair of new KDF ships to the store when the expansion hits.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/star-trek-online-fulfills-its-promise-to-klingon-players/">Star Trek Online fulfills its promise to Klingon players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/star-trek-online-fulfills-its-promise-to-klingon-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/star-trek-online-fulfills-its-promise-to-klingon-players/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://sto.perfectworld.com/blog/?p=892951" target="_blank">Klingon post</a><!--//--></li></ul></p>]]></description><category>cryptic</category><category>cryptic-studios</category><category>dev-diary</category><category>dev-post</category><category>expansion</category><category>f2p</category><category>free-to-play</category><category>kdf</category><category>klingon</category><category>klingon-defense-force</category><category>klingons</category><category>legacy-of-romulus</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>remus</category><category>romulus</category><category>sci-fi</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 17 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Take a gander at Final Fantasy XIV's character customization possibilities]]></title><link>http://massively.joystiq.com/2013/05/17/take-a-gander-at-final-fantasy-xivs-character-customization-pos/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/take-a-gander-at-final-fantasy-xivs-character-customization-pos/</guid><comments>http://massively.joystiq.com/2013/05/17/take-a-gander-at-final-fantasy-xivs-character-customization-pos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/subscription/" rel="tag">Subscription</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/take-a-gander-at-final-fantasy-xivs-character-customization-pos/"><img alt="Take a gander at Final Fantasy XIV's character customization possibilities" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/whiskers.jpg" /></a></div>
The team at <a href="http://massively.joystiq.com/tag/square-enix/">Square-Enix</a> has a treat for fans eagerly awaiting <a href="http://massively.joystiq.com/category/final-fantasy-xiv"><em>Final Fantasy XIV: A Realm Reborn</em></a> today: several screenshots showing off the possibilities that await <a href="http://na.finalfantasyxiv.com/blog/post/335">in the updated character creation tool</a>.<br />
<br />
Several interesting looks are on display here, including vibrant hair color, hair styles, tattoos, long hair for females, plenty of sliders, and new colors for eyes. Check out these radical looks in the gallery below!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/">Final Fantasy XIV: A Realm Reborn screenshots and concept art</a></strong></p><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888613"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c1-1368815773_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888614"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c2-1368815775_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888615"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c3-1368815777_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888616"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c4-1368815778_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888617"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c5-1368815780_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/take-a-gander-at-final-fantasy-xivs-character-customization-pos/">Take a gander at Final Fantasy XIV's character customization possibilities</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/take-a-gander-at-final-fantasy-xivs-character-customization-pos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/take-a-gander-at-final-fantasy-xivs-character-customization-pos/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://na.finalfantasyxiv.com/blog/post/335" target="_blank">Official blog</a><!--//--></li></ul></p>]]></description><category>character-creation</category><category>console</category><category>consoles</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>gallery</category><category>red-eyes</category><category>screenshots</category><category>square</category><category>square-enix</category><category>tattoos</category><category>whiskers</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 17 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[RIFT gives a sneak peek at F2P item shop]]></title><link>http://massively.joystiq.com/2013/05/17/rift-gives-a-sneak-peek-at-f2p-item-shop/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/rift-gives-a-sneak-peek-at-f2p-item-shop/</guid><comments>http://massively.joystiq.com/2013/05/17/rift-gives-a-sneak-peek-at-f2p-item-shop/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/rift-gives-a-sneak-peek-at-f2p-item-shop/"><img alt="RIFT gives a sneak peek at F2P item shop" data-src-height="302" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/riftstore.jpg" /></a></div>
What will <a href="http://massively.joystiq.com/category/rift"><em>RIFT's</em></a> <a href="http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/">free-to-play version</a> look like? While we won't get to see it in action until the game makes the transition on June 12th, <a href="http://massively.joystiq.com/tag/Trion-Worlds/">Trion Worlds</a> <a href="http://forums.riftgame.com/rift-general-discussions/general-discussion/358993-wip-first-look-rift-store.html">has posted a screenshot</a> of the new item store and some of its offerings for players to peruse.<br />
<br />
The store screenshot includes a preview pane of a character wearing a fancy outfit and a top hat, as well as a list of several items. These include 30-day patron pass, faction changing scroll, character rename scroll, rename guild scroll, transfiguration bauble, rune unsocketing apparatus, and planar essence removal device. Later on in the thread, the studio <a href="http://forums.riftgame.com/rift-general-discussions/general-discussion/358993-wip-first-look-rift-store-5.html#post4247518">posted a picture of a different cosmetic outfit</a> being worn by a female character.<br />
<br />
To "ensure a successful transition," <a href="http://forums.riftgame.com/official-rift-news/news-announcements/358844-free-play-subscriber-survey-going-out.html">Trion has sent out surveys</a> to all current subscribers about the free-to-play switch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/rift-gives-a-sneak-peek-at-f2p-item-shop/">RIFT gives a sneak peek at F2P item shop</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/rift-gives-a-sneak-peek-at-f2p-item-shop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/rift-gives-a-sneak-peek-at-f2p-item-shop/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://forums.riftgame.com/official-rift-news/news-announcements/358844-free-play-subscriber-survey-going-out.html" target="_blank">Survey notice</a><!--//-->, <a href="http://forums.riftgame.com/rift-general-discussions/general-discussion/358993-wip-first-look-rift-store.html" target="_blank">Item store first look</a><!--//--></li><li>Via: <a href="http://rift.junkiesnation.com/2013/05/17/trion-offers-wip-preview-of-the-rift-item-store/" target="_blank">RIFT Junkies</a><!--//--></via></ul></p>]]></description><category>cash-shop</category><category>conquest</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>item-store</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>top-hat</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 17 May 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[ArenaNet ceases Guild Wars 1 live development, automates game]]></title><link>http://massively.joystiq.com/2013/05/17/arenanet-ceases-guild-wars-live-development-automates-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/arenanet-ceases-guild-wars-live-development-automates-game/</guid><comments>http://massively.joystiq.com/2013/05/17/arenanet-ceases-guild-wars-live-development-automates-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/arenanet-ceases-guild-wars-live-development-automates-game/"><img alt="ArenaNet ceases Guild Wars live development, automates game" data-src-height="328" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/gw002.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars 1</em></a> has seen the end of an era of live development today, as <a href="http://massively.joystiq.com/tag/ArenaNet/">ArenaNet</a> <a href="http://www.guildwars.com/players/">stated that it is switching the game over to automation</a>. The studio said that players should not expect any further content other than the systems being put into place to keep the game running on auto-pilot for the foreseeable future.<br />
<br />
"Over time, our focus has shifted to updates that not only help maintain <em>Guild Wars</em> but help the game maintain itself," ArenaNet posted. "With this focus in mind, we'll no longer be releasing any new content for the live game except in support of automation. Our goal is to get the game to a place where it can continue to run and be available to all of our fans. We have a lot of love for <em>Guild Wars </em>-- it's the game that made us what we are today -- and we want to continue sharing it with everyone!"<br />
<br />
Tournaments, events, and birthday prizes will be moved over to automation during this transition. The studio said that automating the game will keep it running longer and that it will keep a live team on <em>Guild Wars</em> to handle critical fixes and troubleshooting.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/arenanet-ceases-guild-wars-live-development-automates-game/">ArenaNet ceases Guild Wars 1 live development, automates game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/arenanet-ceases-guild-wars-live-development-automates-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/arenanet-ceases-guild-wars-live-development-automates-game/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a target="_blank" href="http://www.guildwars.com/players/">Automation notice</a><!--//--></li></ul></p>]]></description><category>anet</category><category>arenanet</category><category>automating</category><category>automation</category><category>birthday-prizes</category><category>breaking</category><category>fantasy</category><category>guild-wars</category><category>gw</category><category>live-development</category><category>live-team</category><category>maintenance-mode</category><category>ncsoft</category><category>tournaments</category><category>weekend-events</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 17 May 2013 14:30:00 EST</pubDate></item><item><title><![CDATA[Marvel Heroes prepares for the end at the beginning]]></title><link>http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/</guid><comments>http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/"><img alt="Marvel Heroes prepares for the end at the beginning" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/m1.jpg" /></a></div>
