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Lost Pages of Taborea: How will Chapter 4's content affect PUGs, gear, and the economy?

In nine agonizing days, the lands will despair as Chapter 4 hits Runes of Magic with all the force of a horde of zombies unleashed upon the TED conference. There'll be zombies, there'll be Dwarves, and oh yeah, there'll be world battlefields. I'm not sure what that last one will entail, but it...

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Lost Pages of Taborea: Tinkering with standard classes and my Priest/Rogue

Aside from some ancillary problems, one of the things I love so much about Runes of Magic is that it gives me ability to augment weapons and equipment via the arcane transmutor. When that is coupled with a dual-class system, players are given a lot of room to bend traditional classes to their...

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Lost Pages of Taborea: The poor, lonely looking-for-group tool

Karen's recent article about RIFT's new looking-for-group tool got me thinking about Runes of Magic's own LFG tool. It seems like such a nifty function, but it hardly ever gets used in RoM. It's such an interesting tool that I'm happy to see in the game, but it also seems to be better on paper...

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Lost Pages of Taborea: Chapter 4 roundup and speculation

I feel a little bit about RoM like Eliot does about Final Fantasy XI right now. News seems a tad sparse for Runes of Magic this week. We've had a few updates about Chapter 4, which is still on its way; I've recently gotten the RoM event-guild going (in spite of a rocky start); and Frogster gave...

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Lost Pages of Taborea: Where's the fun with world events?

Borrowing a lesson from one of Justin's Road to Mordor articles, I decided to tackle Runes of Magic's world events. I'm talking about those repeatable events sprinkled around the world, events we'll be getting a lot more of when Chapter 4 hits, events anyone can jump into for fun and profit. It's...

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Lost Pages of Taborea: Biting the bullet

I want to make a proposal that Runewaker, Frogster and all the powers that be strip away any semblance of forcing players to dig out their wallets while playing Runes of Magic. I haven't played as many free-to-play MMOs as Massively's Beau Hindman, but I have played a good many of them. I'm sure,...

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Lost Pages of Taborea: Pros and cons of Chapter 4's new starting zone

The Chapter 4 closed beta is well underway, and I finally got in to hack-n-slash my way through it. Actually, I sauntered through it carelessly on a high-level character. The new zone is terrific and very well-made, but I do have some misgivings about it. I started thinking about the...

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Lost Pages of Taborea: Safer diamond gifting

The crazy, fast-paced leveling done over the second anniversary raised safety concerns over player-to-player diamond trading. There were droves of players reaching either level-cap or close to it when Frogster multiplied experience gain by five for Runes of Magic's second birthday. I'm sure it...

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Lost Pages of Taborea: Elaborating on XP gain and leveling alts

This week I want to elaborate on experience gain, the honor party, and other ways of leveling alts. I received some great feedback from last week's article that suggests to me an interest in a much wider discussion of power-leveling. But before I get to that, let's clear up XP gain in Runes of...

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Lost Pages of Taborea: Power-leveling alts in an honor party

Over the course of two years, Runes of Magic has had many patches. It has also had many changes and additions that never made it into the patch notes. They're usually nothing major -- maybe a minor graphical tweak or some other incidental improvements. Then there are items, quests, and features...

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