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PAX East 2014: WildStar shows off Warplots at last

Betas, Sci-Fi, Trailers, Video, Game Mechanics, Previews, PvP, Endgame, WildStar, Subscription, Buy-to-Play

To fight monsters we created monsters.
Do you want to go to war in WildStar? Then you're going to want a stronghold. No, that's not right, you're going to want a fortress. You're going to want a fortification that makes others quake in terror. And then you're going to want to drop that fortification down on your enemy's front lawn and claim their territories while laying waste to their fortifications.

Welcome to Warplots. They're the game's answer to player-made fortresses and high-end battlegrounds all at once. More specificially, they're team-based 40 vs. 40 maps that drop you into a race to tear down your enemy. At either end sits the carefully constructed fortress held by each team, in the middle sit resource nodes, and both sides are pushed together to be the last side standing or the one putting a fortress back together post-battle.

Want to know more? That's a good thing. Take a look at the typical WildStar trailer past the cut, and then let's talk details.

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PAX East 2014: Pre-launch words with WildStar's Jeremy Gaffney

Sci-Fi, Economy, Interviews, Launches, Endgame, WildStar, Subscription, Buy-to-Play

This is the sort of stuff that got me excited for the game in the first place.
WildStar is being released in about a month and a half. It feels as if it's been forever since the game first revealed its announcement trailer. Now we've finally got a release date in sight, and the last few features for the game are being revealed to the public. It's one of the last chances that we'll have to talk about the game before it releases.

On the last day of this year's PAX East, I had a chance to sit down with executive producer Jeremy Gaffney to chat a little bit more about the game before it launches. While the game has gone gold and the discs are being manufactured, the team is still refining and improving the game and plans to do so up until the day of launch. That meant talking about the endgame, the development process, and the changes that have been made already in the most recent stages of beta.

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PAX East 2014: WildStar's panel is all about the endgame

Sci-Fi, Game Mechanics, Endgame, Events (Massively's Coverage), WildStar, Subscription, Buy-to-Play

Maybe get a pet?
So what happens when when you reach the end of WildStar?

You've got a while to think about it, obviously, the game isn't even out just yet. But it's an obvious concern. People are going to hit the level cap, and what are they going to be doing then? Staring at the walls, singing songs, perhaps clawing desperately at the metaphorical walls in the hopes of getting the next major patch somewhat sooner?

According to the WildStar panel at PAX East, the development team is hoping to launch with a fairly robust endgame no matter what you're hoping to do. The panel went through pretty much every part of the game, from items to PvP to solo story questing, all of which is intended to work together to create an environment wherein you don't run out of things to do and don't find yourself forced out of what you find fun. How well it will work remains to be seen, but there's certainly a lot on the table to start with.

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WildStar's elder gem system to get post-launch love

Sci-Fi, Launches, Patches, WildStar, Subscription

What you see is only half of what you get, at least in regard to the elder gem system in WildStar.

Carbine Studios Product Director Mike Donatelli churned out a good-sized post on the forums this morning concerning WildStar's elder gem system and what the studio has planned for it after the game's launch. He said that what's currently in-game is "only half of the intended final system," and while the team can't get in the full deal by release, the rest will be included in the first major post-launch patch.

Elder gems are a type of currency that players will earn with XP once they hit the level cap. There's a weekly limit to the number of gems that can earned, and players can use these gems to buy gear and items from special vendors. Future plans for the system include the ability to buy amp and ability tier points that haven't been procured elsewhere and weekly and daily quests to earn more gems.

WildStar devs need your help building an in-game weapon

Fantasy, Sci-Fi, Video, Game Mechanics, MMO Industry, New Titles, News Items, WildStar

WildStar beer cannon
Carbine is partnering with PC Gamer to give players a chance to build one of WildStar's weapons. Actually, let me back up. You're not really building a weapon as much as you're voting for one of four pre-existing Carbine designs.

The first is an Esper multitool, the second is some sort of toaster, the third one is a beer cannon, and the fourth one is a "mystical pointy uprooted tombstone with a handle," according to producer Stephan Frost. You can see all the choices in the video after the cut.