With early access to <em><a href="https://marvelheroes.com">Marvel Heroes</a></em> coming on May 28th and the actual launch a few days later on June 4th, the <a href="http://massively.joystiq.com/tag/gazillion-entertainment">Gazillion</a> team is on super-high alert. CEO <a href="http://massively.joystiq.com/tag/david-brevik">David Brevik</a> talked with us about the final additions that the team is putting in place, saying that most of the features are complete at this point.<br />
<br />
Brevik most wanted to talk about <a href="http://massively.joystiq.com/category/marvel-heroes/"><em>Marvel Heroes'</em></a> endgame. Interestingly enough, the main PvE story will take your character only about halfway to the level 60 cap. After that, Gazillion expects players to fully rely on a robust endgame to finish the journey.<br />
<br />
The endgame is made up of three primary PvE activities (in addition to PvP): daily missions, group challenges, and survival challenges. Daily missions, which can be soloed or done in a group, are unlocked in a chain. The five-man group challenges only have a single entry at this point, although there are several variations on that challenge. Then the survival challenges can take groups of 10 to 15 players and pit them against waves of increasingly difficult foes. Difficulty for these wave battles can be lowered by grabbing shards and defeating enemies, and depending on how well your team performs, the boss could be a pushover or insanely tough. Gazillion is placing a premium on randomness and variety to keep things fresh, so don't expect all similar-looking mobs to actually be the same!<br />
<br />
Read on for all of the last-minute changes that players will encounter when they take on their superhero personae next month!<p><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/" rel="bookmark">Continue reading <em>Marvel Heroes prepares for the end at the beginning</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/">Marvel Heroes prepares for the end at the beginning</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20572515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/16/marvel-heroes-prepares-for-the-end-at-the-beginning/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>action</category><category>action-mmo</category><category>cable</category><category>david-brevik</category><category>endgame</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>gazillion</category><category>gazillion-entertainment</category><category>iron-man</category><category>marvel</category><category>marvel-heroes</category><category>marvel-universe</category><category>marvel-universe-online</category><category>muo</category><category>secret-identity</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 16 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[The Elder Scrolls Online wants you to explore everywhere]]></title><link>http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/</guid><comments>http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/"><img alt="The Elder Scrolls Online wants you to explore everything" data-src-height="293" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/church.jpg" /></a></div>
Any RPG player worth his or her salt knows that there are two primary maxims to making it big: explore everywhere and take everything not nailed down. Fortunately, <a href="http://massively.joystiq.com/tag/zenimax">ZeniMax</a> subscribes to this philosophy as well, which is why the team has placed an emphasis on exploration and loot-gobbling in <a href="http://massively.joystiq.com/category/the-elder-scrolls-online"><em>The Elder Scrolls Online</em></a>.<br />
<br />
In a new video, Creative Director <a href="http://massively.joystiq.com/tag/paul-sage">Paul Sage</a> shows how players can loot all manner of goods in the world and then use those items for crafting. He also points out how the world will be populated with readable books, fishable areas, hidden chests, and ability-boosting stones. So if you were wondering if it's OK to rob a church in <em>TESO</em>, the following video should assure you that it's more than fine -- it's encouraged.<p><a href="http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/" rel="bookmark">Continue reading <em>The Elder Scrolls Online wants you to explore everywhere</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/">The Elder Scrolls Online wants you to explore everywhere</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 May 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20572612/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/16/the-elder-scrolls-online-wants-you-to-explore-everywhere/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.bethblog.com/2013/05/16/eso-gathering-and-exploration-video/" target="_blank">Bethesda Blog</a><!--//--></li></ul></p>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>crafting</category><category>daggerfall</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>eso</category><category>exploration</category><category>factions</category><category>lockpicking</category><category>looting</category><category>morrowind</category><category>oblivion</category><category>paul-sage</category><category>pvp</category><category>rvr</category><category>sandbox</category><category>skyrim</category><category>tamriel</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>video</category><category>world</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 16 May 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[Get your epeen on with these new Final Fantasy XIV screenies]]></title><link>http://massively.joystiq.com/2013/05/15/get-your-epeen-on-with-these-new-final-fantasy-xiv-screenies/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/get-your-epeen-on-with-these-new-final-fantasy-xiv-screenies/</guid><comments>http://massively.joystiq.com/2013/05/15/get-your-epeen-on-with-these-new-final-fantasy-xiv-screenies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/subscription/" rel="tag">Subscription</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/get-your-epeen-on-with-these-new-final-fantasy-xiv-screenies/"><img alt="Get your epeen on with these new Final Fantasy XIV screenies" data-src-height="348" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/epeen.jpg" /></a></div>
My, that's a large... sword that you're holding at a very interesting angle, there. Compensating for something, perhaps? Maybe it's impotence caused by the long wait until <a href="http://massively.joystiq.com/category/final-fantasy-xiv"><em>Final Fantasy XIV: A Realm Reborn</em></a> comes to a home PC or PS3 near you?<br />
<br />
Then we have the cure! No, it's not a little blue pill; it's a new gallery full of <em>FFXIV </em>screenshots and concept art from the upcoming reboot. Check them out and feel assured that your epeen will once again be in action.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/">Final Fantasy XIV: A Realm Reborn screenshots and concept art</a></strong></p><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888613"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c1-1368815773_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888614"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c2-1368815775_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888615"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c3-1368815777_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888616"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c4-1368815778_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/final-fantasy-xiv-a-realm-reborn-screenshots-and-concept-art/#5888617"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/c5-1368815780_thumbnail.jpg" alt="" title="" /></a></div><br />
[Source: Square-Enix]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/get-your-epeen-on-with-these-new-final-fantasy-xiv-screenies/">Get your epeen on with these new Final Fantasy XIV screenies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/get-your-epeen-on-with-these-new-final-fantasy-xiv-screenies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20570708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/get-your-epeen-on-with-these-new-final-fantasy-xiv-screenies/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>concept-art</category><category>console</category><category>consoles</category><category>e-peen</category><category>epeen</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>gallery</category><category>screenshots</category><category>square</category><category>square-enix</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 15 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Unicorn poop, beer cans, and housing dungeons: WildStar's Jeremy Gaffney preps us for closed beta 2]]></title><link>http://massively.joystiq.com/2013/05/15/unicorn-poop-beer-cans-and-housing-dungeons-wildstars-jeremy/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/unicorn-poop-beer-cans-and-housing-dungeons-wildstars-jeremy/</guid><comments>http://massively.joystiq.com/2013/05/15/unicorn-poop-beer-cans-and-housing-dungeons-wildstars-jeremy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://massively.joystiq.com/category/housing/" rel="tag">Housing</a></p><div style="text-align: center;"><img alt="Unicorn poop, beer cans, and housing dungeons WildStar's Jeremy Gaffney preps us for closed beta 2" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wild1.jpg" style="margin:4px" /></div>
