Eliot Lefebvre
- Senior Contributing Editor -
Having grown up with a passion for writing, playing video games, and getting paid for bad comedy, Eliot Lefebvre has found the perfect position as a contributing editor to Massively. He writes the column on City of Heroes (A Mild-Mannered Reporter), Final Fantasy XI and XIV (The Mog Log), and roleplaying (Storyboard). He is not a werewolf.
Eliot Lefebvre's Latest Posts
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Final Fantasy XIV launches beta version of the Lodestone
Alongside the third phase of beta testing, Square-Enix is also testing another aspect of Final Fantasy XIV's relaunch -- the new and improved Lodestone. The original Lodestone served as a combination community site and data aggregator, but it had some system issues and deserved a revamp along with ...
Bungie's Chris Butcher talks about Destiny's public areas
Is Destiny a shooter with MMO elements or an MMO with a lot of shooting elements? According to a recent video interview with Chris Butcher, it's the former, and seeing as he's the Engineering Lead at Bungie he probably knows what he's talking about. But there's also some more nuance to the game ...
Quickdraw added to MechWarrior Online's hangar
It can be hard to get close to someone. Especially in MechWarrior Online, where the people you want to get close to are riding walking battle tanks designed to vaporize you at long range. But the newly added Quickdraw is all about getting in close, at which point it can unleash the full might of ...
Double your pleasure and double your experience in Star Wars: The Old Republic
Are you ready to start leveling in Star Wars: The Old Republic? More to the point, would you like to level a whole lot faster? That's good, because you're going to have the chance to do just that starting this weekend. Double experience weekends are back for the next three weekends, including an ...
The Daily Grind: Do you like getting email updates regarding MMOs?
Yesterday morning I received an email from Star Wars: The Old Republic to let me know that the latest game patch went live and I should totally play and check it out. Which is kind of pointless, because I have been playing. I didn't stop playing. Playing has been happening consistently the whole ...
The Nexus Telegraph: It's all right if people don't like WildStar
I like WildStar a lot. You knew from an early time that I liked the game's aesthetic and sense of humor, and as time went on it became clear that I also liked the mechanics and the approaches it has toward an endgame. When I finally got my first hands-on playtime with the game, I liked that, too. ...
The Mog Log: Final Fantasy XIV beta phase (E)3
The third phase of Final Fantasy XIV's beta is here, and with it, the NDA is summarily gone. Images from phase 3 can be posted; video and audio cannot. This is the fast track to finally being back in the game for real, to play your old characters once again, to enjoy the game again. Am I ...
Paradox Interactive drops Salem; Seatribe to continue development
If a game has spent a year in beta with no launch in sight, good things are not generally around the corner. So it goes for Salem, the early-America-themed permadeath sandbox MMO. Paradox Interactive has decided to separate from the title altogether, leaving all costs and work associated with the ...
WRUP: Addressing concerns regarding Massively One edition
I understand that some of our readers are concerned about some of the details regarding Massively One, so let's clear the air. Yes, in order to use Massively One, you do need to connect to the internet at least once an hour or your house and pets will be set on fire. But you should be online all ...
The Daily Grind: How do you socialize in MMOs?
I had a friend once in World of Warcraft who had never taken part in a single dungeon. She knew she wasn't geared very well and hadn't built a very solid character, and she didn't feel like dragging others down. She focused instead on socializing through roleplaying and helping out lower-level ...



