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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:title>Massively Speaking</itunes:title><itunes:author>Joystiq</itunes:author><itunes:image href="%BlogURL%/media/feedlogo.gif" /><itunes:summary>Massively Speaking</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title><![CDATA[World of Darkness 'years away' from launch]]></title><link>http://massively.joystiq.com/2013/05/06/world-of-darkness-years-away-from-launch/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/06/world-of-darkness-years-away-from-launch/</guid><comments>http://massively.joystiq.com/2013/05/06/world-of-darkness-years-away-from-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/06/world-of-darkness-years-away-from-launch/"><img alt="World of Darkness still has years of development ahead of it" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/wod.jpg" /></a></div>
If you are hanging your hopes and dreams on <a href="http://massively.joystiq.com/tag/world-of-darkness/"><em>World of Darkness</em></a> coming along to rescue you from the humdrum of life and your precious mortality, well... be prepared to settle in for a good long wait. Executive Producer <a href="http://massively.joystiq.com/tag/Chris-McDonough/">Chris McDonough</a> said <a href="http://www.penny-arcade.com/report/article/the-world-of-darkness-will-offer-you-a-world-of-vampires-to-conquer-bu">in an interview</a> that the title is still in pre-production and that players shouldn't expect to see it for a few years yet. However, <a href="http://massively.joystiq.com/tag/CCP">CCP</a> did show a few technical videos to the press to assure folks that the game is still alive.<br />
<br />
McDonough did have good news to share, however. <em>World of Darkness</em> has a 70-person crew that is currently building the framework for the title, and according to the producer, they are "making phenomenal progress." The team plans to host the entire game on a single server where active combat and politicking between vampires will be the crux of the content.<br />
<br />
"We're making sure this is a next-generation MMO. It's very focused on movement and motion and capturing what it's like to be a vampire," he said. "People ask about our high level designs for <em>World of Darkness</em>, and we've called this a vampire simulator. What's it like to be a vampire. Not a superhero, but a super-powered individual. The way the characters move around the city feels very vampiric."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/06/world-of-darkness-years-away-from-launch/">World of Darkness 'years away' from launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/06/world-of-darkness-years-away-from-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20559613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/06/world-of-darkness-years-away-from-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha</category><category>beta</category><category>ccp</category><category>ccp-games</category><category>Chris-McDonough</category><category>fantasy</category><category>gothic</category><category>horror</category><category>masquerade</category><category>pre-production</category><category>supernatural</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 06 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Leaderboard: What was your favorite EVE Fanfest reveal?]]></title><link>http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/</guid><comments>http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/leaderboard/" rel="tag">Leaderboard</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/"><img alt="EVE Online - Mining barges" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/xmining.jpg.pagespeed.ic.hpoqbthxs3.jpg" /></a></div>
This year's <a href="http://massively.joystiq.com/tag/ccp">CCP</a> fan festival featured a bunch of interesting news items including <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514's</em></a> official release date, more info on <a href="http://massively.joystiq.com/category/eve-online"><em>EVE's</em></a> upcoming <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion, and even a glimpse of the progress being made on <a href="http://massively.joystiq.com/category/world-of-darkness"><em>World of Darkness</em></a>.<br />
<br />
There was also talk of <em>EVE</em> tales being immortalized in more traditional <a href="http://massively.joystiq.com/2013/04/27/true-stories-of-eve-online-to-become-comic-book-and-tv-series/">media formats</a>, a ginormous 10-year <a href="http://massively.joystiq.com/2013/04/27/eve-online-second-decade-collectors-edition-revealed/">collector's edition</a>, and an early look at <em>EVR</em>, a new <a href="http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/">virtual reality</a> <em>EVE</em> game designed for the Oculus Rift. Now that you've had a chance to digest all of the details, what was your favorite <a href="http://massively.joystiq.com/tag/eve-fanfest">Fanfest 2013</a> reveal? Vote after the cut!<p><a href="http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/" rel="bookmark">Continue reading <em>Leaderboard: What was your favorite EVE Fanfest reveal?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/">Leaderboard: What was your favorite EVE Fanfest reveal?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Apr 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20550913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/29/leaderboard-what-was-your-favorite-eve-fanfest-reveal/#comments" title="View reader comments on this entry">Comments</a>]]></description><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 29 Apr 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[EVE Fanfest 2013 day two: World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift]]></title><link>http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/</guid><comments>http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/"><img alt="EVE Fanfest 2013 day two World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift" data-src-height="258" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/gnosis.jpg" style="margin:4px" /></a></div>
<a href="http://www.eve-online.com/"><em>EVE Online</em></a>'s tenth anniversary Fanfest <a href="http://massively.joystiq.com/2013/04/25/eve-fanfest-2013-day-one-dust-514-wormholes-and-lowsec-pvp/">promised to be its biggest yet</a>, with over 1,400 players packed into Iceland's Harpa convention centre to find out the latest on <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em>, <a href="http://www.dust514.com"><em>DUST 514</em></a>, and <em><a href="http://massively.joystiq.com/category/world-of-darkness/">World of Darkness</a></em>. The first day focused mainly on <a href="http://massively.joystiq.com/category/DUST-514/"><em>DUST</em></a> and its link with the <em>EVE</em> universe, but today the focus largely switched back to internet spaceships. There were plenty of roundtable discussions, and the CSM and Alliance panels were as awesome as ever, but it was the <em>EVE</em> Keynote that really blew the crowd away.<br />
<br />
The day got off to a good start with <a href="http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/">the highly anticipated <em>World of Darkness</em> talk</a>. Most fans were probably expecting to see more airy game design ideas and another shiny trailer, but this year CCP just came out and put all its cards on the table. We saw that the game is still firmly in pre-production, with much of the previous work going into developing the engine and cool content creation tools and shaders. While I was initially disappointed at the lack of gameplay progress or shiny cinematics, I found this approach of being open and direct with fans very refreshing. As I told <em>WoD</em> art director Thomas Holt, honest beats shiny every time.<br />
<br />
