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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[WildStar's Jeremy Gaffney on progression, tradeskills, and endgame]]></title><link>http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/</guid><comments>http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/"><img alt="Interview Wildstar's Jeremy Gaffney on Progression, Tradeskills, and Endgame" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-header-2.jpg" style="margin:4px" /></a></div>
In the first part of our <a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/">interview</a> with <a href="http://massively.joystiq.com/tag/Carbine-Studios/">Carbine Studios</a> executive producer <a href="http://massively.joystiq.com/tag/Jeremy-Gaffney/">Jeremy Gaffney</a>, we discussed everything we could about the <a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/">Settler path</a>. In this followup interview, he divulges the beautiful details on essential parts of the game: progression, tradeskills, and the elder game.<br />
<br />
<a href="http://massively.joystiq.com/category/WildStar/"><em>WildStar</em></a> has been setting a fun tone with each new video that's released. As it turns out, that same philosophy extends to nearly every corner of the game.<p><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/" rel="bookmark">Continue reading <em>WildStar's Jeremy Gaffney on progression, tradeskills, and endgame</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/">WildStar's Jeremy Gaffney on progression, tradeskills, and endgame</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20578977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-progression-tradeskills-and-endga/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>carbine</category><category>carbine-studios</category><category>crafting</category><category>elder-game</category><category>endgame</category><category>featured</category><category>interview</category><category>interviews</category><category>jeremy-gaffney</category><category>ncsoft</category><category>preview</category><category>previews</category><category>raiding</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>tradeskills</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Wed, 22 May 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[WildStar's Jeremy Gaffney on the Settler path]]></title><link>http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/</guid><comments>http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a>, <a href="http://massively.joystiq.com/category/housing/" rel="tag">Housing</a>, <a href="http://massively.joystiq.com/category/player-generated-content/" rel="tag">Player-Generated Content</a>, <a href="http://massively.joystiq.com/category/mmorpg/" rel="tag">MMORPG</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path"><img alt="Wildstar's Settler Class An interview with Jeremy Gaffney" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-plant.jpg" style="margin:4px" /></a></div>
In a world full of potential and chaos, <em><a href="http://massively.joystiq.com/category/WildStar/">WildStar's</a></em> factions will succeed on the planet Nexus on the backs of the Settlers. The Settlers don't just build bonfires for sappy Explorers to sing around; these titans of construction will save you time in dungeons, establish bigger outposts, and open up new realms of quests for everyone.<br />
<br />
At a recent media event, <a href="http://massively.joystiq.com/tag/Carbine-Studios/">Carbine Studios</a> executive producer <a href="http://massively.joystiq.com/tag/Jeremy-Gaffney/">Jeremy Gaffney</a> was only too happy to explain how the Settler path opens up the world, intersects with housing, and even plays a part in PvP.<p><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/" rel="bookmark">Continue reading <em>WildStar's Jeremy Gaffney on the Settler path</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/">WildStar's Jeremy Gaffney on the Settler path</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20578877/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/wildstars-jeremy-gaffney-on-the-settler-path/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>carbine</category><category>carbine-studios</category><category>fabkit</category><category>featured</category><category>housing</category><category>interview</category><category>interviews</category><category>Jeremy-Gaffney</category><category>ncsoft</category><category>phasing</category><category>player-housing</category><category>preview</category><category>previews</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>settler</category><category>settlers</category><category>socializers</category><category>war-plot</category><category>war-plots</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Wed, 22 May 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on with WildStar's Scientist path and Esper class]]></title><link>http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/</guid><comments>http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a>, <a href="http://massively.joystiq.com/category/mmorpg/" rel="tag">MMORPG</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/"><img alt="Handson with Wildstar's Scientist Path, Esper class, and more" data-src-height="335" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wildstar-rawr.jpg" style="margin:4px" /></a></div>
There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast. As it chewed up the slinky Aurin next to me, I decided to leave the flowers for the next Scientist.<br />
