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Andrew Ross

- Massively Freelancer -

Andrew Ross is a Japan-based freelancer for Massively who primarily covers E3 and other west coast US events.

Andrew Ross's Latest Posts

Rust, H1Z1, and the emerging 'survival MMO' genre

I'm naked and alone again, but that's OK. After having to level up in other games a million times, deal with boring tutorials, repeatedly turn in quests that add no value to my play time, and then watch as my guild slowly bleeds members to the next MMO asking us to repeat the whole ordeal, "naked...

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WildStar's gameplay is all too familiar to MMO vets

WildStar has a lot going for it. I might tell you it is the new RIFT, which was the new World of Warcraft, which was the new EverQuest, and I'd almost feel done for the day. Now, I don't buy an MMO and subscribe to it unless I intend to play it regularly for at least three months, and I rarely...

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Hands-on with MOBA Dawngate's closed beta

Dawngate. Another day, another MOBA, right? So why bother with this one? What does it do differently? What does it do better? Why play this over something else? I can't be the only gamer asking these questions, especially in such an oversaturated market, so I spent my weekend playing EA's Dawngate...

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The Elder Scrolls Online: Fitting into the genre or forging its own?

It's been about nine months since I first got my hands on The Elder Scrolls Online. Since then, like many of you, I've been trapped on the sidelines, watching and waiting for my turn to jump into the game. This past weekend, I got my chance, but I've found my experience to be distressingly similar...

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Hands-on with Albion Online's alpha

Ever miss the old MMO days when crafting had meaning? When your friend could join up with you and on day one you could both go somewhere pretty cool, and just having that extra person could make things a smidge easier? Wish you could go back to those days without dealing with mindless grinds?...

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Prime World launch impressions

So here I am again in Prime World. It's probably my first real "Facebook game" other than that thrones game, but this one has more substance than its more social counterparts. This is a game I've gotten to play with Russians and other westerners during beta, and I've seen the game grow quite a bit...

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Hands-on with Darkfall's Japanese open beta

I'm not very good at aiming. I prefer third person to first person view. Nintendo consoles and games are my drug of choice when I'm not on a PC. I hate duels and arenas. I tend to spend my time gathering resources or crafting and want to kill only mobs or players if I must. On the Bartle test of...

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Returning to Prime World in its English open beta

Back in April, I had the opportunity to explore Prime World in its Russian beta. Now, the game is in open beta for English-speakers, so I wanted to update my impressions. Unfortunately, Prime World has developed less than I had hoped in the interim. For example, the screenshot above shows off my...

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Revival is a story-driven sandbox in the making

Lovecraft-inspired Revival's recent reveal caught our attention with its promises to "revive the MMORPG" by way of a gorgeous sandbox. Developer IllFonic went on record stating, "It's a genre that has a bad name. There are hardcore fans in the genre, but there's no reason why the whole world...

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Hands-on with ArcheAge's Japanese open beta

So Japan recently had it's ArcheAge open beta, and the Massively crew was kind enough to allow me to write a bit about my experience. As a close follower of the game and someone who played a little in the closed Korean beta, there is a lot I could write about, but I'm going to try to limit this...

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