Read on for a full run-down of the <em>EVE</em> reveals from the second day of <em>EVE's</em> tenth anniversary Fanfest, including in-depth details of the <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion's features.<p><a href="http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/" rel="bookmark">Continue reading <em>EVE Fanfest 2013 day two: World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/">EVE Fanfest 2013 day two: World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Apr 2013 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/26/eve-fanfest-2013-day-two-world-of-darkness-odyssey-and-eve-vi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>archaeology</category><category>archeology</category><category>ccp-soundwave</category><category>discovery-scanner</category><category>eve</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-online</category><category>eve-online-fanfest</category><category>eve-online-fanfest-2013</category><category>event</category><category>event-coverage</category><category>evt</category><category>fanfest</category><category>featured</category><category>graphics</category><category>hacking</category><category>hilmar</category><category>hilmar-petursson</category><category>hilmar-veigar-petursson</category><category>iceland</category><category>isotopes</category><category>jon-lander</category><category>jump-effect</category><category>jumping</category><category>keynote</category><category>massively-event-coverage</category><category>mining</category><category>oculus-rift</category><category>odyssey</category><category>ore</category><category>preview</category><category>previews</category><category>probe</category><category>probes</category><category>probing</category><category>pve</category><category>pvp</category><category>rekyjavik</category><category>scan-probes</category><category>scanner</category><category>scanning</category><category>starbase-fuel</category><category>stargate</category><category>stargates</category><category>ten-years</category><category>thomas-holt</category><category>video</category><category>videos</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 26 Apr 2013 23:30:00 EST</pubDate></item><item><title><![CDATA[World of Darkness development shown at EVE Fanfest 2013]]></title><link>http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/</guid><comments>http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/"> <img alt="World of Darkness development shown at EVE Fanfest 2013" data-src-height="194" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/xwod-mcdonough-epl-607.jpg.pagespeed.ic.-ywxHaL83D.jpg" style="margin: 4px; width: 530px; height: 298px;" /></a></div>
When the <a href="http://massively.joystiq.com/category/world-of-darkness/"><em>World of Darkness</em></a> MMO was first announced in <a href="https://en.wikipedia.org/wiki/World_of_Darkness#World_of_Darkness_MMORPG">November 2006</a>, it was just an idea and we knew that it wouldn't be released any time soon. The chance to play a sandbox game set in the Vampire: The Masquerade universe nevertheless made fans of the series go nuts, but now over six years later we haven't seen much progress on the game. At <a href="http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/">EVE Fanfest 2013 today</a>, <a href="http://massively.joystiq.com/tag/ccp">CCP</a> laid the current state of development bare for all to see and showed some plans for the coming year. There are now 70 people on the <em>WoD</em> team, and they've spent the past week working on everything from art tools and server infrastructure to vampire powers and social options.<br />
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				<font color="#808080"><strong>"You're a powerful, immortal lord of the night. You don't want to stitch a shirt."</strong></font><br />
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Development plans for 2013 include working on out-of-game web-based social tools, clothing systems, and PvE game environments. There are also plans to work on item creation, but direct crafting is probably not on the cards. As the presenter put it, "You're a powerful, immortal lord of the night. You don't want to stitch a shirt." Though the game is still in the pre-production stage, CCP was keen to show off the tools it's made to speed up the development process. "Some of these videos are a bit dry and technical," joked the presenter, but it came across as more real and honest than another trailer or musings on theoretical gameplay.<p><a href="http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/" rel="bookmark">Continue reading <em>World of Darkness development shown at EVE Fanfest 2013</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/">World of Darkness development shown at EVE Fanfest 2013</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Apr 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549564/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/26/world-of-darkness-development-shown-at-eve-fanfest-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>development</category><category>DirectX-11</category><category>dx11</category><category>eve</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-online</category><category>eve-online-fanfest</category><category>eve-online-fanfest-2013</category><category>event</category><category>event-coverage</category><category>fanfest</category><category>game-development</category><category>graphics</category><category>iceland</category><category>massively-event-coverage</category><category>rekyjavik</category><category>sandbox</category><category>vampire</category><category>vampire-the-masquerade</category><category>wod</category><category>world-of-darkness</category><category>world-of-darkness-online</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 26 Apr 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[What to expect from EVE Fanfest today: World of Darkness, EVE Keynote, and an interview with Jon Lander]]></title><link>http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/</guid><comments>http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/"><img alt="What to expect from EVE Fanfest 2013 World of Darkness, EVE Keynote, and an interview with Jon lander" data-src-height="194" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/evefanfestday2.jpg" style="margin:4px" /></a></div>
The second day of <a href="http://massively.joystiq.com/2013/04/25/what-to-expect-from-eve-fanfest-2013-today-dust-514-keynote-and/">EVE Fanfest 2013 is now underway</a>, and the schedule is packed! Today kicks off with a highly anticipated talk on <em><a href="http://massively.joystiq.com/category/world-of-darkness/">World of Darkness</a></em> at 7:00 a.m. EDT, and continues with the <a href="http://massively.joystiq.com/tag/council-of-stellar-management">CSM</a> Panel at 8:00 a.m. EDT, Alliance Panel at 9:00 a.m. EDT and Art Panel at 10:00 a.m. EDT. The CSM and Alliance panels are usually filled with hilarious banter, but this year the CSM Panel happens at the same time as the Faction Warfare roundtable and a talk on <em><a href="http://massively.joystiq.com/category/dust-514/">DUST 514</a></em> planet conquering in lowsec. The big event today is of course the <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a> Keynote at 1:00 p.m. EDT, where we'll find out details of the upcoming <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion.<br />
<br />