"This is going to be the best game most of us have built in our lives," <a href="http://massively.joystiq.com/tag/Carbine-Studios/">Carbine Studios</a> Executive Producer <a href="http://massively.joystiq.com/tag/Jeremy-Gaffney/">Jeremy Gaffney</a> said bluntly.<br />
<br />
The game in question, of course, is <a href="http://www.wildstar-online.com/en/"><em>WildStar</em></a>, and it represents Gaffney's 10th or so trip through the beta development chute on the way to release. There's an undeniable note of pride and calm confidence in his voice as he talks about the baby that's growing inside Carbine's womb right now, and he was definitely not shy in opening up about all of the decisions and work the team's made as <a href="http://massively.joystiq.com/category/wildstar/"><em>WildStar</em></a> heads into its second trimester... er, closed beta test.<br />
<br />
Before that, however, Gaffney provided a recap of the first closed beta test. He said that it was pretty limited, with only 2,000 players testing out the lowbie Exile zones. The team moved some of the elder game content down in level so that people could test it out, and developers spent some time doing impromptu Q&amp;A sessions with players in the field. As a result, Carbine is ready to shift over to the Dominion side and greatly expand the beta in size and content. Read on for the full scoop on what the next step will entail.<p><a href="http://massively.joystiq.com/2013/05/15/unicorn-poop-beer-cans-and-housing-dungeons-wildstars-jeremy/" rel="bookmark">Continue reading <em>Unicorn poop, beer cans, and housing dungeons: WildStar's Jeremy Gaffney preps us for closed beta 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/unicorn-poop-beer-cans-and-housing-dungeons-wildstars-jeremy/">Unicorn poop, beer cans, and housing dungeons: WildStar's Jeremy Gaffney preps us for closed beta 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/unicorn-poop-beer-cans-and-housing-dungeons-wildstars-jeremy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20568718/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/unicorn-poop-beer-cans-and-housing-dungeons-wildstars-jeremy/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>addons</category><category>beta</category><category>beta-test</category><category>beta-testing</category><category>carbine</category><category>carbine-studios</category><category>cb2</category><category>closed-beta</category><category>closed-beta-2</category><category>dominion</category><category>dungeon</category><category>featured</category><category>housing</category><category>houston</category><category>interview</category><category>interviews</category><category>jeremy-gaffney</category><category>mods</category><category>ncsoft</category><category>player-housing</category><category>preview</category><category>previews</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>testing</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 15 May 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Kingdom Under Fire II gets 2013 launch window in SE Asia]]></title><link>http://massively.joystiq.com/2013/05/15/kingdom-under-fire-ii-gets-2013-launch-window-in-se-asia/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/kingdom-under-fire-ii-gets-2013-launch-window-in-se-asia/</guid><comments>http://massively.joystiq.com/2013/05/15/kingdom-under-fire-ii-gets-2013-launch-window-in-se-asia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/kingdom-under-fire-ii-gets-2013-launch-window-in-se-asia/"><img alt="Kingdom Under Fire II gets 2013 launch window in SE Asia" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/kingdom.jpg" /></a></div>
It's been a couple of years since we last heard about <a href="http://massively.joystiq.com/tag/Kingdom-Under-Fire-II/"><em>Kingdom Under Fire II</em></a>, so it's good to check in with one of our neighborly MMOs to see... oh hey! <a href="http://steparu.com/news/front-page/1213-kingdom-under-fire-ii-launch-this-year">You're launching</a>! What are the odds that this would happen during a completely random house call?<br />
<br />
OK, so the good news is that <em>Kingdom Under Fire II </em>has been scheduled for a 2013 launch. Unfortunately, the bad news is that so far this release will be limited to Southeast Asia at first. Apparently developer <a href="http://massively.joystiq.com/tag/blueside/">BlueSide</a> wants to see the game in action in that region first before rolling it out elsewhere.<br />
<br />
The title is a combination of action-RPG and real-time strategy, promises battlefields with "thousands" of soldiers fighting at once, and will be launching on the PC and PlayStation 3.<br />
<br />
[Thanks to Steparu for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/kingdom-under-fire-ii-gets-2013-launch-window-in-se-asia/">Kingdom Under Fire II gets 2013 launch window in SE Asia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/kingdom-under-fire-ii-gets-2013-launch-window-in-se-asia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20570534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/kingdom-under-fire-ii-gets-2013-launch-window-in-se-asia/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://steparu.com/news/front-page/1213-kingdom-under-fire-ii-launch-this-year" target="_blank">Steparu.com</a><!--//--></li></ul></p>]]></description><category>asia</category><category>beta</category><category>blueside</category><category>hangame</category><category>kingdom-under-fire</category><category>Kingdom-Under-Fire-2</category><category>Kingdom-Under-Fire-II</category><category>kuf</category><category>kuf-ii</category><category>kuf2</category><category>large-scale-battlefield</category><category>launch</category><category>launch-window</category><category>mmorts</category><category>playstation-3</category><category>Playstation3</category><category>ps3</category><category>release-window</category><category>rts</category><category>se-asia</category><category>southeast-asia</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 15 May 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Neverwinter Days: The 14 guides you need to read]]></title><link>http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/</guid><comments>http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a>, <a href="http://massively.joystiq.com/category/neverwinter-days/" rel="tag">Neverwinter Days</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/"><img alt="Neverwinter Days The 14 guides you need to read" data-src-height="311" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/never2.jpg" /></a></div>
I've had a strange start with <a href="http://nw.perfectworld.com"><em>Neverwinter</em></a>, to be honest. While I did get in on the 25th with the early-early crowd, shortly thereafter I had to boogie on off to a vacation that canceled out eight days of soft launch gaming time. So even though I got an early start, I'm probably behind many of you -- even those who started on the 30th.<br />
<br />
That's OK; I'm not in a rush. I'm not the type to get into a speed race or feel the compulsion to become an instant expert by the end of week one. My experience so far has been feeling out what <a href="http://massively.joystiq.com/category/neverwinter"><em>Neverwinter</em></a> has to offer, mostly by going through the solo quest line, participating in skirmishes, and queuing up for dungeon runs when time permits. And I'm enjoying myself so far, although I still have that "slightly lost" feeling that comes with exploring a brand-new MMO. I need to learn how to create Foundry missions and I haven't even touched professions yet.<br />
<br />
Maybe you're like me. Maybe you assume that everyone already knows the ins and outs of the game as though he's been playing it for years, while you're an ignorant noob wandering the streets. I don't think you're alone if that's the case, and to help both you and me out, I've done some research to find the top 14 most helpful threads, sites, and articles that all fledgling <em>Neverwinter</em> adventurers should at least skim over.<p><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/" rel="bookmark">Continue reading <em>Neverwinter Days: The 14 guides you need to read</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/">Neverwinter Days: The 14 guides you need to read</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20562184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/neverwinter-days-the-14-guides-you-need-to-read/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>advice</category><category>classes</category><category>companions</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>dungeons-and-dragons</category><category>f2p</category><category>fantasy</category><category>featured</category><category>foundry</category><category>free-to-play</category><category>guide</category><category>guides</category><category>help</category><category>neverwinter</category><category>neverwinter-days</category><category>neverwinter-nights</category><category>opinion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>PGC</category><category>player-generated-content</category><category>professions</category><category>pwe</category><category>the-foundry</category><category>tip</category><category>tips</category><category>tricks</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 15 May 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Which game has the best character animations?]]></title><link>http://massively.joystiq.com/2013/05/15/the-daily-grind-which-game-has-the-best-character-animations/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/the-daily-grind-which-game-has-the-best-character-animations/</guid><comments>http://massively.joystiq.com/2013/05/15/the-daily-grind-which-game-has-the-best-character-animations/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/the-daily-grind-which-game-has-the-best-character-animations/"><img alt="The Daily Grind Which game has the best character animations" data-src-height="305" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/ws-moveinterview-epl-509-1368447091.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/animation/">Character animations</a> seem to be only noticed when they don't come off right. It's often a matter of subjective opinion whether or not these animations are pleasing or jarring, of course, but the fact remains that animations that don't meet players' standards are the target of long, long-winded rants.<br />