<br />
So began my hands-on experience with <a href="http://massively.joystiq.com/category/wildstar/"><em>WildStar</em></a>, the exciting and often comical new MMO from <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> and <a href="http://massively.joystiq.com/tag/Carbine-Studios/">Carbine Studios</a>. The half-day event gave me time to play the Esper class, build some structures on the Settler path, and hurtle myself through the air in the name of science. There is so much to talk about!<br />
<br />
Except plants. 'Cause allergies. *ahem*<p><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/" rel="bookmark">Continue reading <em>Hands-on with WildStar's Scientist path and Esper class</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/">Hands-on with WildStar's Scientist path and Esper class</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20577199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/hands-on-with-wildstars-scientist-path-and-esper-class/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>carbine</category><category>carbine-studios</category><category>Esper</category><category>featured</category><category>hands-on</category><category>jeremy-gaffney</category><category>media-event</category><category>ncsoft</category><category>path</category><category>press-event</category><category>preview</category><category>previews</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>scientist</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Wed, 22 May 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on with Arena of Heroes' turn-based gameplay]]></title><link>http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/</guid><comments>http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/"><img alt="Handson with Arena of Heroes' turnbased gameplay" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/aoh-header.jpg" style="margin:4px" /></a></div>
During the last week, I've witnessed two excellent unions: My good friend married his college sweetheart, and a MOBA reached out to the ranks of turn-based gaming. Sure, the former had an open bar, but no amount of free booze can quench my desire for something new within the MOBA genre. Enter <em><a href="https://arenaofheroes.com">Arena of Heroes</a></em>, a new turn-based free-to-play MOBA that can be played on PC, Mac, iPad, and eventually, on Ouya, iOS, and Android.<br />
<br />
I spent the morning with Sneaky Games CEO David Godwin and Zattikka Director of Product Alexandra Tinsman to find out why this game will make me bring my iPad everywhere I go.<p><a href="http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/" rel="bookmark">Continue reading <em>Hands-on with Arena of Heroes' turn-based gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/">Hands-on with Arena of Heroes' turn-based gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Apr 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20545441/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/19/hands-on-with-arena-of-heroes-turn-based-gameplay/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>alexandra-tinsman</category><category>android</category><category>arena-of-heroes</category><category>david-godwin</category><category>featured</category><category>hands-on</category><category>MOBA</category><category>ouya</category><category>pc</category><category>preview</category><category>previews</category><category>sneaky-games</category><category>zattikka</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Fri, 19 Apr 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[A door to the Marvel world: David Brevik talks Marvel Heroes]]></title><link>http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/</guid><comments>http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/"><img alt="Massively Interview David Brevik talks Marvel Heroes" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/marvel-heroes-flames.jpg" style="margin:4px" /></a></div>
<em><a href="http://massively.joystiq.com/category/marvel-heroes/">Marvel Heroes</a></em> is an upcoming action RPG that allows players to sling web justice as Spider-Man or just throw a stress-relieving tantrum as the Hulk. Whatever your favorite alter-ego, the upcoming free-to-play game hopes to be a refreshing addition to the isometric genre.<br />
<br />
At a recent press event in San Francisco, I sat down with <a href="http://massively.joystiq.com/tag/David-Brevik/">David Brevik</a>, President and CEO of <a href="http://massively.joystiq.com/tag/gazillion-entertainment/">Gazillion Entertainment</a>, to scope out the influence of <em><a href="http://massively.joystiq.com/tag/Diablo/">Diablo</a> </em>vs. the Marvel Universe and whether we'll see the PvP fans are hoping for.