<em>World of Darkness</em> is still pretty early in development, so the presentation will be talking mostly about the tools being used to build it. We're unlikely to get a release schedule or any solid gameplay demos, but with developers raving about their internal play-tests I expect to see some serious progress compared to last year. Since the CSM panel is likely being streamed, I'll try to hit up the Faction Warfare roundtable and see what <a href="http://massively.joystiq.com/tag/ccp">CCP's</a> current thoughts are on how to improve this aging game system.<p><a href="http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/" rel="bookmark">Continue reading <em>What to expect from EVE Fanfest today: World of Darkness, EVE Keynote, and an interview with Jon Lander</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/">What to expect from EVE Fanfest today: World of Darkness, EVE Keynote, and an interview with Jon Lander</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Apr 2013 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/26/what-to-expect-from-eve-fanfest-2013-world-of-darkness-eve-key/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-panel</category><category>council-of-stellar-management</category><category>csm</category><category>csm-panel</category><category>dust-514</category><category>eve</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-keynote</category><category>eve-online</category><category>eve-online-fanfest</category><category>eve-online-fanfest-2013</category><category>event</category><category>event-coverage</category><category>faction-warfare</category><category>factional-warfare</category><category>fanfest</category><category>iceland</category><category>internet-spaceships</category><category>keynote</category><category>massively-event-coverage</category><category>odyssey</category><category>rekyjavik</category><category>roundtable</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 26 Apr 2013 07:00:00 EST</pubDate></item><item><title><![CDATA[Make your EVE Fanfest plans with the official program]]></title><link>http://massively.joystiq.com/2013/04/18/make-your-eve-fanfest-plans-with-the-official-program/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/18/make-your-eve-fanfest-plans-with-the-official-program/</guid><comments>http://massively.joystiq.com/2013/04/18/make-your-eve-fanfest-plans-with-the-official-program/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/18/make-your-eve-fanfest-plans-with-the-official-program/"><img alt="Make your EVE Fanfest plans with the official program" data-src-height="291" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/fanfest.jpg" /></a></div>
<a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/"><em>EVE</em> Fanfest is next week</a> and the faithful are preparing to descend upon Reykjavik, Iceland, for the three-day convention. If you're one of the travelers who are heading there or are just looking to follow along on livestream, <a href="http://massively.joystiq.com/tag/ccp">CCP</a> <a href="http://fanfest.eveonline.com/en/info/program">has released the full program</a> with the event's schedule.<br />
<br />
Fanfest will have three keynotes about the past, present, and future of CCP's titles, respectively. There will also be several panels, including one discussing <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> inclusion in <a href="http://massively.joystiq.com/2012/11/29/eve-online-coming-to-nycs-museum-of-modern-art/">the New York Museum of Modern Art</a>.<br />
<br />
<em>EVE Online </em>also released <a href="http://community.eveonline.com/news/dev-blogs/client-modification-the-eula-and-you/">a new dev blog</a> talking about the team's war on unauthorized client modification and violations of the EULA. Apparently CCP has taken additional steps to beef up detection and prevention, and the team wanted to be clear with players as to what is and is not allowed.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/18/make-your-eve-fanfest-plans-with-the-official-program/">Make your EVE Fanfest plans with the official program</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Apr 2013 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/18/make-your-eve-fanfest-plans-with-the-official-program/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20545142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/18/make-your-eve-fanfest-plans-with-the-official-program/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>console</category><category>convention</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-online</category><category>event</category><category>fanfest</category><category>fanfest-2013</category><category>fantasy</category><category>fps</category><category>gothic</category><category>horror</category><category>internet-spaceships</category><category>livestream</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>real-world-event</category><category>sandbox</category><category>schedule</category><category>sci-fi</category><category>shooter</category><category>spreadsheets-online</category><category>supernatural</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 18 Apr 2013 15:30:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Massively's plans for EVE Fanfest 2013]]></title><link>http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/</guid><comments>http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/2evefanfest-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
There's just over a week to go until <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>'s massive tenth anniversary Fanfest, and you'll be pleased to hear that Massively will be there this year to cover the action! <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a> is aiming to make this the biggest Fanfest yet, <a href="http://massively.joystiq.com/2013/03/31/eve-evolved-eves-odyssey-expansion-could-be-incredible/">promising huge reveals and announcements</a> about <em>EVE</em>'s summer <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion and beyond. We can also expect to hear some big news about upcoming console MMOFPS <a href="http://www.dust514.com/"><em>DUST 514</em></a>, and fans of Vampire: The Masquerade will undoubtedly get to see some of the year's progress toward making the <a href="http://worldofdarkness.com/"><em>World of Darkness</em></a> MMO a reality.<br />
<br />
Tickets to this year's Fanfest sold out in record time, so many players who really wanted to be there for <em>EVE</em>'s tenth anniversary celebration weren't able to secure a spot. <a href="http://massively.joystiq.com/2013/03/28/perks-announced-for-eve-fanfest-hd-livestream-package/">CCP is running its usual livestream</a> of the main talks for those not in attendance, but only certain parts of the event are being streamed. Here at Massively, we plan to give you an inside look at Fanfest with ongoing news coverage from April 25th to April 27th and in-depth opinion pieces on what each announcement means for players.<br />
<br />
In this week's short and sweet <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I lay out Massively's plans for in-depth coverage of <em>EVE</em> Fanfest 2013 and ask what you'd like to see reported on.<p><a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/" rel="bookmark">Continue reading <em>EVE Evolved: Massively's plans for EVE Fanfest 2013</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/">EVE Evolved: Massively's plans for EVE Fanfest 2013</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 14 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20539299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/14/eve-evolved-massivelys-plans-for-eve-fanfest-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10-year-anniversary</category><category>10-year-old</category><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>eve-online</category><category>event</category><category>event-coverage</category><category>events</category><category>expansion</category><category>fanfest</category><category>fanfest-2013</category><category>fantasy</category><category>featured</category><category>fps</category><category>gothic</category><category>horror</category><category>iceland</category><category>livestream</category><category>massively</category><category>massively-event-coverage</category><category>mmofps</category><category>news</category><category>odyssey</category><category>opinion</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>reykjavik</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>speculation</category><category>supernatural</category><category>ten-year-anniversary</category><category>ten-years</category><category>twitter</category><category>vampire</category><category>vampire-the-masquerade</category><category>vampires</category><category>video</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 14 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[CCP employees 'losing themselves' in World of Darkness playtests]]></title><link>http://massively.joystiq.com/2013/02/28/ccp-employees-losing-themselves-in-world-of-darkness-playtests/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/28/ccp-employees-losing-themselves-in-world-of-darkness-playtests/</guid><comments>http://massively.joystiq.com/2013/02/28/ccp-employees-losing-themselves-in-world-of-darkness-playtests/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/28/ccp-employees-losing-themselves-in-world-of-darkness-playtests/"><img alt="CCP employees 'losing themselves' in World of Darkness playtests" data-src-height="264" data-src-width="550" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/wodheader.jpg" style="margin:4px" /></a></div>
