Elisabeth Cardy
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Elisabeth is a geek of all trades and the Flameseeker Chronicles columnist here at Massively. She's been a fan of Guild Wars for several years and doesn't expect that to change, um, ever.
When she's not making red bars go up and down or crafting 50 rusted daggers of moderate pointiness, Elisabeth enjoys herding cats, reading anything that passes in front of her eyes, and being excessively whimsical. Likes: making cupcakes. Dislikes: squids or any of their unnatural kindred, illithids most especially. Has a distinct fondness for pen and paper RPGs (in which she prefers to roll casters of an incendiary type) and a perpetual itch to set dice a-rollin'. Easily distracted by otter pictures.
Elisabeth Cardy's Latest Posts
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The Secret World ARG launches as social experience winds down
The Secret World's Secret War social experience has run its course and come to a close after an exciting five weeks. More than 250,000 people participated in the war, rallying to the cause of their chosen secret society, filling forums with discussion and theories and welcoming each new War ...
Blizzard talks Diablo III hotfixes, delay of real-money auction house
In a post on the official Diablo III forums earlier today, Community Manager Nethaera addressed a few of the concerns that have been brought up in the game's momentous first week. Neth first linked to an up-to-date list of hotfixes that have been implemented thus far. For the spoiler-wary ...
Perfect World International's end-game gets imperially furious
It is a truth universally acknowledged that an MMO in possession of an experienced player-base must be in want of more end-game. In honor of that, and in response to heavy player demand, Perfect World International is getting a sizable update. PWI: Imperial Fury will introduce the brand new ...
The Old Republic interview on patch 1.3 covers LFG, perks, and gear
Star Wars: The Old Republic is gonna get some mighty fine updates with the onset of patch 1.3. Game Designer Daniel Erickson had a chat with PC Gamer to shed some light on the changes in the upcoming patch. Players in SWTOR don't like standing still. As Erickson says: "You can craft on the ...
ArenaNet confirms no beta for this weekend
In response to increased agitation among impatient fans, ArenaNet's Martin Kerstein graced the Guild Wars 2 Facebook page with a bit of confirmation: There will be no beta weekend event this coming weekend. This stretches the BWE schedule longer than the one-per-month that the team is trying to ...
Flameseeker Chronicles: Touring the Snowden Drifts
I pretty much went all Norn for the stress test last week. Alone (like a true Norn), I ventured to the highest, loneliest peaks of Snowden Drifts, swam in the darkest ice caves, and faced the largest metric crap-ton of Sons of Svanir imaginable. As my Necromancer slid what felt like the nine ...
Order and Chaos Online developer discusses server-linking and more
In honor of the game's paper anniversary, Order & Chaos: Online producer Arnaud Bonnard took the time to do some Q&A with user-submitted questions about what is one of the biggest mobile MMOs available. Arnaud shared some of the toughest parts of development, which were the ...
TERA goes on special sale on Amazon, comes with shiny mask
We've told you previously about Amazon's special limited-time MAYhem sales, but the news just keeps getting better. Today TERA is on sale at 50% off (and it will be again on May 26th), bringing it down to a delectable $24.99 for the standard edition and $29.99 for the collector's. What's more, ...
The Elder Scrolls Online Ebonheart Pact faction profiled
The flashlight of knowledge has already been directed at two of The Elder Scroll Online's three main political factions, and now the third is getting a little time in the light. We've already told you about the Daggerfall Covenant and the Aldmeri Dominion, and today Game Informer is closing out ...
Age of Empires developers talk about free-to-try and free-to-play
Gas Powered Games is aiming to take Age of Empires Online out of DLC-supported free-to-play and into a truly free model. That means moving away from what Systems Design Lead Eric Williamson described as "more of a free to try" model and implementing a system through which players can earn ...