<br />
I try to give credit where credit is due. MMOs that show off fluid, good-looking animations are deserving of praise. For me, the litmus test is whether or not <a href="http://massively.joystiq.com/tag/jumping/">a game can portray jumping</a> in a natural way. That's harder than you'd think; I've seen so many titles that have characters jumping with stiff spines, awkward arm angles, or the grace of a boiled squash.<br />
<br />
So instead of lambasting games for bad animations, let's focus on those that pull off natural- and good-looking animations today. Seriously, it's going to be tough for some of you to put a lid on the negativity, but I believe in you. Which game has the best character animations?<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/the-daily-grind-which-game-has-the-best-character-animations/">The Daily Grind: Which game has the best character animations?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/the-daily-grind-which-game-has-the-best-character-animations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20563925/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/the-daily-grind-which-game-has-the-best-character-animations/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>animation</category><category>animations</category><category>character-animation</category><category>character-animations</category><category>daily-grind</category><category>jumping</category><category>opinion</category><category>squash</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 15 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Jukebox Heroes: Defiance's soundtrack]]></title><link>http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/</guid><comments>http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a>, <a href="http://massively.joystiq.com/category/jukebox-heroes/" rel="tag">Jukebox Heroes</a>, <a href="http://massively.joystiq.com/category/music/" rel="tag">Music</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/"><img alt="Jukebox Heroes Defiance's soundtrack" data-src-height="279" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/defsound.jpg" /></a></div>
First of all, I wish my first name were a cool animal. <a href="http://massively.joystiq.com/tag/bear-mccreary">Bear McCreary</a> has that on me, so it seems unfair that he's also a geek icon for his work on several beloved TV series (Battlestar Galactica, Eureka, The Walking Dead). And now the guy is composing the soundtrack of one of this spring's hottest MMOs? Where did I go wrong with my life?<br />
<br />
Before I go and change my name to Sugar Glider Olivetti, I guess it's only fair that I put a lid on my hurt ego to give <a href="http://massively.joystiq.com/category/defiance/"><em>Defiance's</em></a> score a fair listen. McCreary was tapped to create the music for both the MMO and the TV series, giving the crossover project a unified sound.<br />
<br />
"I had to make sure that players could hang out in one area for long stretches of time without getting bored by repetitive music," <a href="http://www.bearmccreary.com/#blog/albums/defiance-video-game/">McCreary wrote on his blog</a>. "As a result, melody plays less of a role throughout many of these cues. The real stars of this music are the texture and colors."<br />
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Music has texture <em>and </em>colors? If Bear says it, then it must be. Let's dive in!<p><a href="http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/" rel="bookmark">Continue reading <em>Jukebox Heroes: Defiance's soundtrack</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/">Jukebox Heroes: Defiance's soundtrack</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20560929/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/jukebox-heroes-defiances-soundtrack/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>ark</category><category>ark-hunter</category><category>arkfall</category><category>bear-mccreary</category><category>composer</category><category>composers</category><category>defiance</category><category>featured</category><category>game-music</category><category>jukebox</category><category>jukebox-heroes</category><category>justin-olivetti</category><category>mmo-jukebox</category><category>mmo-music</category><category>mmo-shooter</category><category>music</category><category>opinion</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>soundtrack</category><category>soundtracks</category><category>syfy</category><category>third-person-shooter</category><category>tps</category><category>transmedia-synergy</category><category>trion</category><category>trion-worlds</category><category>tv</category><category>xbox</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 14 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Newbie tips to surviving the DUST 514 experience]]></title><link>http://massively.joystiq.com/2013/05/14/newbie-tips-to-surviving-the-dust-514-experience/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/newbie-tips-to-surviving-the-dust-514-experience/</guid><comments>http://massively.joystiq.com/2013/05/14/newbie-tips-to-surviving-the-dust-514-experience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/newbie-tips-to-surviving-the-dust-514-experience/"><img alt="Newbie tips to surviving the DUST 514 experience" data-src-height="330" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/dust.jpg" /></a></div>
It's <a href="http://massively.joystiq.com/2013/05/14/dust-514-launch-day-roundup/"><em>DUST 514's </em>launch day</a>, and if you've hit dirt with your face more than your combat boots, then you might need a helping hand with <a href="http://massively.joystiq.com/tag/ccp">CCP's</a> MMO shooter. PlayStation Universe has posted a pair of guides to help new players get off to a strong start, and since Massively cares about each and every one of you, we wanted to pass them along so that you don't end up a shallow grave on an alien world.<br />
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The first guide is <a href="http://www.psu.com/a019391/DUST-514-guide-and-beginners-tips">a hodge-podge of beginner's tips</a>, and the second has to do with <a href="http://www.psu.com/a019404/DUST-514--How-to-earn-SP">earning much-needed skill points</a>. "In the early days, we think it's wise to hoard ISK and SP until a time when you're ready to decide on your specialization," the author writes. "Until then, the Militia Gear is good enough."<br />
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Good luck, soldiers! If you have any <a href="http://massively.joystiq.com/category/dust-514/"><em>DUST 514</em></a> tips or tricks that you'd like to pass along to other Massively readers, please do so in the comments.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/newbie-tips-to-surviving-the-dust-514-experience/">Newbie tips to surviving the DUST 514 experience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/newbie-tips-to-surviving-the-dust-514-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20568572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/newbie-tips-to-surviving-the-dust-514-experience/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.psu.com/a019391/DUST-514-guide-and-beginners-tips" target="_blank">Beginner guide</a><!--//-->, <a href="http://www.psu.com/a019404/DUST-514--How-to-earn-SP" target="_blank">How to earn SP</a><!--//--></li></ul></p>]]></description><category>beginners-guide</category><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>fps</category><category>guide</category><category>guides</category><category>hints</category><category>launch</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>release</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>skill-points</category><category>sp</category><category>tips</category><category>tricks</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 14 May 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 248: Duped!]]></title><link>http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/</guid><comments>http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/"><img alt="Massively Speaking Episode 248 " data-src-height="343" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/never1-1368381626.jpg" /></a></div>
Sometimes it's all about the little details in MMOs: How a character moves. How to create billions in gold due to a duping exploit. What goodies the collector's edition will include. Why losing 1.3 million subscribers is "no biggie." And we're nothing if not about the details on <a href="http://massively.joystiq.com/category/Massively-Speaking/">Massively Speaking</a>! Listen to Bree and Justin fact-check in real-time, racing against the clock to stop a terrorist plot to bring down auction houses everywhere!<br />
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Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<br />
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Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/" rel="bookmark">Continue reading <em>Massively Speaking Episode 248: Duped!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/">Massively Speaking Episode 248: Duped!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566059/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/massively-speaking-episode-248-duped/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>brant</category><category>brianna-royce</category><category>featured</category><category>humor</category><category>justin-olivetti</category><category>massively-speaking</category><category>opinion</category><category>podcast</category><category>podcasting</category><category>podcasts</category><enclosure url="http://massively.joystiq.com/podcasts/05-14-13-massively-E248.mp3" length="72" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 14 May 2013 15:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 248</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:15:29</itunes:duration><itunes:keywords>podcast</itunes:keywords></item><item><title><![CDATA[SWTOR customization update goes live]]></title><link>http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/</guid><comments>http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/"><img alt="swtor customization launch trailer" data-src-height="307" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/customization.jpg" /></a></div>
