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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Official Champions DevBlog: Randy Mosiondz, lead designer on roleplay and gameplay]]></title><link>http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/</guid><comments>http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/champions-online/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/chocityscap342.jpg" alt="" /></a><br /></div>
It's been on a short hiatus, but Massively's official bi-weekly <a style="font-style: italic;" href="http://www.champions-online.com">Champions Online</a> DevBlog has returned with a column from lead designer Randy Mosiondz concerning the balance between roleplay and gameplay. If you happened to have missed the previous entries, <a href="http://massively.joystiq.com/bloggers/champions-developer/">simply follow our Champions Developer posts</a> and easy access to even more thoughts and commentary from the likes of Randy Mosiondz, Bill Roper and Jack Emmert.<p><a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/" rel="bookmark">Continue reading <em>Official Champions DevBlog: Randy Mosiondz, lead designer on roleplay and gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/">Official Champions DevBlog: Randy Mosiondz, lead designer on roleplay and gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Apr 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1511090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>atari</category><category>bill-roper</category><category>ccp</category><category>champions</category><category>champions-online</category><category>cryptic</category><category>cryptic-studios</category><category>dev-blog</category><category>developer-blog</category><category>eve-online</category><category>fable</category><category>fable-2</category><category>fallout</category><category>fallout-3</category><category>featured</category><category>guitar-hero</category><category>jack-emmert</category><category>master-chief</category><category>randy-mosiondz</category><dc:creator><![CDATA[Champions Developer]]></dc:creator><pubDate>Wed, 08 Apr 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Official Champions DevBlog: Randy Mosiondz on laying a foundation]]></title><link>http://massively.joystiq.com/2009/02/18/official-champions-devblog-randy-mosiondz-on-laying-a-foundatio/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/18/official-champions-devblog-randy-mosiondz-on-laying-a-foundatio/</guid><comments>http://massively.joystiq.com/2009/02/18/official-champions-devblog-randy-mosiondz-on-laying-a-foundatio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/champsfoun23.jpg"  alt="" /><br /></div>
Hello and welcome to the third issue of the Massively.com hosted official <a href="http://www.champions-online.com/" style="font-style: italic;">Champions Online</a> developer blog! If you happened to miss the last one featuring Bill Roper on storytelling, <a href="http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/">you can find it right here</a>. Remember, we should be seeing a developer post about twice a month between now and <span style="font-style: italic;"></span>launch day. So if you're interested in following developer insights directly from their own fingertips make sure to <a href="http://massively.joystiq.com/bloggers/champions-developer/">follow our very own Champions Developer blogger</a>, who will be doing the honors of posting your bi-weekly dose of DevBlog goodness.<p><a href="http://massively.joystiq.com/2009/02/18/official-champions-devblog-randy-mosiondz-on-laying-a-foundatio/" rel="bookmark">Continue reading <em>Official Champions DevBlog: Randy Mosiondz on laying a foundation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/18/official-champions-devblog-randy-mosiondz-on-laying-a-foundatio/">Official Champions DevBlog: Randy Mosiondz on laying a foundation</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Feb 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/02/18/official-champions-devblog-randy-mosiondz-on-laying-a-foundatio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1463879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/18/official-champions-devblog-randy-mosiondz-on-laying-a-foundatio/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>atari</category><category>bill-roper</category><category>champions</category><category>champions-online</category><category>cryptic</category><category>cryptic-studios</category><category>dev-blog</category><category>developer-blog</category><category>featured</category><category>joystiqfeatures</category><category>randy-mosiondz</category><dc:creator><![CDATA[Champions Developer]]></dc:creator><pubDate>Wed, 18 Feb 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Official Champions DevBlog: Design Director Bill Roper on Storytelling]]></title><link>http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/</guid><comments>http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2009/02/04/official-champions-devblog-designer-director-bill-roper-on-stor/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/26523efg42tf.jpg" /></a><br /></div>
