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Brendan Drain

- Columnist -

A long-time MMO-addict, northern-irish lad Brendan "Nyphur" Drain is a publicly respected member of the EVE Online community, with over six years of playtime under his belt. Brendan is Massively's resident EVE Online expert and writer of the biweekly EVE Evolved column, published Sunday evenings. The column covers everything from guides and opinion pieces to commentary on game design and hints on preparing for upcoming expansions.

In addition to the column, Brendan covers EVE Online news, community events, general interest stories, and other posts. When he finds the time in his hectic schedule, he can sometimes be found writing features on game design topics or other MMOs he's playing.

Brendan Drain's Latest Posts

EVE Evolved: What DUST 514 should have been

‚ÄčIt's now been almost six months since DUST 514's official release, and I think it's safe to say it hasn't quite lived up to expectations. The game was lauded for its revolutionary realtime link with the EVE Online universe, but so far there's very little back-and-forth between the two titles....

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Not So Massively: Star Citizen expands alpha, D3's Mystic revealed, and Path of Exile launches

Star Citizen smashed through the $24 million and $25 million crowdfunding barriers this week, unlocking public transportation and expanding the game's upcoming alpha test. Designs for Diablo III's upcoming Mystic artisan were revealed, and it was confirmed that the she will be part of the Reaper of...

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EVE Evolved: Merging Valkyrie with EVE Online

Ever since its release in 2003, EVE Online has been bombarded with requests for direct flight controls and dogfighter-style gameplay. Most ships in EVE are huge lumbering hulks compared to real-world aircraft, more akin to large sea-faring ships than nimble jetfighters. Even tiny agile Interceptors...

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Not So Massively: Elite's Panther LX, PoE's launch week, and Blizzard All-Stars' new name

This week, a new Elite: Dangerous newsletter showed off the work-in-progress missile launcher and torpedo weapons and the Panther LX heavy cargo clipper ship. David Braben also discussed plans to release the first alpha stage in December and then later proceed to a wider beta. Star Citizen managed...

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EVE Evolved: The Siphon Unit in Rubicon

EVE Online will soon let players steal valuable resources from each other, and not everyone is happy with it. The upcoming Rubicon expansion will add a new Siphon Unit structure that can literally siphon off materials from a starbase's moon harvesters and simple reactors. Preliminary details on the...

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Not So Massively: Star Citizen design contest, Samuel L Jackson announcer pack, and LoL releases Jinx

Star Citizen smashed its $21 and $22 million stretch goals this week, adding the salvaging profession to the game and a facial capture system to the developer's toolbox. The Next Great Starship design contest was also launched this week, offering players the chance to get their ship design featured...

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EVE Evolved: Should CCP interfere in the sandbox?

When it comes to player outrage, EVE Online seems to make the headlines more than any other MMO. The game has endured several high-profile scandals in its 10-year history, from the T20 developer corruption incident in 2007 to 2011's famous Monoclegate scandal. As EVE is a true sandbox game with a...

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Not So Massively: Elite dev diary, Garen revamp, and SMITE adds Mercury

David Braben talked us through the impressive Elite: Dangerous trailer and showed how putting the trailer together has helped development considerably. Star Citizen showed concept art for its in-station MobiGlas user interface, and the game's crowdfunding total is about to cross the $21m mark. ...

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EVE Evolved: Deployables in Rubicon

Last week I looked at EVE Online's upcoming Rubicon expansion, which aims to kick off CCP's long-term vision of deep space exploration with a series of new deployable structures. Until now, most structures have come in the form of modules that can only be added to starbases anchored at moons....

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Not So Massively: Star Citizen hits $20m, LoL semi-finals, and Diablo III to cap stats

Star Citizen hit the $20 million crowdfunding mark this week and announced that its $22 million goal will be for the purchase of equipment to capture actors' faces and put them in-game. Diablo III site Diablofans found more juicy hints about the upcoming Reaper of Souls expansion in its latest...

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