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/marvel-heroes-1/">Marvel Heroes</a></strong></p><a href="http://massively.joystiq.com/photos/marvel-heroes-1/#5709715"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/marvel-heroes-beam_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/marvel-heroes-1/#5709716"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/marvel-heroes-boom_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/marvel-heroes-1/#5709717"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/marvel-heroes-daredevil_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/marvel-heroes-1/#5709718"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/marvel-heroes-deadpool_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/marvel-heroes-1/#5709719"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/marvel-heroes-flames_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/" rel="bookmark">Continue reading <em>A door to the Marvel world: David Brevik talks Marvel Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/">A door to the Marvel world: David Brevik talks Marvel Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 15 Mar 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20497390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/15/a-door-to-the-marvel-world-david-brevik-talks-marvel-heroes/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>action</category><category>action-mmo</category><category>brian-michael-bendis</category><category>david-brebik</category><category>diablo</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>gazillion</category><category>gazillion-entertainment</category><category>interview</category><category>interviews</category><category>isometric</category><category>marvel</category><category>marvel-heroes</category><category>marvel-universe</category><category>marvel-universe-online</category><category>muo</category><category>preview</category><category>previews</category><category>screenshot</category><category>screenshots</category><category>secret-identity</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Fri, 15 Mar 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on with Marvel Heroes' combat, events, and crafting]]></title><link>http://massively.joystiq.com/2013/03/14/hands-on-with-marvel-heroes-combat-events-and-crafting/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/14/hands-on-with-marvel-heroes-combat-events-and-crafting/</guid><comments>http://massively.joystiq.com/2013/03/14/hands-on-with-marvel-heroes-combat-events-and-crafting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Hands-On (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/11/hands-on-with-marvel-heroes-combat-events-and-crafting/"><img alt="Handson with Marvel Heroes" data-src-height="318" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/stormraft1920x1080.jpg" /></a></div>
This has been a hard year on mice. <em><a href="http://massively.joystiq.com/category/diablo-iii/">Diablo III</a></em>, <em><a href="http://massively.joystiq.com/tag/torchlight-2">Torchlight 2</a></em>, <em><a href="http://massively.joystiq.com/tag/path-of-exile">Path of Exile</a></em>, and now another click-fest is in the works: <a href="http://massively.joystiq.com/category/Marvel-Heroes/">Marvel Heroes</a>. This new free-to-play addition to the isometric family will put you in the shoes of classic heroes such as Spider-Man, Iron Man, Hulk, Storm, Wolverine, and many more from the Marvel roster. Just when my index finger was starting to forgive me!<br />
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To better understand how much danger my mouse and finger were in, I traveled down to <a href="http://massively.joystiq.com/tag/Gazillion-Entertainment/">Gazillion Entertainment</a> for some hands-on time with a few of my favorite comic wonders. Is <em>Marvel Heroes</em> is bringing more than just tights to the table?<p><a href="http://massively.joystiq.com/2013/03/14/hands-on-with-marvel-heroes-combat-events-and-crafting/" rel="bookmark">Continue reading <em>Hands-on with Marvel Heroes' combat, events, and crafting</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/14/hands-on-with-marvel-heroes-combat-events-and-crafting/">Hands-on with Marvel Heroes' combat, events, and crafting</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Mar 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/14/hands-on-with-marvel-heroes-combat-events-and-crafting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20496414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/14/hands-on-with-marvel-heroes-combat-events-and-crafting/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>action</category><category>action-mmo</category><category>brian-michael-bendis</category><category>david-brevik</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>gazillion</category><category>gazillion-entertainment</category><category>hands-on</category><category>interview</category><category>interviews</category><category>marvel</category><category>marvel-heroes</category><category>marvel-universe</category><category>marvel-universe-online</category><category>muo</category><category>secret-identity</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Thu, 14 Mar 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[A newbie in Heroes of Newerth: How patch 3.0 improves the MOBA experience]]></title><link>http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/</guid><comments>http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/"><img alt="Heroes of Newerth characters" data-src-height="265" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/hon-header.jpg" /></a></div>
My first experiences in the MOBA genre went something like this: "What do you mean last-hitting and how come these towers keep shooting me? I'm a hero, for freak's sake!" to which my teammate would respond, "Quit feeding and die in a fire." It was a confusing and tumultuous time. Thankfully, the genre has taken a turn for the better, adding more in-depth tutorials, bot matches, and various other aids to help new players transition into the game and beef up the competitive numbers.<br />
