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Jef Reahard

- Managing Editor -

Jef is an author, pilot, and scruffy looking nerf-herder, not necessarily in that order.  When he's not writing for Massively or slipping the surly bonds of earth, he dreams of the perfect Cool Ranch Dorito.

Lost Continent is his fault, and he's the creator of Massively's MMO Burnout, Rewind, Stick and Rudder, Chaos Theory, The Firing Line, Some Assembly Required, Community Detective, Wings Over Atreia, The Anvil of Crom, and the Alter Ego web comic.

He's covered SWTOR, Elder Scrolls, EverQuest II, and Darkfall at length, and he has an incurable case of MMO wanderlust. You'll occasionally find him atop Massively's Soapbox.

Jef Reahard's Latest Posts

New World of Speed vid pits Camaro vs. Mustang

World of Speed's recent video releases have been heavy on Asian and European automotive flavor. Today's reveal, though, is all about modern American muscle courtesy of two iconic ponycars. The Ford Mustang GT and the Chevy Camaro SS take you on a two-minute ride via the trailer that we've embedded ...

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RuneScape sub price to increase in 2015

RuneScape's subscription fee is going up in 2015, but Jagex hasn't said exactly when or by how much. A posting on the fantasy title's official website pegs the timeframe as Q1 2015 and says that the hike will affect new members as well as members who have been unsubscribed for more than 14 days. ...

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Ubisoft's The Crew: Not pre-screened for critics

I used to love reading movie reviews in the local paper when I was a kid, though sometimes it puzzled me when a film was listed as "not pre-screened for critics." Generally these were B-movies that critics were prone to savaging, so the distribution companies figured they'd make more money if prosp...

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Guild Wars 2 teases next week's Seeds of Truth release with a new trailer

Are you up to speed on Guild Wars 2's episodic living world content releases? If not, you might want to stop reading because there could be spoilers ahead. Last time around, players watched as Caithe made off with a fabled dragon egg that could be the key to defeating Mordremoth. In the newest epis...

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Destiny's Dark Below gameplay previewed in new video

Bungie's response to last week's Destiny expansion leak takes the form of a new dev diary video. Joystiq reports on the "one way trip" nature of The Dark Below's design on display in the new clip. The vid also introduces Eris Morn who serves as a quest giver and offers insights based past encounter...

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SWTOR's Revan Returns trailer has a lot of Revans in it

How many times can you say Revan inside of a minute? Quite a few, if the latest Star Wars: The Old Republic expansion trailer is any indication. It's called Revan Returns, and it's all about the Shadow of Revan expansion slated to launched on December 9th. Click past the cut to have a look!...

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Elite's Duxford event launches Gamma, iOS app

Frontier held an Elite: Dangerous premiere event at RAF Duxford Imperial War Museum last Saturday. The gala served as a launching pad for the sci-fi title's final Gamma build and its new iOS companion app. Gamma is open to everyone who crowdfunded via Kickstarter or Frontier's website prior to m...

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EVE rookies, look here first

Are you an EVE Online newb? Are you a vet who's returned thanks to that trailer and who's basically forgotten the game's finer points? CCP is calling your attention to a new blog post designed to mitigate a bit of the sci-fi sandbox's infamous learning cliff. You'll find a terminology and new pl...

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The Daily Grind: What does your scariest avatar look like?

I don't generally roll evil characters, but in service of chasing some Star Wars: The Old Republic legacy achievements, I made that dude up there in the header. He's not particularly fun to play, given his despicable dark side acts, but at least he provided me with a Daily Grind topic. What abou...

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Star Citizen aims to redefine avatar death, combat realism

Remember way back in February of 2013 when Chris Roberts posted his Death of a Spaceman concept? It was a high-level look at how character death would function in Star Citizen, and it broke from gaming industry norms by aiming for an immersive system with strategy and consequences rather than the t...

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