<a href="http://massively.joystiq.com/tag/ccp">CCP's</a> MMOification of the beloved <a href="http://massively.joystiq.com/tag/world-of-darkness"><em>World of Darkness</em></a> IP is still a thing, apparently. CEO <a href="http://massively.joystiq.com/tag/hilmar-petursson">Hilmar Petursson</a> tells Eurogamer that a "tiny" glimpse of the horror-themed sandbox will show its pasty white face at this April's <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> Fanfest.<br />
<br />
"We're playing it internally at CCP. It's actually a problem that some of our employees are losing themselves already in the <em>World of Darkness</em> as we go through the playtests," Petursson said. "And we'll be showing a tiny piece of that also at Fanfest. So that is all I have to say about that at this time."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/28/ccp-employees-losing-themselves-in-world-of-darkness-playtests/">CCP employees 'losing themselves' in World of Darkness playtests</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Feb 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/28/ccp-employees-losing-themselves-in-world-of-darkness-playtests/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20483143/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/28/ccp-employees-losing-themselves-in-world-of-darkness-playtests/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eve-fanfest</category><category>eve-fanfest-2013</category><category>fantasy</category><category>gothic</category><category>hilmar-petursson</category><category>horror</category><category>supernatural</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><category>world-of-darkness-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 28 Feb 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Looking back at previous Fanfests]]></title><link>http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/</guid><comments>http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/fanfes2t.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
The annual <a href="http://www.eve-online.com/"><em>EVE Online</em></a> Fanfest is a massive event that brings together players from across the world to discuss the serious business of internet spaceships. It's three days of in-depth developer talks, sneak previews of what's to come, and roundtable events that let players discuss their ideas and feedback directly with developers. The <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> communty may not be as large as the community of games like <a href="http://worldofwarcraft.com/"><em>World of Warcraft</em></a>, but thousands of players pay a considerable sum of money each year to fly to the Icelandic capital of Reykjavik for the event.<br />
<br />
Fanfest started out as a very small and personal affair with just a few dozen people in attendance, but it's grown to absolutely massive proportions in recent years. This year's event promises to be bigger than ever as it will be celebrating <em>EVE Online</em>'s 10th anniversary and the impending release of <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a>' MMOFPS <a href="http://www.dust514.com/"><em>DUST 514</em></a>. It's a special milestone for CCP and <em>EVE</em> fans alike, and <a href="http://massively.joystiq.com/2013/02/08/eve-fanfest-has-totally-sold-out/">tickets for the event have already sold out</a>! If you didn't manage to snag a ticket, you should still be able to enjoy parts of Fanfest as key talks and events will likely be streamed live as in previous years and videos will be uploaded after the convention.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look back at the highlights of the past two <em>EVE</em> Fanfests and the social aspect that makes it one of the best experiences and <em>EVE</em> player can have.<p><a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/" rel="bookmark">Continue reading <em>EVE Evolved: Looking back at previous Fanfests</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/">EVE Evolved: Looking back at previous Fanfests</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Feb 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20455222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/10/eve-evolved-looking-back-at-previous-fanfests/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-fanfest</category><category>eve-fanfest-2011</category><category>eve-fanfest-2012</category><category>eve-fanfest-2013</category><category>eve-online</category><category>fanfest</category><category>fantasy</category><category>featured</category><category>fps</category><category>incarna</category><category>incursion</category><category>inferno</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>vampires</category><category>video</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 10 Feb 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Has EVE Online boxed itself in?]]></title><link>http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/</guid><comments>http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/evebox.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
When I was first introduced to <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a> in 2004, it was an empty shell of a game. There were only three classes of ship, no alliances or starbases, and neither exploration complexes nor level 4 missions existed yet. <em>EVE</em> consisted of <a href="http://community.eveonline.com/features/secondgenesis/">5,000 systems of almost completely empty space</a> populated by less than 50,000 players. The user interface was an order of magnitude worse than it is today (if you can imagine that), and the tutorial just dropped you in the middle of space with the ship equivalent of a pea shooter and a less-than-enthusiastic "good luck!"<br />
<br />
Though much of the game was empty, it sat before players like a blank galactic canvas. Not only could players paint their own stories into the game world, but <em>EVE</em>'s highly active development team was updating the game at lightning speed. Players instinctively filled the voids in the game with their hopes and dreams, projecting all the things that <em>EVE</em> could be into the gaps. People shared ideas on the forum directly with the developers, and practically anything was possible. Things aren't quite the same today, as new ideas have to be compatible with over nine years' worth of updates, and developer <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> really can't afford to rock the boat and potentially lose subscriptions.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I consider whether the past nine years of development has boxed <em>EVE</em> in, forcing the gameplay down an ever-narrowing branch of choices.<p><a href="http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/" rel="bookmark">Continue reading <em>EVE Evolved: Has EVE Online boxed itself in?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/">EVE Evolved: Has EVE Online boxed itself in?