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Mike Foster

- Contributing Editor -

Mike is a writer and human with a soft spot for anything involving frostbolts. He's an avid climber and a lover of dogs -- his German Shepherd, Goose, is often seen wandering aimlessly through the background of livestreams.

Mike's a big fan of EVE Online, World of Warcraft, Torchlight II, and Tribes Ascend, though he is embarrassingly awful at all of them.

Follow Mike on Twitter for stream updates, bad jokes, and all the latest in the games industry, or check out his blog for personal thoughts on issues of the day.

Mike Foster's Latest Posts

Second Wind: Taking another look at TERA

I am beautiful. Seriously, I'm the best-looking game character that has ever pretended to live. Not only am I gorgeous, I'm lethal. With my massive lance, heavy shield, and ridiculously tight dress, I can make short work of pretty much any foe with the stones to come at me. I am as dangerous as I ...

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Massively Interview: Piranha Games' Russ Bullock talks MechWarrior Online

Is there anything more fun than massive suits of mechanical armor smashing into one another and firing lasers all over the place? MechWarrior Online, the free-to-play MMO-like set in the MechWarrior universe and developed by Piranha Games, would argue that the answer to that question is pretty ...

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Why I Play: EVE Online

When I was a child, I was obsessed with space. In elementary school, I'd spend my library time reading books with titles like "The Moon" or "Space for Kids." It wasn't so much that I planned to be an astronaut (poor eyesight and math incompetency quickly blocked this ambition) but that I wanted ...

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Massively Interview: Dr. Lawrence Sanders on MMO loyalty

Beyond amazing character design, compelling narratives, and the presence of dragons, there is one thing that all MMOs depend upon for success: player loyalty. Without returning subscribers, a loving community, or folks dropping a few dimes in the cash shop now and again, MMOs simply wouldn't be a ...

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2012: The year of the MMO Kickstarter

Kickstarter is perhaps the biggest story in the world of gaming since the birth of the home video console or the integration of online components into consumer entertainment. No new product, innovation, or invention has carried with it such immense potential for shifting the way the industry ...

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MMO Blender: Mike's spaceflight of fancy

You know what I love? Space. Not real space, so much; real space is a vast expanse of horrors that generally confound and cripple the mind if considered too seriously. I'm talking about "space," as in the setting of some of our favorite movies, games, and cancelled television properties. The ...

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Yup, you're dead: Hands-on with Wizardry Online

Wizardry Online, an upcoming fantasy-based MMO from Sony Online Entertainment, is a "hardcore" MMO. I know this because the word "hardcore" shows up on the game's official beta sign-up page no fewer than three times (once in all caps). The website promises that thanks to Wizardry Online's "insane ...

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It's all about story: Massively interviews BLESS's Jacob Han

Upcoming Korean MMO BLESS has been creating quite a stir as of late, what with its gorgeous HD visuals and action-packed "in-game" trailers. But MMO fans, skeptical bunch that they are, have expressed concern over the game, likening it to other Korean games, graphically attractive yet overly ...

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Browser beauty: Hands-on with City of Steam

Browser games aren't supposed to be like this. Browser games are supposed to be Flash-based trifles and social "gaming" money printers. They're supposed to have simple graphics, shallow gameplay and zero narrative. Put simply, browser-based games are supposed to be bad. City of Steam, a ...

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League of Legends unveils Zed, the Master of Shadows

According to Riot Games, things are about to get dark and stabby in League of Legends. A new champion has been revealed, and he's very much the sneaky type. Zed, the Master of Shadows, is an energy-based character that relies on dark clones and a pair of rad bracer-daggers to dominate both ...

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