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Jef Reahard

- Managing Editor -

Jef is an author, pilot, and scruffy looking nerf-herder, not necessarily in that order.  When he's not writing for Massively or slipping the surly bonds of earth, he dreams of the perfect Cool Ranch Dorito.

MMO Burnout is his fault, and he's the creator of Massively's Rewind, Stick and Rudder, Chaos Theory, The Firing Line, Some Assembly Required, Community Detective, Wings Over Atreia, The Anvil of Crom, and the Alter Ego web comic.

He's covered Elder Scrolls, EverQuest II, and Darkfall at length, and he has an incurable case of MMO wanderlust. You'll occasionally find him atop Massively's Soapbox.

Jef Reahard's Latest Posts

The Daily Grind: What do you think of ArcheAge's PvP?

I've been playing a lot of ArcheAge since Friday, but I'm still not level 30 on any of my characters so I still haven't sampled much of the game's PvP. In fact, aside from an ocean-going trade run last night where I tagged along as a lowly level 12 and ended up on the wrong end of a level 35's...

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Elder Scrolls ups VR cap, adds upper Craglorn and more

Did you know that Elder Scrolls Online's fourth major content patch came out today? It sure did, and judging by the 1.4.3 notes it's a biggun. ZeniMax has added the upper region of Craglorn and a new trial called Sanctum Ophidia. The four-player Dragonstar Arena with its 10 stages of monsters is...

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Massively's ArcheAge launch diary: Day three - PvE, quests, and story

Welcome back to Massively's ArcheAge launch diary. I can't believe we're already on the third installment because there's still so much to see, do, and learn. That's a good thing, though, isn't it? Yeah, it is, and while ArcheAge has its share of issues, its breadth and depth is incredibly...

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The Daily Grind: What class are you playing in ArcheAge?

I'm decisionally challenged in ArcheAge, at least when it comes to which class combination I'm going to play on my main. The game's skill system is extremely flexible, and I've been dabbling on a Warpriest (which is sort of an Archer/Healer with a bit of melee thrown in for good measure) as well as...

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Massively's ArcheAge launch diary: Day two - Classes, skills, combat

Welcome to day two of Massively's ArcheAge launch diary. Technically, by the time you read this, it'll be day three, but you know how these things work. And I know, I know, it's not really launch; it's head start. But Trion's not wiping this weekend's progression, so I'm going to keep referring to...

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Make My MMO: September 7 - 13, 2014

This week in MMO crowdfunding news, Elite: Dangerous released information about launch pricing and an optional pre-order pack. Star Citizen released its long-awaited racing mode, and Piranha released a whole bunch of internet rage by revealing a crowdfunded sci-fi MMO called Transverse. Which used...

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Massively's ArcheAge launch diary: Day one

I'm standing on a sun-baked rock along Nuia's northern coast. The waves lap at my feet, little bubbles are visible just off shore. Wispy strips of white cirrus float overhead, framing a baby blue sky that meets the ocean somewhere beyond a hazy horizon I can't quite see. I've been standing here...

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Elite gets release pricing but no release date yet

Elite: Dangerous is still on track for a Q4 2014 launch. As such, Frontier today revealed the sci-fi sandbox's launch pricing plan as well as a pre-order option. The standard game will set you back $59.99 (or £39.99 and €49.99 for our friends across the pond). The pre-order Mercenary...

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You can race your Star Citizen spaceship today

Before I get too deep into this news post, I'd like to take a moment to thank Cloud Imperium for releasing Star Citizen's racing module on ArcheAge's launch day. Now that that's out of my system, let's see here. Arena Commander 0.9 is officially patchable right now. It brings with it the Murray...

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EVE's Oceanus laying the groundwork for visual ship customization

EVE Online's next release is called Oceanus, and it's coming to a PC near you on September 30th. CCP has published a feature overview dev blog in case you're not up to speed. Major tweaks include French language support, new cloak effects, and a "big visual update" for wormhole space. There's a...

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