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 09 Sep 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20318976/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/09/eve-evolved-has-eve-online-boxed-itself-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>boxed-in</category><category>castor</category><category>ccp</category><category>ccp-games</category><category>console</category><category>crucible</category><category>dominion</category><category>dust</category><category>dust-514</category><category>empty</category><category>empty-space</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>fantasy</category><category>featured</category><category>fps</category><category>game-design</category><category>game-development</category><category>gothic</category><category>horror</category><category>incarna</category><category>incursion</category><category>inferno</category><category>innovation</category><category>life-cycle</category><category>mmo-life-cycle</category><category>mmofps</category><category>nyphur</category><category>opinion</category><category>patch</category><category>patches</category><category>playstation</category><category>playstation-3</category><category>potential</category><category>ps3</category><category>revelations</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>supernatural</category><category>tyrannis</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 09 Sep 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[CCP wins Best Indie Studio award at Develop]]></title><link>http://massively.joystiq.com/2012/07/12/ccp-wins-best-indie-studio-award-at-develop/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/12/ccp-wins-best-indie-studio-award-at-develop/</guid><comments>http://massively.joystiq.com/2012/07/12/ccp-wins-best-indie-studio-award-at-develop/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/07/12/ccp-wins-best-indie-studio-award-at-develop/"><img alt="CCP wins Best Indie Studio award at Develop" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/ccp.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/ccp">CCP</a> took home some hardware at last night's Develop 2012 awards ceremony. The indie outfit responsible for <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> and <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a> was recognized as the best independent studio in the biz.<br />
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CCP CEO <a href="http://massively.joystiq.com/tag/hilmar-petursson">Hilmar Petursson</a> accepted the award on behalf of the company and thanked Develop and his industry peers in the process. He also hinted at CCP's full plate, which includes the launch of <em>DUST</em> on the PlayStation 3, the 10th anniversary of <em>EVE</em>, and a <a href="http://massively.joystiq.com/category/world-of-darkness"><em>World of Darkness</em></a> event scheduled for September in Atlanta.<br />
<br />
[Source: CCP press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/12/ccp-wins-best-indie-studio-award-at-develop/">CCP wins Best Indie Studio award at Develop</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Jul 2012 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/12/ccp-wins-best-indie-studio-award-at-develop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20276848/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/12/ccp-wins-best-indie-studio-award-at-develop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>console</category><category>develop</category><category>develop-2012</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>fantasy</category><category>fps</category><category>gothic</category><category>hilmar-petursson</category><category>horror</category><category>internet-spaceships</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>spreadsheets-online</category><category>supernatural</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 12 Jul 2012 11:45:00 EST</pubDate></item><item><title><![CDATA[World of Darkness information revealed in open letter to fans]]></title><link>http://massively.joystiq.com/2012/06/07/world-of-darkness-information-revealed-in-open-letter-to-fans/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/07/world-of-darkness-information-revealed-in-open-letter-to-fans/</guid><comments>http://massively.joystiq.com/2012/06/07/world-of-darkness-information-revealed-in-open-letter-to-fans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/07/world-of-darkness-information-revealed-in-open-letter-to-fans/"><img alt="Frankly, if they tied this into EVE, it might be more fun.  Vampire ships, right?" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/wod-mcdonough-epl-607.jpg" /></a></div>
Outside of confirmation that <a href="http://massively.joystiq.com/tag/CCP-Games/">CCP Games</a> is still working on <em><a href="http://massively.joystiq.com/category/World-of-Darkness/">World of Darkness</a></em>, news on the game has been hard to come by. Some of the reasons behind that were revealed by senior producer <a href="http://massively.joystiq.com/tag/Chris-McDonough/">Chris McDonough</a> in <a href="http://www.mindseyesociety.org/2012/06/open-letter-from-ccp/#more-1359">a recent letter to members of the Mind's Eye Society</a>, a fan group devoted to the tabletop and LARP games in the same IP. While the focus in the letter was not on the MMO, McDonough did still discuss the state of CCP as a company and what it means for the game.<br />
<br />
In short, after a difficult financial year, CCP is devoting the lion's share of its resources to ensuring that <em><a href="http://massively.joystiq.com/category/DUST-514/">DUST 514</a></em> is a successful game on launch. That doesn't mean that <em>World of Darkness</em> is being shelved -- McDonough stresses that development is still ongoing -- but it does mean that the company's first priority is elsewhere. How long that will be the case remains to be seen, but if you're hoping for more substantial news on the game this year, <a href="http://www.mindseyesociety.org/2012/06/open-letter-from-ccp/#more-1359">the odds are low</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/07/world-of-darkness-information-revealed-in-open-letter-to-fans/">World of Darkness information revealed in open letter to fans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jun 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/07/world-of-darkness-information-revealed-in-open-letter-to-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20254136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/07/world-of-darkness-information-revealed-in-open-letter-to-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>chris-mcdonough</category><category>developments</category><category>fantasy</category><category>finance</category><category>financial</category><category>gothic</category><category>horror</category><category>ongoing-development</category><category>supernatural</category><category>updates</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 07 Jun 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Wargaming.net to unify all its titles in a 'single MMO battle realm']]></title><link>http://massively.joystiq.com/2012/06/05/wargaming-net-to-unify-all-its-titles-in-a-single-mmo-battle-re/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/05/wargaming-net-to-unify-all-its-titles-in-a-single-mmo-battle-re/</guid><comments>http://massively.joystiq.com/2012/06/05/wargaming-net-to-unify-all-its-titles-in-a-single-mmo-battle-re/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a>, <a href="http://massively.joystiq.com/category/world-of-warships/" rel="tag">World of Warships</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/05/wargaming-net-to-unify-all-its-titles-in-a-single-mmo-battle-re/"><img alt="Wargaming.net to unify all its titles in a 'single MMO battle realm'" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/wglogo.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/wargaming.net">Wargaming.net</a> has not one, not two, but three action MMOs in its portfolio. You've probably played <a href="http://massively.joystiq.com/category/world-of-tanks"><em>World of Tanks</em></a>, and <a href="http://massively.joystiq.com/category/world-of-warplanes"><em>World of Warplanes</em></a> just recently transitioned from alpha to closed beta. The company is also working on <a href="http://massively.joystiq.com/category/world-of-battleships"><em>World of Battleships</em></a> as well as a portal to connect all three World War II titles and allow gamers to access them instantly.<br />
<br />
The service is called, er, Wargaming.net Service. Once it is deployed, players will receive unified Wargaming.net IDs "that will provide instant access to all games and services, as well as any partner or fan websites."<br />
<br />
The company's latest press release also mentions something called a "single MMO battle realm," where tank, warplane, and battleship clans will assist one another in their quest for world domination.<br />
