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Brianna Royce

- Massively's Editor-in-Chief -

Bree is an unrepentant escapist with a predilection for MMOs. When not compulsively proofreading cereal boxes and newspapers, she can be found modding, PvPing on the auction hall, and touring the Next Big Thing with her guild on a quest for the elusive perfect game.

At Massively, Bree spends her hours slavishly copyediting features, dueling with PR, co-hosting the podcast, and tinkering in the darkest dungeons of the site code. Formerly responsible for One Shots and Betawatch, she currently pens the Week in Review and Ask Massively and contributes to The Daily Grind.

Twitter: @nbrianna   Personal Blog: Skycandy
Favorite MMOs: SWG, CoH, GW, WoW, GW2, Glitch, AC

Brianna Royce's Latest Posts

MMO Week in Review: Final Fantasy XIV's final chance

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. This week, ...

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One Shots needs your... shots

Do you love your printscreen key? Do you have a hankering for some weird or antique game that just doesn't get enough coverage? Do you possess a picture of your drunk BFF dancing naked on a mailbox? If so, then we need you! One Shots, Massively's weekly feature dedicated to showing off your ...

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The Daily Grind: Should gender and race matter in MMO character creation?

Camelot Unchained, Mark Jacobs' upcoming RvR-based MMO, is dipping into the old-school well in more ways than one. One design feature that caught my eye is the promise that racial and gender choices will influence character stats. MMO players are pretty used to the ancient RPG idea that some ...

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The Think Tank: The curse of IP-driven MMOs

Whenever a new MMO with a popular IP is announced, there's a palpable sense of dread in the Massively virtual offices. Multiply that dread by a thousand if the IP is being overused in other media or the game is being produced by a studio with a reputation for churning out junk. Whether we're ...

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MMO Week in Review: The jewel of the north

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. ...

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The Daily Grind: Is powergaming via PGC tools acceptable?

Any game that implements a player-generated content system runs the risk of creating a system that's more fun -- or more lucrative -- than the original game itself. Players of the now-sunsetted City of Heroes, for example, were forever finding ways to turn experience and currency gain within the ...

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Ask Massively: With thanks to the tipsters

Massively's tipsters are awesome. You've probably seen acknowledgements of their contributions in posts like these. Without them, we'd be limited to just the research our fairly small staff can drum up on a moment's notice. The tipsters broaden our view and bring us news from games that might ...

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Everyone's a potential traitor... even you: WildStar's Dominion faction

Last week, we revealed WildStar's Exile faction -- a Firefly-esque group of rebels, pirates, and vagabonds. Today, we're finally able to put our eyeballs on the game's Dominion faction, including three of its four races, plus a newly unveiled class, the Stalker. My instinct was to assume that ...

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MMO Week in Review: Trekking through Neverwinter

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. Cryptic ...

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The Daily Grind: Would you pay to interview a developer?

Earlier this week, we reported on one of the stranger interview setups we've seen in a while. A player of Mortal Online who goes by the handle Aralis was given the chance to interview Star Vault CEO Henrik Nystrom about the state of the game. There was just oooooone little itty-bitty catch: ...

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