With all of the glamor and glitter, fashion and fame coming to <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a> these days, it must either be a Jem and the Holograms expansion or <a href="http://www.swtor.com/info/news/blog/20130514">Game Update 2.1: Customization</a>. It's the patch that says that it's OK to be a vain, preening peacock as long as you're saving a galaxy far, far away, and it's totally live, like, right now.<br />
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Update 2.1 includes new dye modules, a collection interface, name changes an appearance editor, and the option to play as a member of the Cathar race.<br />
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Check out the update trailer after the break!<p><a href="http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/" rel="bookmark">Continue reading <em>SWTOR customization update goes live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/">SWTOR customization update goes live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20568544/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/swtor-customization-update-goes-live/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.swtor.com/info/news/blog/20130514" target="_blank">Game Update 2.1</a><!--//--></li></ul></p>]]></description><category>2.1</category><category>2.1-update</category><category>bioware</category><category>cathar</category><category>customization</category><category>dye-module</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>game-update-2.1</category><category>jem-and-the-holograms</category><category>lucasarts</category><category>name-changes</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>update-2.1</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 14 May 2013 14:30:00 EST</pubDate></item><item><title><![CDATA[NCsoft clarifies stance on Guild Wars 2 expansion]]></title><link>http://massively.joystiq.com/2013/05/14/ncsoft-clarifies-stance-on-guild-wars-2-expansion/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/ncsoft-clarifies-stance-on-guild-wars-2-expansion/</guid><comments>http://massively.joystiq.com/2013/05/14/ncsoft-clarifies-stance-on-guild-wars-2-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/ncsoft-clarifies-stance-on-guild-wars-2-expansion/"><img alt="NCsoft clarifies stance on Guild Wars 2 expansion" data-src-height="303" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/gw011.jpg" /></a></div>
During <a href="http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/">the most recent NCsoft earnings call</a>, there was a slightly surprising statement regarding a possible expansion for <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2</em></a>. An <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> rep sent Massively an email to clarify what the publisher is thinking in regards to the future of <em>GW2</em>. The statement reads as follows:

<blockquote class="bq-standard">"In regards to your recent post on a <em>Guild Wars 2</em> expansion, there is a slight misunderstanding when interpreting the answer from the NCsoft earnings call. We are considering an expansion, but we are taking a wait-and-see stance. We are evaluating the performance of the game and deciding on when would be the best time to launch an expansion. But right now, our living story approach is very successful in keeping players engaged with new and exciting content. Launching boxed expansions are a great way to package content, but if we can do this on a more regular basis, something we've been doing since launch, it provides players with new content to explore and experience every time they log into the game."</blockquote>
So if you're trying to categorize this, an expansion to<em> Guild Wars 2 </em>should go in the "maybe, possibly, probably, some day, one day, soon, later, never, ignore the man behind the curtain" column.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/ncsoft-clarifies-stance-on-guild-wars-2-expansion/">NCsoft clarifies stance on Guild Wars 2 expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/ncsoft-clarifies-stance-on-guild-wars-2-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20568526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/ncsoft-clarifies-stance-on-guild-wars-2-expansion/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>anet</category><category>arenanet</category><category>buy-to-play</category><category>expansion</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>living-story</category><category>ncsoft</category><category>statement</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 14 May 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[RIFT goes free-to-play, promises 'no tricks, no traps']]></title><link>http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/</guid><comments>http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/"><img alt="RIFT announces freetoplay, " data-src-height="324" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/rift1.jpg" style="margin:4px" /></a></div>
<a href="http://massively.joystiq.com/tag/Trion-Worlds/">Trion Worlds</a> has just announced that fantasy MMO <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> will be headed free-to-play on June 12th. Though former studio reps were once adamant that the game would remain a subscription MMO, the team has apparently decided it can better compete in a F2P world by being F2P. The hybrid model will include an optional sub with fully free content like dungeons and questing; consumables, cosmetics, and even gear will make up the cash shop.<br />
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We asked Creative Director <a href="http://massively.joystiq.com/tag/Bill-Fisher/">Bill Fisher</a> to explain the whys and wherefores of this decision. Check out our interview after the jump!<br />
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[Updated: The <a href="http://www.riftgame.com/en/promo/freetoplay.php">official site has also posted a handy chart</a> to show you what you're getting at different tiers.]<p><a href="http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/" rel="bookmark">Continue reading <em>RIFT goes free-to-play, promises 'no tricks, no traps'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/">RIFT goes free-to-play, promises 'no tricks, no traps'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20567560/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/rift-goes-free-to-play-promises-no-tricks-no-traps/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>bill-fisher</category><category>conquest</category><category>empyreal-assault</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>hybrid</category><category>interview</category><category>interviews</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 14 May 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Browser game market in China 'booming']]></title><link>http://massively.joystiq.com/2013/05/13/browser-game-market-in-china-booming/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/13/browser-game-market-in-china-booming/</guid><comments>http://massively.joystiq.com/2013/05/13/browser-game-market-in-china-booming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/13/browser-game-market-in-china-booming/"><img alt="Browser game market in China 'booming'" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/china.jpg" /></a></div>
If you love to hate on browser-based MMOs and feel as though their time has passed, <a href="http://www.gamasutra.com/view/news/189627/PC_browser_games_going_away_Not_in_China_apparently.php">China might like to have a word or two with you</a>. Sales of browser-based titles in the country have risen substantially in the past two years, increasing 46% in 2011 and 35% in 2012 according to a Taiwanese games company president, whereas client-based MMOs only made a 13% increase in growth in 2012.<br />
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<a href="http://www.xpec.com/">XPEC's</a> <a href="http://massively.joystiq.com/tag/aaron-hsu/">Aaron Hsu</a> said that the figures showed that browser games are far from finished in the region: "I'm not sure about the rest of the world, but the browser game market in mainland China is just booming. It's just like the MMORPG market in 2003, for China. I feel like the Chinese developers have created a new business model for browser games there."<br />
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Due to the success of several lucrative browser games, Chinese developers are actively pursuing the browser -- not mobile -- platform. Hsu recommended that Western developers should concentrate on finding a Chinese publisher or partner to help ease into this different market instead of trying to break in solo.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/13/browser-game-market-in-china-booming/">Browser game market in China 'booming'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/13/browser-game-market-in-china-booming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20567135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/13/browser-game-market-in-china-booming/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.gamasutra.com/view/news/189627/PC_browser_games_going_away_Not_in_China_apparently.php" target="_blank">Gamasutra</a><!--//--></li></ul></p>]]></description><category>aaron-hsu</category><category>browser</category><category>browser-based</category><category>browser-based-mmos</category><category>business-model</category><category>china</category><category>chinese-market</category><category>growth</category><category>mobile</category><category>mobile-games</category><category>mobile-platform</category><category>platform</category><category>world-of-warcraft</category><category>xpec</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 13 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft sales down from last quarter, up from last year]]></title><link>http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/</guid><comments>http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/lineage/" rel="tag">Lineage</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/blade-and-soul/" rel="tag">Blade &amp; Soul</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/"><img alt="NCsoft sales down from last quarter, up from last year" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/ncsoft.jpg" /></a></div>