<br />
[Source: Wargaming.net press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/05/wargaming-net-to-unify-all-its-titles-in-a-single-mmo-battle-re/">Wargaming.net to unify all its titles in a 'single MMO battle realm'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 05 Jun 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/05/wargaming-net-to-unify-all-its-titles-in-a-single-mmo-battle-re/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20251860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/05/wargaming-net-to-unify-all-its-titles-in-a-single-mmo-battle-re/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battleship</category><category>battleships</category><category>f2p</category><category>free-to-play</category><category>historical</category><category>plane</category><category>planes</category><category>portal</category><category>pvp</category><category>single-battle-realm</category><category>single-mmo-battle-realm</category><category>tank</category><category>tanks</category><category>war</category><category>wargaming.net</category><category>wargaming.net-portal</category><category>wargaming.net-service</category><category>warplane</category><category>warplanes</category><category>wob</category><category>world-of-battleships</category><category>world-of-tanks</category><category>world-of-warplanes</category><category>wot</category><category>wowp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 05 Jun 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[World of Darkness creative director talks design and the MMO mainstream]]></title><link>http://massively.joystiq.com/2012/04/24/world-of-darkness-creative-director-talks-design-and-the-mmo-mai/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/24/world-of-darkness-creative-director-talks-design-and-the-mmo-mai/</guid><comments>http://massively.joystiq.com/2012/04/24/world-of-darkness-creative-director-talks-design-and-the-mmo-mai/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/24/world-of-darkness-creative-director-talks-design-and-the-mmo-mai/"><img alt="World of Darkness - Masquerade rose" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/masquerade.jpg" /></a></div>
A <a href="http://www.gamasutra.com/view/news/165808/World_of_Darkness_is_CCPs_bid_for_the_MMO_mainstream.php">new interview</a> at Gamasutra posits that <a href="http://massively.joystiq.com/tag/ccp">CCP</a> is gunning for mainstream success with its upcoming <a href="http://massively.joystiq.com/category/world-of-darkness"><em>World of Darkness</em></a> MMO. The <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> developer has cornered what's left of the hardcore sandbox market, so now it's looking to marry <em>EVE's</em> emergent gameplay with more familiar MMO staples. "The way to drag people in will be traditional themepark-style PvE play. Once players get into the setting, they'll see the appeal of the sandbox play," says <em>WoD</em> creative director <a href="http://massively.joystiq.com/tag/reynir-hardarson">Reynir Hardarson</a>.<br />
<br />
Despite the concessions to mainstream accessibility, <em>EVE's</em> influence on <em>World of Darkness</em> will be more than superficial. "The live-action roleplayers of the Vampire the Masquerade tabletop game play this way," Hardarson explains. "It's really about politics and power plays."<br />
<br />
Why don't more MMO developers try their hand at sandbox mechanics? Hardarson says designing for emergent play is difficult because you can't test it. It's worth it, though, because MMOs that hand-hold and limit players to a linear path miss the point. "I'm not a five-year-old. If I want to go in the cave and I want to die, that's my problem," Hardarson says.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/24/world-of-darkness-creative-director-talks-design-and-the-mmo-mai/">World of Darkness creative director talks design and the MMO mainstream</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/24/world-of-darkness-creative-director-talks-design-and-the-mmo-mai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20222675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/24/world-of-darkness-creative-director-talks-design-and-the-mmo-mai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accessibility</category><category>ccp</category><category>ccp-games</category><category>emergent-design</category><category>emergent-gameplay</category><category>fantasy</category><category>gothic</category><category>horror</category><category>interview</category><category>mainstream</category><category>mmo-mainstream</category><category>player-content</category><category>player-generated-content</category><category>reynir-hardarson</category><category>sandbox</category><category>supernatural</category><category>user-generated-content</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 24 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 194: Bookah bookah!]]></title><link>http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/</guid><comments>http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/"><img alt="Vanguard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/vanguard-1332773585.jpg" /></a></div>
<span style="font-weight: bold;">Massively Speaking Episode </span><span style="font-weight: bold;">194</span> welcomes aboard resident <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a> expert Terilynn Shull to talk about Tribbles and bits and why Star Trek doesn't have more "The Fly" incidents involving the transporter and local flora or fauna. Captain Archer would have been vastly improved by beaming him into a badger.<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
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Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/" rel="bookmark">Continue reading <em>Massively Speaking Episode 194: Bookah bookah!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/">Massively Speaking Episode 194: Bookah bookah!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Mar 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20200981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/27/massively-speaking-episode-194-bookah-bookah/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>brant</category><category>brianna-royce</category><category>ccp</category><category>ccp-games</category><category>end-of-nations</category><category>eon</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>gothic</category><category>guild-wars-2</category><category>gw2</category><category>horror</category><category>humor</category><category>justin-olivetti</category><category>massively-speaking</category><category>mmorts</category><category>ncsoft</category><category>opinion</category><category>petroglyph</category><category>petroglyph-games</category><category>podcast</category><category>podcasting</category><category>podcasts</category><category>rom</category><category>rts</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>sandbox</category><category>sci-fi</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>supernatural</category><category>taborea</category><category>telon</category><category>trion</category><category>trion-worlds</category><category>vampire</category><category>vampires</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>war</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><enclosure url="http://massively.joystiq.com/podcasts/03-27-12-massively-E194.mp3" length="39442474" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 27 Mar 2012 13:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 194</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:05:44</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[World of Darkness presented at EVE Fanfest 2012]]></title><link>http://massively.joystiq.com/2012/03/24/world-of-darkness-presented-at-eve-fanfest-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/24/world-of-darkness-presented-at-eve-fanfest-2012/</guid><comments>http://massively.joystiq.com/2012/03/24/world-of-darkness-presented-at-eve-fanfest-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/03/24/world-of-darkness-presented-at-eve-fanfest-2012/"><img alt="World of Darkness title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/wod.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