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WildStar's beta patch expands character customization, balances classes

Betas, Sci-Fi, Bugs, Classes, Patches, News Items, WildStar, Subscription, MMORPG

Carbine has just released WildStar's UI 2.0 patch notes, and while most relate to bug fixes and modest game enhancements, there are some real gems casually included in the list. Like these two:
Added new character hair options in Character Creation.
Character Creation now offers various body types for all races and genders.
Oh, you care more about gameplay than about customization? Fine, fine: The patch notes have that too. All the classes got a hefty balance pass with plenty of bug fixes to boot. So did tradeskills. And the UI. And pretty much everything else. "Promise me no one's going to freak out about balance changes until you've had a chance to play with the new patch. Deal? Deal," the game's Community Lead David Bass implored on Twitter.

If you're recovered from reading the Warlords of Draenor alpha patch notes, then enjoy another helping courtesy of WildStar's over on the official forums.

The Nexus Telegraph: Is WildStar a World of Warcraft clone?

Sci-Fi, Culture, Game Mechanics, Opinion, WildStar, The Nexus Telegraph, Subscription, Buy-to-Play

This isn't a metaphor.  Metaphors are subtle.

That was quick, so we can all -- oh, wait, no, I need to write more. Also saying we can all go home is pointless; most of you are reading this from home. All right, we'll start over. This is one of those things that gets trotted out every time a new game comes along, and in WildStar's case it comes out twice as regularly, since it's the first game in history to use colorful and stylized graphics other than World of Warcraft, except that it isn't.

It's kind of ridiculous, and it's a bit of a pet peeve. As someone who has played World of Warcraft extensively, I find the list of similarities between the two pretty shallow, and it comes across more as a way of dismissing the game without bothering to learn about it. So let's talk about where WildStar does take its cues from Blizzard's game, where they differ, and why saying it's just a clone is absurd.

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The Stream Team: Taming the wilds of WildStar

Betas, Fantasy, Sci-Fi, Video, New Titles, Livestream, WildStar, The Stream Team

It's a bonus day! Because we have to wait another two weeks for the next WildStar beta weekend, Massively's MJ is returning to Nexus today for some more adventures as an Exile. Why live life as an Exile? Being an Exile isn't nearly as bad as it sounds: You rescue animals, save people, and drive the forces of evil out of the land. And you can do it all with a swishy tail! Join us live at 2:00 p.m. for another round of Esper-ific exploits.

Game: WildStar
Host: MJ Guthrie
Date: Saturday, April 5th, 2014
Time: 2:00 p.m. EDT

Enjoy our Stream Team video below.

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See players take down WildStar's Forgemaster Trogun

Betas, Sci-Fi, Video, WildStar, Dungeons, Subscription

If there's one thing that MMOs have taught us, it's that blacksmiths are eternally on the verge of snapping and becoming supervillains. It was true in many fantasy titles, and it's true in WildStar, where Forgemaster Trogun dominates as the final boss of the Ruins of Kel Voreth dungeon.

Bog Otter survived his encounter with Trogun in the beta to bring us back a 13-minute boss fight full of tricky telegraphs, giant hammers, and oh so much fire. Give it a watch after the jump and see if you can't figure out a strategy or two that might work when you come up against this dastardly fiend in the live game.

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The Stream Team: Returning to my Exile roots in WildStar

Betas, Fantasy, Sci-Fi, Video, Livestream, WildStar, The Stream Team

She couldn't hack it: Masssively's MJ just wasn't cut out to be Dominion, so during this WildStar beta weekend, she's returning to her Exile roots. She'll be bounding across Nexus with a spring in her step, searching for adventure on her Esper and hoping to right the wrongs of the universe (read: Dominion). Join us live at 3:15 p.m. to start your beta weekend off with a bounce... er, a bang!

Game: WildStar
Host: MJ Guthrie
Date: Friday, April 4th, 2014
Time: 3:15 p.m. EDT

Enjoy our Stream Team video below.

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WildStar LEGO rocket house landing at PAX East

Betas, Sci-Fi, Events (Real-World), WildStar, Subscription

If the Venn diagram of your interests overlaps at "loves LEGO" and "looking forward to WildStar," then boy howdy will PAX East appeal to you.