<a href="http://global.ncsoft.com/global/ir/quarterly.aspx">A recent earnings report</a> suggests that <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft's</a> sales have slipped from Q4 2012 to Q1 2013, although the studio is quick to point out that the showing was "solid" particularly when compared to sales from a year ago. While sales were down 35% and net income was down 49% from the last quarter, sales were up 31% and net income was up 322% year-over-year.<br />
<br />
 <em><a href="http://massively.joystiq.com/category/guild-wars-2/">Guild Wars 2</a></em> accounted for 21% of sales in the first quarter, in addition to <a href="http://massively.joystiq.com/category/blade-and-soul"><em>Blade and Soul's</em></a> 9%, <a href="http://massively.joystiq.com/category/aion"><em>Aion's</em></a> 16%, and the usual <a href="http://massively.joystiq.com/category/lineage"><em>Lineage</em></a> cavalcade (<em>Lineage 1</em> represented 38% of sales alone with its subscriptions).<br />
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While 64% of NCsoft's sales were in Korea, only 13% were in North America and 8% in Europe. The decrease in NA and EU contributions was due to "the reduction in <em>Guild Wars 2</em> package sales," according to the report. All of NCsoft's subsidiaries posted drops in sales from last quarter except for NC Taiwan.<br />
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[Update: Also of note in the earnings call is the news that NCsoft's Nah Seong Chan says the company is "<a href="http://www.dualshockers.com/2013/05/12/ncsoft-is-preparing-a-guild-wars-2-expansion/">preparing an expansion pack</a>" but has yet to decide when it might launch. Very interesting news indeed as ArenaNet said as recently as March that it was <a href="http://massively.joystiq.com/2013/03/05/arenanet-not-planning-guild-wars-2-expansions-or-sequels/">not working on an expansion</a>. Thanks to Mike and Robert for the tips!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/">NCsoft sales down from last quarter, up from last year</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/12/ncsoft-sales-down-from-last-quarter-up-from-last-year/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a target="_blank" href="http://global.ncsoft.com/global/ir/quarterly.aspx">NCsoft earnings reports</a><!--//--></li></ul></p>]]></description><category>1q-2013</category><category>aion</category><category>anet</category><category>arenanet</category><category>ascension</category><category>blade-and-soul</category><category>buy-to-play</category><category>classic-mmo</category><category>earnings-report</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw2</category><category>l1</category><category>lineage</category><category>lineage-1</category><category>lineage-2</category><category>lineage-ii</category><category>martial-arts</category><category>martial-arts-mmo</category><category>ncsoft</category><category>ncsoft-korea</category><category>q1-2013</category><category>truly-free</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 12 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Diablo III restores auction house, donates duped proceeds to charity]]></title><link>http://massively.joystiq.com/2013/05/12/diablo-iii-restores-auction-house-donates-duped-proceeds-to-cha/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/12/diablo-iii-restores-auction-house-donates-duped-proceeds-to-cha/</guid><comments>http://massively.joystiq.com/2013/05/12/diablo-iii-restores-auction-house-donates-duped-proceeds-to-cha/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/12/diablo-iii-restores-auction-house-donates-duped-proceeds-to-cha/"><img alt="Diablo III restores auction house, donates duped proceeds to charity" data-src-height="314" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/ah.jpg" /></a></div>
Is there a light at the end of <a href="http://massively.joystiq.com/category/diablo-iii"><em>Diablo III's</em></a> auction house woes? <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard</a> is putting its best foot forward in an attempt to make it so. After <a href="http://massively.joystiq.com/2013/05/08/diablo-iii-gold-dupe-bug-fixed-with-no-rollback/">a nasty gold duping exploit</a> and the subsequent <a href="http://massively.joystiq.com/2013/05/09/diablo-iii-auction-house-down-for-at-least-another-24-hours/">suspension of all services</a>, the <em>Diablo III</em> auction house is back online -- and Blizzard is looking to save face with its return.<br />
<br />
Production Director <a href="http://massively.joystiq.com/tag/john-hight">John Hight</a> <a href="http://us.battle.net/d3/en/forum/topic/8796520380">gave a lengthy explanation</a> of what happened with the situation and why Blizzard responded the way it did. "Only a relatively small number of players had the billions of gold necessary to exploit the bug, and only 415 of those players chose to use this exploit for personal gain," Hight wrote. "We elected not to roll back the servers in the Americas and are instead working to remove duplicated gold from the economy through targeted audits and account actions (as indicated above) without taking away progress that our players rightfully earned."<br />
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Hight said that the studio is donating all proceeds from auctions conducted by dupers to Children's Miracle Network Hospitals.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/12/diablo-iii-restores-auction-house-donates-duped-proceeds-to-cha/">Diablo III restores auction house, donates duped proceeds to charity</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 May 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/12/diablo-iii-restores-auction-house-donates-duped-proceeds-to-cha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/12/diablo-iii-restores-auction-house-donates-duped-proceeds-to-cha/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://us.battle.net/d3/en/forum/topic/8796520380" target="_blank">Diablo III forums</a><!--//--></li></ul></p>]]></description><category>action-rpg</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>bug</category><category>cash-shop</category><category>childrens-miracle-network</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>dupe</category><category>duped-gold</category><category>exploit</category><category>fantasy</category><category>gold-duping</category><category>gothic-fantasy</category><category>john-hight</category><category>multiplayer</category><category>online-multiplayer</category><category>roguelike</category><category>rpg</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 12 May 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: A light in the dark]]></title><link>http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/</guid><comments>http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/"><img alt="One Shots A light in the dark" data-src-height="354" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/o1.jpg" /></a></div>
Reader Andrew is quite impressed with the look of <a href="http://nw.perfectworld.com/"><em>Neverwinter</em></a>, saying that it is visually "amazing!" Without descending into hyperbole, I have to agree. It's a good-looking title with plenty of interesting details if you take the time to stop and smell the corpses.<br />
<br />
Corpses? Well, Andrew is standing in the middle of a whole bunch of dead folks here with his spectral flashlight (AA batteries not included). I wouldn't touch that treasure chest if I were you, Andrew. I'm guessing it might be a mimic. Oh no!<br />
<br />
As we stumble through the dark, what other visions might we encounter in this week's <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a>?<p><a href="http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/" rel="bookmark">Continue reading <em>One Shots: A light in the dark</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/">One Shots: A light in the dark</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 May 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20559181/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/12/one-shots-a-light-in-the-dark/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>action-mmo</category><category>bluehole</category><category>bluehole-studios</category><category>bring-back-one-shots</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>en-masse</category><category>en-masse-entertainment</category><category>eq</category><category>eq1</category><category>everquest</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>neverwinter</category><category>one-shots</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pics-or-it-didnt-happen</category><category>pwe</category><category>reader-screenshots</category><category>reader-submissions</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>tera</category><category>user-submissions</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 12 May 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Which MMO races do you detest?]]></title><link>http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/</guid><comments>http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/"><img alt="The Daily Grind Which races do you detest" data-src-height="289" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/highelf.jpg" /></a></div>