Ever since <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> merged with White Wolf, it has been developing the <a href="http://massively.joystiq.com/category/world-of-darkness"><em>World of Darkness</em></a> MMO. The game is nowhere near complete, and fans worried that <a href="http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/">last year's heavy layoffs at the Atlanta office</a> had slowed the game's production. We haven't heard much about <em>World of Darkness</em> since then, but today at the <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a> Fanfest, a few new details were revealed. Attendees were shown some early in-game footage of a city and given a mix of information we already knew and snippets of new information.<br />
<br />
CCP wants to draw in the largely female <em>World of Darkness</em> fanbase. The game will have a focus on fashion, and CCP will control the theme of that fashion rather than letting players design their own clothes. The game will be based in the Vampire: The Masquerade universe, with an initial focus on vampires before the introduction of the other factions. Vampires will use human blood as a currency; it will be the resource they'll compete over, making human cities the central locations they will inhabit. When mages and other character types are released, they will compete for different resources.<br />
<br />
The game will have a single-shard world, with sandbox territorial warfare for control of cities mirroring <em>EVE Online</em>'s nullsec warfare. Developers investigated using real cities for the game but found that "real cities were generally boring." Presenters told fans that the team will "be using stylised versions, but they will be named after real cities." Each city will be lorded over by a player prince, who will under rare circumstances be potentially subjected to permadeath. The world's original vampire clans will be available on release, and CCP confirmed that it won't be using vampire generations as a form of leveling system but instead will be doing something different with it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/24/world-of-darkness-presented-at-eve-fanfest-2012/">World of Darkness presented at EVE Fanfest 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 24 Mar 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/24/world-of-darkness-presented-at-eve-fanfest-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20200340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/24/world-of-darkness-presented-at-eve-fanfest-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-fanfest</category><category>eve-fanfest-2012</category><category>eve-online</category><category>event</category><category>events</category><category>fanfest</category><category>fanfest-2012</category><category>fantasy</category><category>fashion</category><category>gothic</category><category>horror</category><category>sandbox</category><category>sci-fi</category><category>supernatural</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 24 Mar 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[EVE Fanfest talks Inferno, World of Darkness panel later today]]></title><link>http://massively.joystiq.com/2012/03/24/eve-fanfest-talks-inferno-world-of-darkness-panel-later-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/24/eve-fanfest-talks-inferno-world-of-darkness-panel-later-today/</guid><comments>http://massively.joystiq.com/2012/03/24/eve-fanfest-talks-inferno-world-of-darkness-panel-later-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/24/eve-fanfest-talks-inferno-world-of-darkness-panel-later-today/"><img alt="EVE Online - Fanfest 2012 entrance" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/eve-fanfest.jpg" /></a></div>
Day two of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> Fanfest 2012 had a lot to offer fans of <a href="http://massively.joystiq.com/tag/ccp">CCP's</a> sci-fi sandbox. First and foremost was the announcement of <a href="http://massively.joystiq.com/tag/inferno"><em>Inferno's</em></a> official launch date and the fact that <em>EVE's</em> latest expansion will roll out to Tranquility on May 22nd. As we <a href="http://massively.joystiq.com/2012/03/23/eves-inferno-expansion-launches-may-22nd-precursor-patch-april/">told you yesterday</a>, the patch is heavy on PvP tweaks, and everything from faction warfare to a new specialized mercenary marketplace is on the way.<br />
<br />
The official <em>EVE</em> website also received a <a href="http://community.eveonline.com/news.asp?a=single&amp;nid=4954&amp;tid=1">ton</a> of <a href="http://community.eveonline.com/news.asp?a=single&amp;nid=4955&amp;tid=1">updates</a> yesterday, the <a href="http://community.eveonline.com/news.asp?a=single&amp;nid=4960&amp;tid=1">better</a> to <a href="http://community.eveonline.com/news.asp?a=single&amp;nid=4956&amp;tid=1">catalogue</a> all of the <a href="http://community.eveonline.com/devblog.asp?a=blog&amp;nbid=28528">breaking</a> news <a href="http://community.eveonline.com/news.asp?a=single&amp;nid=4957&amp;tid=1">direct</a> from <a href="http://community.eveonline.com/news.asp?a=single&amp;nid=4958&amp;tid=1">Fanfest</a>.<br />
<br />
Today's docket is equally fascinating, and CCP devs are scheduled to speak about <em>EVE</em>-related game design topics that include war decs, concept art, and growing the game's infrastructure. Also on the menu is a presentation on <a href="http://massively.joystiq.com/category/world-of-darkness"><em>World of Darkness</em></a> that we'll be following with great interest. You can follow it too via our <a href="http://massively.joystiq.com/fanfest2012/">EVETV Livestream</a> channel. Be sure to look for our expert analysis of all the <a href="http://fanfest.eveonline.com/en/events/evetvschedule">Fanfest happenings</a> in this Sunday's <a href="http://massively.joystiq.com/category/eve-evolved"><em>EVE Evolved</em></a> column!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/24/eve-fanfest-talks-inferno-world-of-darkness-panel-later-today/">EVE Fanfest talks Inferno, World of Darkness panel later today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 24 Mar 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/24/eve-fanfest-talks-inferno-world-of-darkness-panel-later-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20199261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/24/eve-fanfest-talks-inferno-world-of-darkness-panel-later-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-fanfest</category><category>eve-fanfest-2012</category><category>eve-livestream</category><category>eve-online</category><category>eve-tv</category><category>fanfest-2012</category><category>inferno</category><category>internet-spaceships</category><category>livestream</category><category>new-eden</category><category>sandbox</category><category>sci-fi</category><category>world-of-darkness</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 24 Mar 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[GDC 2012: CCP talks DUST 514 PC possibilities and World of Darkness development]]></title><link>http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/</guid><comments>http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/dust.jpg" vspace="4" /></a></div>
<a href="http://www.massively.com/tag/gdc-2012">GDC 2012</a> is now in full swing, and today we had the chance to sit down with <a href="http://www.massively.com/tag/ccp">CCP's</a> <a href="http://www.massively.com/tag/hilmar-petursson">Hilmar Petursson</a>, <a href="http://www.massively.com/tag/halldor-fannar">Halldor Fannar</a>, and <a href="http://www.massively.com/tag/david-reid">David Reid</a> to chat about the studio's upcoming FPS title, <em><a href="http://www.massively.com/category/dust-514">DUST 514</a></em>. When asked about the studio's primary goal with <em>DUST 514</em>, the team had a simple reply: Make the best AAA free-to-play shooter possible. But is it coming to the PC?<br />
<br />
