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Eliot Lefebvre

- Senior Contributing Editor -

Having grown up with a passion for writing, playing video games, and getting paid for bad comedy, Eliot Lefebvre has found the perfect position as a contributing editor to Massively. He writes the column on City of Heroes (A Mild-Mannered Reporter), Final Fantasy XI and XIV (The Mog Log), and roleplaying (Storyboard). He is not a werewolf.

Eliot Lefebvre's Latest Posts

No launch torch for Marvel Heroes, but plenty of Steam

When Marvel Heroes announced that Squirrel Girl, Emma Frost, Nova, and Luke Cage would be delayed until after the game had launched, it was bad news, depriving the game of three popular heroes and Nova until later. Now another hero has joined the ranks of the not-in-launch crowd. The Human Torch ...

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Storyboard: Making villains work

A while ago, I talked about the fact that roleplaying in MMOs most closely resembles comic books. This is apropos of the current discussion because both mediums have a fundamental issue with how villains are supposed to work. A good villain should be roundly trounced by the end of a story, but you ...

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Massively Exclusive: How WildStar has the power to move you

Movement does not normally seem like a complicated topic in MMOs. You press forward; your character goes forward. Backward? Same deal. You can turn, and you can strafe, and you can turn and strafe and run forward if you're some kind of rebel or you want to give yourself motion sickness. But ...

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Get some Defiance DLC with a side of free updates

Now that Defiance is live and has gone through the usual slew of launch-day messes, it's time for the developers to start thinking about the future. That means DLC. The latest development blog explains both what the team is doing to address the game's issues and how DLC will be released in a tiered ...

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New WildStar video is all about smooth moves

Movement is always important in MMOs; you can't get into arguments about who's standing in the fire if everyone is rooted in place, after all. Since WildStar is promising active combat, it needs to have even more movement than normal so that you can find new and exciting ways not to stand in new ...

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Making friends and recruiting officers in Star Trek Online's expansion

When Star Trek Online rolls out its Legacy of Romulus expansion on May 21st, you'll be playing a Romulan (or Reman) captain on a Romulan ship. But you will be allying with either the Klingons or the Federation, and so you might worry that you'll be surrounded by distinctly non-Romulan officers. ...

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A Mild-Mannered Reporter: Nine reasons for nine years of City of Heroes

This is not timed perfectly to coincide with what would have been the ninth anniversary of City of Heroes. It couldn't be, honestly; trying to do so would have resulted in a worse column. There's also the simple fact that the ninth anniversary did not actually happen, the game was gone before then. ...

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Drinking and fighting are encouraged in Age of Wushu

Sobriety is overrated. Sure, a lot of games give players the options to get characters plastered, but Age of Wushu takes it one step further by incorporating the pop culture notion of drunken fighting into the game. A character with a high alcohol tolerance won't just be able to fight after tipping ...

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Look behind the living world in Guild Wars 2

Have you been out of the loop in Guild Wars 2? There's been big stuff going on with the game's narrative, sure, but it's easy to lose the thread if you're not playing the game on a regular basis. The latest developer video from ArenaNet is meant to address this, with narrative designers Angel McCoy ...

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Free-to-play model more than doubled the revenue of Star Wars: The Old Republic

Following the free-to-play announcement, many gamers were quick to mark Star Wars: The Old Republic as a broken shell of a game, with its business model conversion serving as the last gasp of a game in danger of imminent shutdown. The facts do not support that particular viewpoint. According to the ...

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