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Eliot Lefebvre

- Senior Contributing Editor -

Having grown up with a passion for writing, playing video games, and getting paid for bad comedy, Eliot Lefebvre has found the perfect position as a contributing editor to Massively. He writes the column on City of Heroes (A Mild-Mannered Reporter), Final Fantasy XI and XIV (The Mog Log), and roleplaying (Storyboard). He is not a werewolf.

Eliot Lefebvre's Latest Posts

TUG closes in on its Kickstarter deadline with a new video

It's the final countdown for TUG, with less than a week to go and about $50,000 more needed as of this writing. The development team has penned a penultimate Kickstarter update for fans and would-be fans, compiling several updates and news posts for everyone to read. It covers the care and ...

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The Mog Log: Final Fantasy XIV beta phase 1 and 2 - crafting

The thing about Final Fantasy XIV's crafting is that it's always been an odd mixture of wonderful and terrible, much like the game as a whole. You had crazily interconnected crafts that could be frustrating to level, the simple difficulty of trying to find the items you need, and a minigame that ...

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WRUP: Visiting the Department of Inevitable Arguments edition

The Department of Inevitable Arguments is there when life happens, you know it's going to happen, and more than anything you just want it to get on with the happening so you can go to lunch. Filing at the department saves time and reduces stress for all participants. Do you know you'll disagree ...

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The Daily Grind: Should big guilds have a mechanical advantage over smaller ones?

No matter how hard you try, you cannot defeat large-group endgame bosses with an awesome guitar solo. Big guilds offer you the people needed to tackle this sort of content. In some games, though, big guilds get even more. World of Warcraft guilds level faster with more people, and Star Wars: The ...

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Pirate101 sets sail for Marleybone

One of the bonuses of having Pirate101 set in the same world as Wizard101 is that the former can benefit from some of the latter's layout. KingsIsle has launched a big expansion for the game that includes some old favorites for veteran players, starting by sending pirate captains to the familiar ...

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Betawatch: May 18 - 24, 2013

This has been quite the week if you're interested in hearing about what's going on behind the curtain. Destiny offered everyone a new trailer, WildStar gave us plenty of information to chew on, The Elder Scrolls Online talked crafting, and Final Fantasy XIV announced a definite date for its ...

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Storyboard: As stupid does

Playing a stupid character is oddly frustrating because it's incredibly difficult to do. This should not be the case. This should, in fact, be the opposite of the case. Playing someone with the mental alacrity of a ball of twine should be much easier than your brilliant wizard. But when you try ...

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Guild Wars 2 mixes up its WvW matchups

There's a problem in the Guild Wars 2 World vs. World matching system, and it's a subtle one that's almost invisible until you look closer. Because of the way ratings are calculated and how the matchups happen, the net result for each server is always being matched up against the same servers. No ...

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The Daily Grind: Would you re-buy a game for bonuses?

So Final Fantasy XIV has announced its relaunch date, along with another collector's edition for people to buy. I'd like to point out here that I still have the original collector's edition sitting on a shelf in my office, and it has been stated clearly that all of the digital gewgaws for the ...

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Ken Hartsook discusses Ultima Forever from behind the scenes

Looking forward to having some nostalgic adventures with Ultima Forever when it releases this summer? Then you might enjoy a trip behind the scenes of development with Ken Hartsook, a software engineer working on the title at Mythic. Hartsook is the subject of a new video detailing some of the ...

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