While many <a href="http://www.massively.com/category/eve-online"><em>EVE Online</em></a> players aren't thrilled with <em>DUST 514</em>'s PlayStation 3 exclusivity, there may be hope for a PC release yet. And while the devs weren't ready to make any official statements on the spot, a bit of wink-nudging indicates that a PC release may still be in the cards. As the devs note, mouse and keyboard controls are already supported in the PS3 version of the title. "I wonder why we did that," Hilmar joked during the interview.<p><a href="http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/" rel="bookmark">Continue reading <em>GDC 2012: CCP talks DUST 514 PC possibilities and World of Darkness development</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/">GDC 2012: CCP talks DUST 514 PC possibilities and World of Darkness development</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Mar 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20188449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/07/gdc-2012-ccp-talks-dust-eve-and-world-of-darkness/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>con</category><category>conference</category><category>console</category><category>convention</category><category>david-reid</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>fps</category><category>game-developers-conference</category><category>game-developers-conference-2012</category><category>gdc</category><category>gdc-2012</category><category>halldor-fannar</category><category>hilmar-petursson</category><category>internet-spaceships</category><category>interview</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>spreadsheets-online</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 07 Mar 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[CCP's North American president steps down]]></title><link>http://massively.joystiq.com/2012/02/28/ccps-north-american-president-steps-down/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/28/ccps-north-american-president-steps-down/</guid><comments>http://massively.joystiq.com/2012/02/28/ccps-north-american-president-steps-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/28/ccps-north-american-president-steps-down/"><img alt="Mike Tinney" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/mike.jpg" /></a></div>
It's been a long run heading up work on spaceships and vampires, but after 19 years at the helm, North American <a href="http://massively.joystiq.com/tag/ccp/">CCP</a> President <a href="http://massively.joystiq.com/tag/mike-tinney/">Mike Tinney</a> is saying goodbye. Tinney announced that he is departing the studio on February 29th to work at an unnamed company that will combine health and fitness with games.<br />
<br />
Tinney has no regrets with his prior role but is excited about the future: "CCP has gone through a fast-paced growth cycle. It's been a fun run and a lot of good experiences and memories. But I would like to move to a younger, earlier stage company, and plan to start one myself."<br />
<br />
CCP's management expressed gratitude toward Tinney's service: "We are grateful for Mike's energetic and effective leadership and for all his valuable contributions to CCP. We will miss him. We wish him well with his next endeavors. And we're eager to see what he comes up with next."<br />
<br />
Tinney's 19 years of service includes being CEO of <a href="http://massively.joystiq.com/tag/White-Wolf/">White Wolf</a>, which was snatched up by CCP in 2006. He will continue to assist CCP in an "advisory capacity" for several months to help the transition.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/28/ccps-north-american-president-steps-down/">CCP's North American president steps down</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Feb 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/28/ccps-north-american-president-steps-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20181488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/28/ccps-north-american-president-steps-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>ceo</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>mike-tinney</category><category>president</category><category>white-wolf</category><category>world-of-darkness</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 28 Feb 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Interview confirms World of Darkness dev team, predicts DUST 514 sales]]></title><link>http://massively.joystiq.com/2012/02/03/interview-confirms-world-of-darkness-dev-team-predicts-dust-514/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/03/interview-confirms-world-of-darkness-dev-team-predicts-dust-514/</guid><comments>http://massively.joystiq.com/2012/02/03/interview-confirms-world-of-darkness-dev-team-predicts-dust-514/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/02/03/interview-confirms-world-of-darkness-dev-team-predicts-dust-514/"><img alt="EVE Online title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/woddust-title-1328292615.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
When <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> laid off <a href="http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/">20% of its worldwide staff</a> back in October of last year, the <a href="http://massively.joystiq.com/category/world-of-darkness"><em>World of Darkness</em></a> dev team bore the brunt of the cuts while <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a> continued on course for its launch later this year. In <a href="http://www.tentonhammer.com/ccp/interviews/world-of-darkness-dust-514-update">an interview over at TenTonHammer today</a>, CCP's new Chief Marketing Officer, David Reid, joined CEO Hilmar Petursson to discuss the development of both games. Hilmar reveals that a team of 60 developers are currently working on <em>WoD</em>, and that <em>DUST 514</em> will be playable at this year's <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a> fanfest event in March.<br />
<br />
Despite acknowledging that the entire PlayStation Network comprises a total of 60 million users, Reid asserts that <em>DUST</em> will bring "tens of millions of people that play shooters on PSN into the New Eden universe," going on to make the bold statement that "<em>EVE</em> could be the biggest game in the world at the end of 2012" as a result. Reid also claims that "<em>EVE Online</em> is the only game in the West that has shown consecutive growth year after year," a statement that's sure to upset <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> developer <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> and others. The statement also comes with a slightly bitter note as this year <em>EVE</em> may have lost its record of continual subscription growth during the summer drama.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/03/interview-confirms-world-of-darkness-dev-team-predicts-dust-514/">Interview confirms World of Darkness dev team, predicts DUST 514 sales</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/03/interview-confirms-world-of-darkness-dev-team-predicts-dust-514/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20163985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/03/interview-confirms-world-of-darkness-dev-team-predicts-dust-514/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>cmo</category><category>console</category><category>david-reid</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>fps</category><category>free-to-play</category><category>gothic</category><category>hilmar-petursson</category><category>horror</category><category>interview</category><category>jagex</category><category>jagex-games-studio</category><category>millions</category><category>mmofps</category><category>playstation</category><category>playstation-3</category><category>PlayStation-Network</category><category>ps3</category><category>psn</category><category>rs</category><category>runescape</category><category>sales</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>supernatural</category><category>vampire</category><category>vampires</category><category>white-wolf</category><category>wod</category><category>world-of-darkness</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 03 Feb 2012 14:00:00 EST</pubDate></item></channel></rss>