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<em><a href="http://massively.joystiq.com/tag/Heroes-of-Newerth/">Heroes of Newerth</a></em> is no exception. <a href="http://massively.joystiq.com/tag/S2-Games/">S2 Games</a> is preparing to globally launch (yes, everywhere at the same time) patch 3.0 on January 31st, 2013, and it will include a lane full of visual enhancements, bots with customizable AI, and a stronger emphasis on teaching new players the ropes.<br />
<br />
Could <em>HoN</em> establish itself as the MOBA for new players of the genre? We trekked to a demo in San Francisco last week to find out.<p><a href="http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/" rel="bookmark">Continue reading <em>A newbie in Heroes of Newerth: How patch 3.0 improves the MOBA experience</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/">A newbie in Heroes of Newerth: How patch 3.0 improves the MOBA experience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jan 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20434102/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/21/a-newbie-in-heroes-of-newerth-how-patch-3-0-improves-the-moba-e/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>dota</category><category>e-sport</category><category>esport</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>heroes-of-newerth</category><category>hon</category><category>interview</category><category>interviews</category><category>learnitorium</category><category>moba</category><category>nate-garcia</category><category>nathan-garcia</category><category>preview</category><category>previews</category><category>ryan-mcdaniel</category><category>s2</category><category>s2-games</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Mon, 21 Jan 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[Piles of dead demons: A hands-on with Path of Exile]]></title><link>http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/</guid><comments>http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Hands-On (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/"><img alt="Piles of dead things" data-src-height="337" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/poeheader-1358562846.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/tag/path-of-exile/">Path of Exile</a></em> makes me smile. It isn't because of the gritty, dark setting or how a swing of my mace scatters disembodied monster pieces in every direction. It isn't the interesting design of the passive skill tree or the inclusion of PvP. What makes me smile is knowing that the kid inside me has finally found a worthy successor to the action RPG <em><a href="http://massively.joystiq.com/tag/diablo-2/">Diablo II</a></em>. Oh, and it's free-to-play.<br />
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<a href="http://massively.joystiq.com/tag/grinding-gear-games/">Grinding Gear Games</a> begins the <em>PoE</em> open beta on January 23rd, 2013. This week I massacred hordes of various dark abominations with Lead Programmer Jonathan Rogers and Producer Chris Wilson in the brand-new Act III content.<br />
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And after my demo was finished, I almost felt bad for <em><a href="http://massively.joystiq.com/tag/diablo-3/">Diablo III</a></em>.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/path-of-exile-0/">Path of Exile</a></strong></p><a href="http://massively.joystiq.com/photos/path-of-exile-0/#5412099"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/pathofexileact3_thumbnail.jpg" alt="Act 3 preview" title="Act 3 preview" /></a><a href="http://massively.joystiq.com/photos/path-of-exile-0/#5412100"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/pathofexilepvp_thumbnail.jpg" alt="PvP arena preview" title="PvP arena preview" /></a><a href="http://massively.joystiq.com/photos/path-of-exile-0/#5584108"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/pathofexile1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/path-of-exile-0/#5584109"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/pathofexile2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/path-of-exile-0/#5584110"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/pathofexile3_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/" rel="bookmark">Continue reading <em>Piles of dead demons: A hands-on with Path of Exile</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/">Piles of dead demons: A hands-on with Path of Exile</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Jan 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20433586/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/19/piles-of-dead-demons-a-hands-on-with-path-of-exile/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>action-mmo</category><category>beta</category><category>beta-test</category><category>beta-testing</category><category>chris-wilson</category><category>closed-beta</category><category>demo</category><category>diablo</category><category>event-coverage</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>grinding-gear</category><category>grinding-gear-games</category><category>hands-on</category><category>jonathan-rogers</category><category>open-beta</category><category>path-of-exile</category><category>poe</category><category>preview</category><category>previews</category><category>roguelike</category><category>screenshot</category><category>screenshots</category><category>testing</category><dc:creator><![CDATA[Gavin Townsley]]></dc:creator><pubDate>Sat, 19 Jan 2013 12:00:00 EST</pubDate></item></channel></rss>