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Brianna Royce

- Massively's Editor-in-Chief -

Bree is an unrepentant escapist with a predilection for MMOs. When not compulsively proofreading cereal boxes and newspapers, she can be found modding, PvPing on the auction hall, and touring the Next Big Thing with her guild on a quest for the elusive perfect game.

At Massively, Bree spends her hours slavishly copyediting, dueling with PR, co-hosting the podcast, and tinkering in the darkest dungeons of the site code. She currently pens Working As IntendedAsk Massively, Week in Review, Not So Massively, Betawatch, and The Think Tank and contributes to The Daily Grind.

Twitter: @nbrianna   Personal Blog: Skycandy
Favorite MMOs: SWG, CoH, GW, WoW, GW2, Glitch, AC

Brianna Royce's Latest Posts

Guild Wars 2 launches Entanglement today

Guild Wars 2 fans, prepare yourselves for some tangly living world action today as ArenaNet launches Entanglement, episode two of the ongoing second season of the game's story content. Players will continue the established plot arc that has them joining a now-familiar cast of NPCs in the newly...

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The Daily Grind: Do you tell people you're a gamer?

I'm not ashamed that video games are my hobby or my job, but reconciling games with the real world isn't easy. I don't volunteer details about what I do to anyone I suspect just wouldn't understand. But sometimes people ask you directly. Earlier this summer, I was in the hospital (having a baby!),...

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Not So Massively: Hearthstone's expansion fee, Elite's console potential, and Destiny's mobile app

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Dota 2's The International tournament is underway. Hearthstone's Curse of Naxxramas expansion will cost $24.99 to...

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SMITE showcases Serqet, Goddess of Venom

Hi-Rez Studios has just unveiled Serqet, Goddess of Venom, the latest playable deity to join SMITE's pantheon of characters. Serqet is based on the Egyptian goddess responsible for curing poisons, but this version of Serqet also dishes out venom with her nasty scorpion tail and then consumes...

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Camelot Unchained's use-based stat system will trade grind for immersion

This week, the folks at City State Entertainment have a massive game mechanics infodump planned for Camelot Unchained fans as part of its "batshit-crazy" reveal week. A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being presented to backers this week on Twitch,...

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MMO Week in Review: ESO's slash-and-burn update

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. This week, The...

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Ask Massively: Seven seriously spectacular reasons to hate clickbait

Oh hi! Welcome to our clickbait article, and thanks for clicking! No really, let's talk about clickbait. Massively reader Avaera recently posed to me a question that dovetailed nicely with a few complaints I've seen in our comments. He wrote, Does Massively make a deliberate effort to minimize the...

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WRUP: Best geeky rom-com ever

Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you wipe away a tear because the Jedi Guardian who re-sparked Jef's flame for Star Wars actually stumbled into his post and they fell in love and got married because of SWTOR but not...

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Betawatch: July 5 - 11, 2014

ArcheAge dazzled MMORPG players this week with the announcement that its closed beta will kick off on July 17th. What else is new in the world of MMO testing? Archlord 2's open beta began, complete with a brand-new patch. Pathfinder Online released a new alpha client. World of Warcraft showed...

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The Daily Grind: Is the term free-to-play intentionally misleading?

Earlier this month, Britain's Advertising Standards Authority barred EA from advertising its mobile game Dungeon Keeper as "free-to-play." Why? Because Dungeon Keeper has a countdown timer that blocks progress in the game, a timer that can be bypassed with money. "From the information available in...

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