Hello and welcome to issue number two of the Massively.com hosted official <a href="http://www.champions-online.com" style="font-style: italic;">Champions Online</a> developer blog! If you happened to miss the first one featuring Jack Emmert, <a href="http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/">you can find it right here</a>. Remember, we should be seeing a developer post about twice a month between now and <span style="font-style: italic;"></span>launch day. So if you're interested in following the insights straight from the team make sure to <a href="http://massively.joystiq.com/bloggers/champions-developer/">follow our very own Champions Developer blogger</a>, who will be doing the honors of posting your bi-weekly dose of DevBlog goodness.<br /><br />Today <a href="http://massively.joystiq.com/2008/11/03/flagship-founder-bill-roper-joins-cryptic-studios/">Bill Roper</a> lays down some details on how <a href="http://massively.joystiq.com/tag/CrypticStudios/">Cryptic Studios</a> is enabling a deeper sense of story in <a href="http://massively.joystiq.com/category/Champions-Online/" style="font-style: italic;">Champions Online</a>. It's all pretty interesting stuff, and you can check it out after the cut!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/">Champions Online Main Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141403"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141404"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141405"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141406"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141407"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/" rel="bookmark">Continue reading <em>Official Champions DevBlog: Design Director Bill Roper on Storytelling</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/">Official Champions DevBlog: Design Director Bill Roper on Storytelling</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Feb 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1450206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/04/official-champions-devblog-design-director-bill-roper-on-stor/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>argent</category><category>atari</category><category>bill-roper</category><category>champions-online</category><category>cryptic-studios</category><category>dev-blog</category><category>doctor-destroyer</category><category>featured</category><category>joystiqfeatures</category><category>mechanon</category><category>millennium-city</category><category>nemesis</category><category>psi</category><category>takofanes</category><category>teleios</category><category>viper</category><dc:creator><![CDATA[Champions Developer]]></dc:creator><pubDate>Wed, 04 Feb 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[Official Champions DevBlog: Jack Emmert on "Why do another superhero game?"]]></title><link>http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/</guid><comments>http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/champions-online"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/dinoattackheader.jpg" /></a><br /></div>
<span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Jack_Emmert_Explains_Why_make_a_new_superhero_MMO'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Welcome, faithful readers, to the first of a series of developer blogs that will be hosted on Massively.com. In conjunction with the good people at <a href="http://massively.joystiq.com/tag/cryptic-studios">Cryptic Studios</a>, Massively will be playing host to insights directly from the developers themselves! We should be seeing a developer post about twice a month between now and the launch of <a style="font-style: italic;" href="http://www.champions-online.com">Champions Online</a>. If you're interested in following the insights straight from the team make sure to <a href="http://massively.joystiq.com/bloggers/dev-blogger">follow our very own Champions Developer blogger</a>, who will be doing the honors of posting these interesting screeds.<br /><br />This morning we present the first in our <a style="font-style: italic;" href="http://massively.joystiq.com/category/champions-online">Champions</a> DevBlog series, written by Mr. <a href="http://massively.joystiq.com/tag/jack-emmert">Jack Emmert</a>. Mr. Emmert is head of Cryptic, the force behind not only <span style="font-style: italic;">Champions</span> but the much-anticipated <a style="font-style: italic;" href="http://www.startrekonline.com">Star Trek Online</a> as well. Our first DevBlog offers up insights into why the company has taken on 'yet another' superhero game. Mr. Emmert explains why they've chosen to don the tights again, and looks back to their work on <a style="font-style: italic;" href="http://www.coh.com">City of Heroes</a> for inspiration. Read on below the cut for our first official <span style="font-style: italic;">Champions Online</span> DevBlog!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/">Champions Online Main Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141403"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141404"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141405"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141406"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141407"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/" rel="bookmark">Continue reading <em>Official Champions DevBlog: Jack Emmert on "Why do another superhero game?"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/">Official Champions DevBlog: Jack Emmert on "Why do another superhero game?"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Jan 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1435627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/21/official-champions-devblog-jack-emmert-on-why-do-another-super/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>champions</category><category>champions-online</category><category>cryptic-studios</category><category>devblog</category><category>featured</category><category>jack-emmert</category><dc:creator><![CDATA[Champions Developer]]></dc:creator><pubDate>Wed, 21 Jan 2009 10:00:00 EST</pubDate></item></channel></rss>
