Beau Hindman
- Contributing Editor -
The world of free-to-play games is a big one, and Beau is there to cover it. He's an explorer of all genres who enjoys nothing more than investigating a new world. His weekly columns include Free for All, a column that discusses and reviews free to play games; Rise and Shiny, which takes players on a weekly MMO journey; and MMObility, a column that takes on the world of mobile gaming. He can also be found writing occasional news and first impressions features and livestreaming.
Beau Hindman's Latest Posts
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Free for All: Ecol Tactics Online has a fun story but weak combat
I took a look at Ecol Tactics Online not so long ago and mostly enjoyed what I found. When the game recently launched into open beta, I knew I had to check it out again. It's possible that the game I experienced before the open beta would be vastly different from the one I'd find later on, but ...
PlanetSide 2 mobile app guns down office productivity
Developing a mobile app to go along with your MMO is so in right now. Sure, not every developer can afford such a luxury, but it's always good to see three-dimensional developers include our mobile devices in the fun. These apps are also a good way to suck players into a game and keep them there ...
MechWarrior Online devs talk Update 15, new UI, new mechs
Mechwarrior Online is about to hit its fifth month of open beta, with promises of a late summer launch. With that launch comes continued production, new content, plenty of bug fixes, and tweaks. With all of the new content -- said to be delivered on a regular schedule -- comes plenty of ...
Hands-on with RaiderZ's new Broken Silence expansion
I have to admit, I felt a combination of excitement and fear when I was tasked with covering the newest RaiderZ expansion, Broken Silence, because I knew that I would be challenged in a few ways. First, I had to get used to the game again. I've played it off and on and have enjoyed it until ...
Rise and Shiny: Dino Storm
I have a real love for finding tiny, unknown, indie titles -- especially ones that are obviously made for younger gamers -- and playing them for a write-up. It's one of the perks of the job; I get to dig up these gems and tell thousands of people about them. Games like Dino Storm also serve to ...
EVE Online executive producer moving to concentrate on mobile
It looks like EVE Online's Jon Lander, otherwise known as CCP Unifex, will be moving on from his position as executive producer of the 10-year-old single-shard space MMO to concentrate on CCP's "emerging mobile strategy," according to a recent dev blog. Lander helped steer the team through EVE ...
Why I Play: Villagers and Heroes
Villagers and Heroes, formerly called A Mystical Land, surprised me. I had gone several weeks if not a few months without logging in to the game for longer than a half an hour, so you can imagine my surprise when I realized that the game not only had been improved but had added systems that I ...
Second Wind: Champions Online
I remember playing and disliking Champions Online when it first came out. My wife and I had the same reaction when we both thought it looked funky and played oddly. It was as though the game was attempting to be some sort of kitschy '60s-inspired comic book game, so it was hard to take it ...
MMObility: Dragon Eternity shines on the iPad
Dragon Eternity has always been a pretty neat browser-based game that drew me in more with its mechanics and UI design than with its actual gameplay. Frankly, the game is a grind. You'll be sent on quest after quest that is basically kill-ten-whatever, with the occasional gather quest thrown in ...
Free for All: When true live events died
My memory isn't what it used to be. My wife calls me "airheaded," but I like to pretend that the reason I often forget stuff (whether I had already washed my hair or not, for example) is because my brain is filled with amazing, distracting thoughts. One victim of that selective memory is the ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
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