My loathing of <a href="http://massively.joystiq.com/tag/elves/">Elves</a> is not only <a href="http://massively.joystiq.com/2011/08/11/the-perfect-ten-why-elves-are-the-scourge-of-mmos/">well-documented here on Massively</a>, but stretches back to my childhood. I've just never liked them, period. Maybe it's because they're the preppie cool kids in my mind's John Hughes movie, or maybe it's their incredible haughty arrogance and froofy love of flowerwear. In any case, I don't like them, I don't play them, and I feel perfectly fine wishing all manner of humiliating harm upon them. After all, they're pretend and that makes it OK, right?<br />
<br />
So in the tongue-in-cheek spirit of imaginary racism, which pretend species makes your skin crawl in MMOs? Can you not abide by Dwarves no matter what? Do Gnomes irk you? Will your eyes roll out of your head if you see <a href="http://massively.joystiq.com/tag/cathar/">another humanoid cat race</a> invade your gaming space? Let's get our hate on this morning! Whee!<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/">The Daily Grind: Which MMO races do you detest?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20559032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/12/the-daily-grind-which-mmo-races-do-you-detest/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>caithlin</category><category>cathar</category><category>daily-grind</category><category>dwarves</category><category>elf</category><category>elves</category><category>gnomes</category><category>humor</category><category>no-elves</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 12 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: A Wildermore dev chat]]></title><link>http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/</guid><comments>http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/"><img alt="The Road to Mordor A Wildermore dev chat" data-src-height="276" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/road1.jpg" /></a></div>
Snow-covered zones aren't exactly new to <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a>, but the upcoming region of Wildermore is a little bit different than the normal Misty Mountain ski resorts. How so? Well, for one thing, it's not supposed to be snowy at all. So what's up with the premature winter in this area of Rohan -- and what are you, the player, going to do about it?<br />
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That's the basic setup for <a href="http://massively.joystiq.com/tag/update-11/">Update 11: Treachery of the White Hand</a>. The update, which should be going live next week, is what I call the intermission zone: It's the region that <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> adds between expansions to keep veteran players from bouncing off the walls due to boredom. Lothlorien, Enedwaith, and the Great River are past intermission zones, but Wildermore might be the most fascinating one yet.<br />
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Thanks to technical issues, I wasn't able to get a first-hand tour of the new region. Instead, I nabbed a heart-to-heart chat with the devs about the intricacies of Wildermore, the next step of the epic story, and plenty of assorted goodies coming with the update!<p><a href="http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/" rel="bookmark">Continue reading <em>The Road to Mordor: A Wildermore dev chat</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/">The Road to Mordor: A Wildermore dev chat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 11 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20564157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/11/the-road-to-mordor-a-wildermore-dev-chat/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>dev-chat</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>helms-deep</category><category>interview</category><category>interviews</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>opinion</category><category>riders-of-rohan</category><category>road-to-mordor</category><category>ror</category><category>the-road-to-mordor</category><category>turbine</category><category>turbine-entertainment</category><category>update-11</category><category>wildermore</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 11 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Allods Online pops the cork on its second anniversary]]></title><link>http://massively.joystiq.com/2013/05/10/allods-online-pops-the-cork-on-its-second-anniversary/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/10/allods-online-pops-the-cork-on-its-second-anniversary/</guid><comments>http://massively.joystiq.com/2013/05/10/allods-online-pops-the-cork-on-its-second-anniversary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/10/allods-online-pops-the-cork-on-its-second-anniversary/"><img alt="Allods Online pops the cork on its second anniversary" data-src-height="310" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/allods.jpg" /></a></div>
Considering how long <a href="http://massively.joystiq.com/category/allods-online/"><em>Allods Online</em></a> was launched-but-not-officially-launched, we think it's slightly inaccurate to acknowledge <a href="http://massively.joystiq.com/tag/gpotato/">gPotato's</a> claim that this is the title's second anniversary. Still, <a href="http://allods.gpotato.com/news/2013/05/09/join-the-allods-online-anniversary-extravaganza/">any excuse for a party, right</a>? Starting today, <em>Allods Online </em>is featuring plenty of events, giveaways, and store sales to mark the occasion.<br />
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Active players have another shot at taming a free grey wolf or earning a "Noble Hero" costume set during the anniversary. There's also a few special NPCs who will be accepting anniversary coins in exchange for an array of special goodies. If you're of a mind to spend some money, all of the item shops wares <a href="http://allods.gpotato.com/news/2013/05/09/allods-onlines-birthday-sale-20-all-item-shop-items/">are available for 20% off</a> through the 13th.<br />
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GPotato is also giving veteran players 250 premium crystals and an anniversary gift package for those who have been in the game prior to today. The anniversary event goes from now until June 10th.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/10/allods-online-pops-the-cork-on-its-second-anniversary/">Allods Online pops the cork on its second anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/10/allods-online-pops-the-cork-on-its-second-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20565279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/10/allods-online-pops-the-cork-on-its-second-anniversary/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://allods.gpotato.com/news/2013/05/09/join-the-allods-online-anniversary-extravaganza/" target="_blank">Anniversary extravaganza</a><!--//--></li></ul></p>]]></description><category>2nd-anniversary</category><category>allods</category><category>allods-online</category><category>anniversary</category><category>anniversary-event</category><category>astrum-nival</category><category>event</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gala-net</category><category>giveaway</category><category>gpotato</category><category>in-game-event</category><category>mail-ru-games</category><category>mail.ru-games</category><category>mailru-games</category><category>sale</category><category>second-anniversary</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Guild Wars 2's living story takes us back to Southsun Cove]]></title><link>http://massively.joystiq.com/2013/05/10/guild-wars-2s-living-story-takes-us-back-to-southsun-cove/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/10/guild-wars-2s-living-story-takes-us-back-to-southsun-cove/</guid><comments>http://massively.joystiq.com/2013/05/10/guild-wars-2s-living-story-takes-us-back-to-southsun-cove/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/10/guild-wars-2s-living-story-takes-us-back-to-southsun-cove/"><img alt="Guild Wars 2's living story takes us back to Southsun Cove" data-src-height="305" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/guild.jpg" /></a></div>
As the Flame and Frost living story in <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> draws to a close, <a href="http://massively.joystiq.com/tag/arenanet">ArenaNet</a> is gearing up for the next step of its story delivery system. Starting on May 14th, the team will be enticing players to return to Southsun Cove, the location of the controversial <a href="http://massively.joystiq.com/tag/lost-shores/">Lost Shores</a> event.<br />
<br />
 <a href="https://www.guildwars2.com/en/news/living-world-pivot-point/">A new dev blog</a> on the official site outlines what the team is looking to do with the living story: "May represents a transition: The Flame and Frost arc is now complete, and our plan calls for content to build on what came before while also kicking things off in a new direction. With that in mind, Team Spring Break first focused on the essentials: characters, story, and gameplay."<br />
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In this first chapter of the new living story, players will team up with Inspector Ellen Kiel of the Lionguard as she and her allies address a tense situation between the settlers and the Consortium. It's only the start of the story, however; events won't be heating up until the summer proper.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/10/guild-wars-2s-living-story-takes-us-back-to-southsun-cove/">Guild Wars 2's living story takes us back to Southsun Cove</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 May 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/10/guild-wars-2s-living-story-takes-us-back-to-southsun-cove/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20565337/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/10/guild-wars-2s-living-story-takes-us-back-to-southsun-cove/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="https://www.guildwars2.com/en/news/living-world-pivot-point/" target="_blank">Living World: Pivot Point</a><!--//--></li></ul></p>]]></description><category>anet</category><category>arenanet</category><category>buy-to-play</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>living-story</category><category>lost-shores</category><category>ncsoft</category><category>southsun-cove</category><category>the-lost-shores</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 May 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[LotRO Update 11 dev diaries feature epic story, mounted combat 2.0]]></title><link>http://massively.joystiq.com/2013/05/10/lotro-update-11-dev-diaries-feature-epic-story-mounted-combat-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/10/lotro-update-11-dev-diaries-feature-epic-story-mounted-combat-2/</guid><comments>http://massively.joystiq.com/2013/05/10/lotro-update-11-dev-diaries-feature-epic-story-mounted-combat-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/10/lotro-update-11-dev-diaries-feature-epic-story-mounted-combat-2/"><img alt="LotRO Update 11 dev diaries feature epic story, mounted combat 20" data-src-height="308" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/devdiary.jpg" /></a></div>