Carbine Studios has commissioned a LEGO artist (yes, that is a real thing) to create a massive 50,000-piece rocket house for PAX East's main lobby. This ship will be donated to Child's Play with $10,000 after the convention, and a smaller version of the LEGO rocket house will be given away to one fan who pre-orders WildStar while there.

WildStar will be at booth #562 during the show.

[Source: Carbine Studios press release]

One Shots: The kiddie pool

Screenshots, Guild Wars, Culture, One Shots, The Secret World, Miscellaneous, WildStar

What does an insane kinetic interstellar critter do on his or her day off? Why, soak in an outdoor pool and try not to think about why the water suddenly got warmer, of course!

Reader Crazyrabbit63 (probably not his real name) sent in this WildStar picture to kickstart our fun this week: "This is my Chua, BuzzCracker, sitting in his kiddie pool and relaxing after a long day of hunting Exiles across Nexus. After a few minutes in the water, BuzzCracker realized he had too many Spicy Jabbits for lunch!"

If diminutive pools aren't your thing, we've got the excitement of both Hell and singing mushrooms after the break!

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The Stream Team: Daring to be Dominion in WildStar

Betas, Fantasy, Sci-Fi, Video, New Titles, Livestream, WildStar, The Stream Team

Last time Massively's MJ headed into the wilds of WildStar, she started life as a new Dominion soldier. Is this faction really as bad as the Exiles make it out to be? By request, MJ will delve deeper into the Dominion and find out the truth of the matter. Which side is in the right? If administering electroshock treatment to subversives is any indication...

Join us live at 2:00 p.m. as MJ heads down to Nexus in the service of her new Dominion masters (and probably stirs up plenty of trouble on her own!).

Game: WildStar
Host: MJ Guthrie
Date: Saturday, March 29th, 2014
Time: 2:00 p.m. EDT

Enjoy our Stream Team video below.

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WildStar bonus weekend begins Friday morning

Betas, Sci-Fi, Events (Real-World), News Items, WildStar, Subscription, MMORPG

Carbine has just announced an extra special bonus beta weekend for its upcoming sci-fantasy themepark, WildStar. Says the forum post,
Starting tomorrow, Friday 3/28 at 7:00am PDT, the servers will be live and the party ain't stopping until Sunday night! Also, the level 17 cap is gone and is now being replaced with a level 20 cap. My quick math skills tell me that's an extra 3 levels! This bonus weekend is a way to get more testing time for us, awesome, as well as more game time for all of you, double awesome! This is our way of gathering the feedback we cherish and saying thank you to all of our loyal testers. Which is why we would love it if you logged in this weekend, enjoyed the extra 3 levels and the bonus game time because it will greatly help us be that much more prepared come launch day June 3rd.
That's 10 a.m. EDT tomorrow for those of you on the East Coast. Have fun, and don't forget that logging in gets you mystery boxes with special loot!

[Thanks to everyone who sent this in!]

WildStar hosts a PvP AMA

Betas, Sci-Fi, Game Mechanics, Previews, PvP, News Items, WildStar, Subscription, Buy-to-Play

We've got knife fights, gun fights, sword fights, insult fights, even dance fights!  Ever been in a dance fight?  It's energetic!  Try it out.
Are you ready to fight for your faction in WildStar? Are you eager to feel blood and gore and guts and veins in your teeth? Then you're probably all eager to jump into the game's PvP. We've hosted some previews, but you probably still have questions, and that's why the PvP design team took to Reddit to host a PvP AMA. While the team couldn't answer every question posed by players, you can go on over and find out a lot more about how facing off against your opposite numbers will feel.

Some of it is probably expected, like the fact that there will be no cross-factional communication during battlegrounds. Other pieces of information are a bit more interesting. For instance, the developers haven't placed much emphasis on open-world PvP for launch, mostly because they want to see what areas are the most densely populated in terms of PvE content, which will give a good idea of what can be made more interesting with PvP. Take a look at the full AMA for more details on how you can smash faces against your enemies when the game goes live in a couple of months.

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