As I did with RIFT
when it was announced, sent to beta, and released, I gave Defiance
a bit of a hard time. Sure, I dug the shooter aspect of it, but its attachment to the television show and (what I took as) promises of interactions between both the game and show had me giving the game the side-eye. Yeah right,
I thought, this will be some sort of "revolutionary" game
. Well, I was half right. That means I was also half wrong.
The game is not really revolutionary in many ways, but it does do many things that have never been done before. The more I play it, the more I see that the game developers and producers of the show sold the entire thing the wrong way from the start, but "the show will grow on ya, don't worry" would not make for a good tagline, and "the game is damn fun and does away with all of that level-based stuff that plagues RIFT
" would probably not look too great on the game's website.
Either way, I'm glad I've stuck with the game and
the show. The game, especially, has provided me with hours of entertainment. In order to illustrate how I enjoy the game
, I think it would be easiest to detail a typical evening of play.