Hark! Is that a new update for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a> on the horizon? It is indeed, my chums. And with any fresh <em>LotRO </em>patch comes an expected slew of developer diaries.<br />
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Today we have two dev diaries to report about for players getting ready for next week's <a href="http://massively.joystiq.com/tag/Update-11/">Update 11</a>. The first talks about the next addition to the epic story, <a href="http://www.lotro.com/en/game/articles/update-11-volume-iii-book-10-quest-notes">Volume III, Book 10</a>. The diary discusses the 15-chapter storyline as well as the optional "interlude" Ranger episodes that may be played in sequence or out of order. There's even a funny behind-the-scenes moment when the devs show how badly they messed up an NPC model.<br />
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Then there's a diary on what <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> is calling "<a href="http://www.lotro.com/en/game/articles/mounted-combat-20-tale-problems-solutions">Mounted Combat 2.0</a>." Sweeping changes are coming to mounted combat with Update 11, including retooling the movement tree into a class-specific one, the addition of more class-specific skills, and a ton of polish and iteration.<br />
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Massively will take a deeper look at Update 11 tomorrow, so stay tuned!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/10/lotro-update-11-dev-diaries-feature-epic-story-mounted-combat-2/">LotRO Update 11 dev diaries feature epic story, mounted combat 2.0</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/10/lotro-update-11-dev-diaries-feature-epic-story-mounted-combat-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20565253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/10/lotro-update-11-dev-diaries-feature-epic-story-mounted-combat-2/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.lotro.com/en/game/articles/update-11-volume-iii-book-10-quest-notes" target="_blank">Epic story dev diary</a><!--//-->, <a href="http://www.lotro.com/en/game/articles/mounted-combat-20-tale-problems-solutions" target="_blank">Mounted combat dev diary</a><!--//--></li></ul></p>]]></description><category>epic-story</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mounted-combat</category><category>mounted-combat-2.0</category><category>turbine</category><category>turbine-entertainment</category><category>update-11</category><category>volume-iii-book-10</category><category>wildermore</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Defiance renewed for a second season]]></title><link>http://massively.joystiq.com/2013/05/10/defiance-renewed-for-a-second-season/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/10/defiance-renewed-for-a-second-season/</guid><comments>http://massively.joystiq.com/2013/05/10/defiance-renewed-for-a-second-season/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/10/defiance-renewed-for-a-second-season/"><img alt="Defiance renewed for a second season" data-src-height="345" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/defiance.jpg" /></a></div>
Even with <a href="http://massively.joystiq.com/tag/syfy/">Syfy</a> doing a happy dance <a href="http://massively.joystiq.com/2013/04/16/syfy-touts-defiance-premiere-numbers/">over Defiance's premiere numbers</a>, there's been a cloud of doubt hovering over the show's survival. Because, well, this is Syfy. We've never quite forgiven the channel for canceling Farscape in favor of Octosharkasaurus vs. Mecha-Piranhadon. But it looks as though <a href="http://massively.joystiq.com/category/defiance/">the MMO's</a> sibling has received an extension of life, <a href="http://www.deadline.com/2013/05/syfys-defiance-renewed-for-second-season/">as Syfy renewed it for a second season</a>.<br />
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Syfy President of Original Content Mark Stern had these words of encouragement at the news: "Bringing the rich world of Defiance to life has been an incredible team effort. We couldn't ask for better partners than Kevin Murphy, his amazing cast and crew, and <a href="http://massively.joystiq.com/tag/trion-worlds">Trion Worlds</a>. We can't wait to see where they take us in the second season."<br />
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The press release says that the demographics for the show have remained impressive for the network, that <a href="http://massively.joystiq.com/2013/05/02/defiance-passes-1-000-000-registered-accounts/">over a million registered players</a> have enjoyed the multi-platform MMO, and that the Trion-Syfy collaboration will continue into the second season.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/10/defiance-renewed-for-a-second-season/">Defiance renewed for a second season</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 May 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/10/defiance-renewed-for-a-second-season/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20565298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/10/defiance-renewed-for-a-second-season/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.deadline.com/2013/05/syfys-defiance-renewed-for-second-season/" target="_blank">Deadline Hollywood</a><!--//--></li></ul></p>]]></description><category>ark</category><category>ark-hunter</category><category>arkfall</category><category>defiance</category><category>mark-stern</category><category>mmo-shooter</category><category>pvp</category><category>renewed</category><category>sci-fi</category><category>second-season</category><category>series</category><category>shooter</category><category>syfy</category><category>third-person-shooter</category><category>tps</category><category>transmedia-synergy</category><category>trion</category><category>trion-worlds</category><category>tv</category><category>xbox</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 May 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV coming this summer, next beta phase starting in June]]></title><link>http://massively.joystiq.com/2013/05/10/final-fantasy-xiv-coming-this-summer-next-beta-phase-starting-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/10/final-fantasy-xiv-coming-this-summer-next-beta-phase-starting-i/</guid><comments>http://massively.joystiq.com/2013/05/10/final-fantasy-xiv-coming-this-summer-next-beta-phase-starting-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/10/final-fantasy-xiv-coming-this-summer-next-beta-phase-starting-i/"><img alt="Final Fantasy XIV coming this summer, next beta phase starting in June" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/ff.jpg" /></a></div>
Executive Producer <a href="http://massively.joystiq.com/tag/naoki-yoshida/">Naoki Yoshida</a> has a couple of significant announcements concerning the testing and release of <a href="http://massively.joystiq.com/category/final-fantasy-xiv/"><em>Final Fantasy XIV:</em></a> <a href="http://massively.joystiq.com/tag/a-realm-reborn/"><em>A Realm Reborn</em></a>. He's excited to announce that the relaunch of the title will be happening in "summer 2013," with a more specific date to be announced by the end of May. He also said that details and pre-orders for the collector's edition will be coming this month as well.<br />
<br />
"The whole team has been working at full throttle to ensure the game will be ready for a summer release," Yoshida said. "It won't be long before you can mark your calendars and begin the final countdown!"<br />
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Before the launch happens, however, phase 3 of beta testing needs to happen. This will start at the beginning of June, according to Yoshida. Phase 3 is notable in that it will be the first time that the PlayStation 3 version of <em>FFXIV </em>will be included in the beta testing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/10/final-fantasy-xiv-coming-this-summer-next-beta-phase-starting-i/">Final Fantasy XIV coming this summer, next beta phase starting in June</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 May 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/10/final-fantasy-xiv-coming-this-summer-next-beta-phase-starting-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20565261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/10/final-fantasy-xiv-coming-this-summer-next-beta-phase-starting-i/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a target="_blank" href="http://forum.square-enix.com/ffxiv/threads/61825">Producer's letter</a><!--//--></li></ul></p>]]></description><category>a-realm-reborn</category><category>beta</category><category>console</category><category>consoles</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>launch</category><category>launch-date</category><category>Naoki-Yoshida</category><category>phase-3</category><category>playstation-3</category><category>release</category><category>release-date</category><category>square</category><category>square-enix</category><category>summer-2013</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 May 2013 15:00:00 EST</pubDate></item></channel></rss>