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Brendan Drain

- Columnist -

A long-time MMO-addict, northern-irish lad Brendan "Nyphur" Drain is a publicly respected member of the EVE Online community, with over six years of playtime under his belt. Brendan is Massively's resident EVE Online expert and writer of the biweekly EVE Evolved column, published Sunday evenings. The column covers everything from guides and opinion pieces to commentary on game design and hints on preparing for upcoming expansions.

In addition to the column, Brendan covers EVE Online news, community events, general interest stories, and other posts. When he finds the time in his hectic schedule, he can sometimes be found writing features on game design topics or other MMOs he's playing.

Brendan Drain's Latest Posts

EVE Evolved: Eleven years of EVE Online

‚ÄčIt seems that every year another few MMOs have closed their doors or convert to free-to-play business models to stay afloat. EVE Online has always enjoyed a level of insulation from these market trends elsewhere in the genre, and just last week on May 6th it celebrated its 11th year of...

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Massively's hands-on with EVE Valkyrie on the Oculus Rift DK2

At last year's EVE Fanfest, the press and attendees got a rare glimpse into something other than CCP's major IPs -- a virtual reality tech demo produced by a handful of developers during their down time. Originally codenamed EVR, this VR dogfighter on the original Oculus Rift development kit drew a...

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EVE Fanfest 2014: EVE's plan to remove tutorials and reinvent the new player experience

When we asked you what you wanted to hear about at EVE Fanfest 2014, the biggest area of interest was EVE Online's New Player Experience. Every player who's ever signed up to EVE following news of some huge battle or event will remember the frustration of his first few days in the sandbox. A new...

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EVE Fanfest 2014: CCP responds to DUST 514 fans' rage over Project Legion

When this year's DUST 514 keynote presentation rolled around two days ago at EVE Fanfest 2014, fans of the PlayStation 3 shooter were understandably bewildered. Many tuned into the livestream of the talk or even attended Fanfest in person, expecting to hear an hourlong breakdown of the year's DUST...

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EVE Fanfest 2014: EVE's Kronos expansion is an industrial revolution

The EVE Online keynote presentation finished just a few hours ago at EVE Fanfest 2014, and it looks as if there are big plans for the year ahead. This summer will bring us the Kronos expansion, which is scheduled for June 3rd and aims to revolutionise every aspect of industrial activity in EVE...

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EVE Fanfest 2014: Project Legion brings DUST 514 to the PC

One of the main complaints about DUST 514 since its announcement was the fact that the game was a PlayStation 3 exclusive. DUST was CCP's first attempt to break into the massive console shooter market and its first game to use the free-to-play business model, but things didn't exactly go to plan....

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EVE Fanfest 2014: Economy talk highlights PLEX prices and reveals titan production statistics

When we asked our readers to to pick the EVE Fanfest panel they most wanted to hear about, the most popular choice by a comfortable margin was Economy: Into the Second Decade. So today I popped in to hear what CCP's Lead Economist Dr Eyjo had to say on the year's biggest economic events and plans...

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EVE Fanfest 2014: EVE Valkyrie demos gameplay, features Battlestar Galactica's Katee Sackhoff

Moments ago at EVE Fanfest 2014 in Reykjavik, Iceland, developer CCP Games revealed some exciting developments for its upcoming virtual reality dogfighter EVE: Valkyrie. Among the announcements was the revelation that actress Katee Sackhoff (of Battlestar Galactica fame) will be starring as the...

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EVE Evolved: Six years of EVE Evolved

Six years ago to this exact day, I joined the Massively crew and published the first edition of this column dedicated to the ins and outs of EVE Online. The column has been home to over 300 featured articles since its creation, offering everything from guides and expansion reveals to opinion...

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EVE Evolved: Anatomy of a mining op

When EVE Online was first released in 2003, it was designed as a massive universe of competition and conflict between space-faring megacorporations in the distant future. Players bought into the premise completely and soon set about building their own empires and waging wars with neighbours....

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