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Jef Reahard

- Managing Editor -

Jef is an author, pilot, and scruffy looking nerf-herder, not necessarily in that order.  When he's not writing for Massively or slipping the surly bonds of earth, he dreams of the perfect Cool Ranch Dorito.

MMO Burnout is his fault, and he's the creator of Massively's Rewind, Stick and Rudder, Chaos Theory, The Firing Line, Some Assembly Required, Community Detective, Wings Over Atreia, The Anvil of Crom, and the Alter Ego web comic.

He's covered Elder Scrolls, EverQuest II, and Darkfall at length, and he has an incurable case of MMO wanderlust. You'll occasionally find him atop Massively's Soapbox.

Jef Reahard's Latest Posts

Trion's Hartsman on more ArcheAge servers, communication

Trion CEO Scott Hartsman has posted an ArcheAge launch update letter on the game's official forum. The long and short of it is more servers, expanded customer service, and more aggressive AFK sweeps. Hartsman also mentions that he's "personally tweeted more during this launch than [he thinks he...

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Champions' Steel Crusade now live with new instances and more

Champions Online's newest content update is now available. Steel Crusade finds Millennium City under attack by Mechanon, "a robot supervillain determined to eradicate all organic life." The drop includes three new instances, a new mission hub (the United Nations Tribunal on International Law space...

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Tank racing coming to World of Tanks on September 29

Wargaming is adding racing to its ubiquitous World of Tanks battler. Tank Rally mode will "pit players against each other on a racing track full of destruction and explosive action," according to a new press release. The catch is that it's only playable from September 29th through October 12th,...

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EVE wormholes getting visual makeover with Oceanus

Ready for another Oceanus-focused EVE Online dev diary? We hope so, because that's the subject of this here post. Wormhole space is getting a visual update in the sci-fi sandbox's next content drop, and CCP details the discussions that led up to the decision as well as the particulars of the...

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Massively's ArcheAge launch diary: Day six - P2W and the early verdict

Is ArcheAge pay-to-win? That's a question I've been asked several times in recent days. Before I answer it, let's get something out of the way up front. And by "out of the way," I mean that this is the most important part of the article and needs to be emphasized in the intro. Pay-to-win is 100%...

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The Daily Grind: What game are you sorta but not really following?

Every time I see or write something about World of Warships, a little voice inside my head goes, "hmm, that actually looks pretty good and you should follow it." And then something happens and I forget about it until the next time I see a blurb or whatever. The point is, I'm kinda sorta...

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World of Warships dev diary vid explains class mechanics

Heads up, World of Warships fans. Wargaming has released a new developer diary video designed to talk you through ship types (i.e., classes). More specifically, today's nine-minute clip is about Destroyers and Battleships. Wargaming explains why it opted to simplify real-world fleet logistics...

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Massively's ArcheAge launch diary: Day five - Random knowledge

Today's diary entry is going to skip around a bit, as I'm still dabbling all over ArcheAge and finding it nearly impossible to convey everything important inside of a few thousand words. If you're just joining us, this is day five of Massively's launch chronicle because even though the game...

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Latest EVE dev blog outlines notifications in Oceanus

CCP's latest dev blog details another feature coming in EVE Online's September 30th's Oceanus update. That feature is notifications, which "will give you feedback and information about all the deadly, creative, regretful, and/or awesome things your characters are doing in New Eden." ...

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ArcheAge's launch trailer shows you the way home

If there hasn't been quite enough ArcheAge news for you lately, here's the latest in the form of the fantasy sandpark's Western launch trailer. "Craft, claim, conquer," says the two-minute clip, which briefly dips a toe into the title's racial lore and shows off plenty of gameplay in the process. ...

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